Player Matchup

Zhong Kui
Zhong Kui
Got-Em_050
Zhong Kui
Level 149
God Stats
10W - 4L
1,699 SR
Queue Stats
632W - 619L
1,456 Elo+
Solo
Mulan
Mulan
LobsterCx
Mulan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 157L
1,498 Elo+
Party 2
Bastet
Bastet
MTSquishy
Bastet
Level 129
God Stats
2W - 0L
1,686 SR
Queue Stats
100W - 96L
1,505 Elo+
Party 3
Nike
Nike
Marijuanster
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
giantsnation828
Heimdallr
Level 127
God Stats
3W - 1L
1,506 SR
Queue Stats
41W - 43L
1,485 Elo+
Party 3
Team Averages
Level 114
1,578 SR
1,512 Elo+

VS

Team Averages
Level 91
1,503 SR
1,518 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dize60
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,611 Elo+
Solo
Maui
Maui
Mindbreak0705
Maui
Level 91
God Stats
0W - 4L
1,264 SR
Queue Stats
199W - 205L
1,548 Elo+
Solo
Scylla
Scylla
RealAsReaper
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,429 Elo+
Party 1
Hera
Hera
ZeusMain676
Hera
Level 83
God Stats
1W - 2L
1,753 SR
Queue Stats
144W - 119L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Got-Em_050
Zhong Kui
14
2 / 1 / 17
8,559
856
4,888
7,342
8,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
LobsterCx
Mulan
15
4 / 2 / 10
8,825
883
5,462
10,722
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MTSquishy
Bastet
15
9 / 4 / 8
9,886
989
11,663
10,864
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 13
9,192
919
8,513
11,597
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
giantsnation828
Heimdallr
17
4 / 2 / 17
9,497
950
10,114
7,533
3,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 5 / 2
7,896
790
5,943
12,626
8,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Dize60
Morgan Le Fay
14
3 / 6 / 2
8,060
806
9,537
9,094
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 4
6,595
660
1,329
4,681
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
0 / 5 / 0
6,633
663
3,033
7,179
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 2
8,061
806
11,040
9,242
3,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
24
Kills
7
11
Deaths
24
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
2
0.4
L
Morgan Le Fay
Dize60
Morgan Le Fay
3
6
2
0.67
W
Zhong Kui
Got-Em_050
Zhong Kui
2
1
17
10.5
W
Mulan
LobsterCx
Mulan
4
2
10
4.5
W
Bastet
MTSquishy
Bastet
9
4
8
3.25
W
5
2
13
5.75
L
0
2
4
1
L
Scylla
0
5
0
0
L
3
6
2
0.67
W
Heimdallr
giantsnation828
Heimdallr
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
30,882
48,058
Taken
42,822
33,434
Mitigated
21,582
16,732
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,943
351
283
1,589
12,626
8,347
0
1,285
11,341
0
13,946
L
Morgan Le Fay
Dize60
Morgan Le Fay
9,537
764
412
868
9,094
3,988
0
1,088
8,006
16,978
582
W
Zhong Kui
Got-Em_050
Zhong Kui
4,888
518
3,417
4,073
7,342
8,504
496
3,003
4,339
12,948
1,991
W
Mulan
LobsterCx
Mulan
5,462
781
1,281
2,137
10,722
7,008
735
6,045
4,677
0
9,818
W
Bastet
MTSquishy
Bastet
11,663
2,706
647
2,797
10,864
4,805
449
6,124
4,740
0
18,948
W
8,513
186
520
564
11,597
9,252
782
6,209
5,388
0
20,920
L
1,329
416
162
936
4,681
3,166
0
144
4,537
1,593
0
L
Scylla
3,033
57
102
94
7,179
2,680
0
806
6,373
9,359
0
L
11,040
2,439
287
434
9,242
3,401
19
1,160
8,082
28,521
0
W
Heimdallr
giantsnation828
Heimdallr
10,114
4,966
373
923
7,533
3,865
4,470
3,152
4,381
0
32,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
37,245
127
Minions Killed
97
0
Camps Cleared
0
966,860
Distance Traveled
783,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,896
790
23
2
0
187,454
0
L
Morgan Le Fay
8,060
806
17
2
0
170,115
0
W
Zhong Kui
8,559
856
23
2
0
174,437
0
W
Mulan
8,825
883
11
1
0
203,931
0
W
Bastet
9,886
989
23
2
0
213,020
0
W
Nike
9,192
919
27
3
0
196,699
0
L
Maui
6,595
660
4
0
0
95,857
0
L
Scylla
6,633
663
18
2
0
155,117
0
L
Hera
8,061
806
35
4
0
174,728
0
W
Heimdallr
9,497
950
43
4
0
178,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role