Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Belissauro
Jormungandr
Level 47
God Stats
4W - 0L
1,252 SR
Queue Stats
10W - 8L
1,548 Elo+
Solo
Hel
Hel
Joakkaster
Hel
Level 86
God Stats
5W - 6L
1,521 SR
Queue Stats
273W - 241L
1,507 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,511 Elo+

VS

Team Averages
Level 131
1,491 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FAROFINO
Bakasura
Level 155
God Stats
9W - 4L
1,528 SR
Queue Stats
585W - 568L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
ItsOnlyAPotato
Zhong Kui
Level 118
God Stats
2W - 2L
1,429 SR
Queue Stats
59W - 70L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Xzybitt
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 2
6,208
1,242
3,618
4,967
1,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
 
Chiron
11
2 / 0 / 5
5,699
1,140
6,385
4,211
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
 
Surtr
9
0 / 1 / 6
5,163
1,033
3,340
5,126
4,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jormungandr
Belissauro
Jormungandr
9
0 / 1 / 6
5,091
1,018
3,049
4,651
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 5
5,465
1,093
1,403
2,600
2,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 0
5,256
1,051
5,474
3,046
1,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
 
Raijin
8
0 / 2 / 2
4,751
950
3,161
3,657
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FAROFINO
Bakasura
10
0 / 0 / 2
4,869
974
949
6,510
3,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
ItsOnlyAPotato
Zhong Kui
9
0 / 2 / 1
4,643
929
2,661
3,573
3,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Xzybitt
Aphrodite
5
0 / 2 / 0
4,335
867
252
2,105
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
7
Kills
2
2
Deaths
7
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
W
Chiron
 
Chiron
2
0
5
4.5
W
Surtr
 
Surtr
0
1
6
3
L
Scylla
 
Scylla
2
1
0
2
L
Raijin
 
Raijin
0
2
2
0.5
W
Jormungandr
Belissauro
Jormungandr
0
1
6
3
L
Bakasura
FAROFINO
Bakasura
0
0
2
1
L
Zhong Kui
ItsOnlyAPotato
Zhong Kui
0
2
1
0.25
W
1
0
5
3.5
L
Aphrodite
Xzybitt
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
12,497
21,555
Taken
18,891
14,215
Mitigated
11,059
13,157
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,618
250
503
577
4,967
1,997
202
2,220
2,648
12,155
0
W
Chiron
 
Chiron
6,385
1,751
490
781
4,211
1,713
273
2,508
1,703
0
13,565
W
Surtr
 
Surtr
3,340
842
454
1,384
5,126
4,461
0
2,744
2,162
949
4,727
L
Scylla
 
Scylla
5,474
293
0
562
3,046
1,009
0
1,112
1,765
14,366
0
L
Raijin
 
Raijin
3,161
145
236
146
3,657
1,160
0
1,180
2,436
11,285
173
W
Jormungandr
Belissauro
Jormungandr
3,049
313
207
633
4,651
3,895
10
2,579
1,984
7,997
0
L
Bakasura
FAROFINO
Bakasura
949
542
225
3,600
6,510
3,964
0
3,002
3,252
0
872
L
Zhong Kui
ItsOnlyAPotato
Zhong Kui
2,661
431
0
454
3,573
3,623
0
2,051
1,404
4,118
0
W
1,403
86
6,004
2,124
2,600
2,149
30
1,429
1,171
7,109
0
L
Aphrodite
Xzybitt
Aphrodite
252
115
454
196
2,105
1,303
0
763
1,265
2,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
23,854
67
Minions Killed
58
0
Camps Cleared
0
485,204
Distance Traveled
420,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,208
1,242
23
5
0
86,883
0
W
Chiron
5,699
1,140
19
4
0
91,204
0
W
Surtr
5,163
1,033
3
1
0
94,021
0
L
Scylla
5,256
1,051
19
4
0
96,639
0
L
Raijin
4,751
950
21
4
0
71,714
0
W
Jormungandr
5,091
1,018
11
2
0
107,047
0
L
Bakasura
4,869
974
8
2
0
108,800
0
L
Zhong Kui
4,643
929
6
1
0
96,283
0
W
Hel
5,465
1,093
11
2
0
106,049
0
L
Aphrodite
4,335
867
4
1
0
47,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role