Player Matchup

Atlas
Atlas
D4YS
Atlas
Level 128
God Stats
10W - 17L
1,603 SR
Queue Stats
254W - 248L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
MasterPearFive
Zhong Kui
Level 156
God Stats
6W - 6L
1,482 SR
Queue Stats
48W - 65L
1,429 Elo+
Solo
Ah Puch
Ah Puch
TTVakablackgoku
Ah Puch
Level 102
God Stats
2W - 2L
1,668 SR
Queue Stats
74W - 64L
1,587 Elo+
Party 1
Cupid
Cupid
aspynnn
Cupid
Level 105
God Stats
0W - 1L
1,281 SR
Queue Stats
65W - 51L
1,585 Elo+
Party 1
Nemesis
Nemesis
namasull00
Nemesis
Level 119
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 21L
1,510 Elo+
Party 1
Team Averages
Level 122
1,551 SR
1,514 Elo+

VS

Team Averages
Level 97
1,501 SR
1,448 Elo+
Bacchus
Bacchus
ColeFront
Bacchus
Level 81
God Stats
4W - 9L
1,488 SR
Queue Stats
78W - 191L
1,402 Elo+
Party 2
Thanatos
Thanatos
Imappa
Thanatos
Level 86
God Stats
13W - 13L
1,579 SR
Queue Stats
76W - 165L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
KjNero
Baron Samedi
Level 103
God Stats
2W - 2L
1,433 SR
Queue Stats
104W - 205L
1,438 Elo+
Party 2
Sol
Sol
Quicksilver6710
Sol
Level 154
God Stats
10W - 11L
1,503 SR
Queue Stats
403W - 394L
1,454 Elo+
Solo
Danzaburou
Danzaburou
tkiller233
Danzaburou
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 99L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D4YS
Atlas
12
1 / 2 / 2
7,521
396
5,522
16,454
13,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MasterPearFive
Zhong Kui
17
4 / 4 / 2
11,015
580
12,166
17,119
12,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 6 / 4
9,022
475
15,496
13,955
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
aspynnn
Cupid
16
1 / 5 / 0
9,167
482
6,446
13,855
5,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
namasull00
Nemesis
16
4 / 3 / 1
9,828
517
6,324
15,834
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColeFront
Bacchus
15
3 / 1 / 8
8,958
471
9,303
15,374
16,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Imappa
Thanatos
17
5 / 4 / 8
9,898
521
7,750
18,447
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KjNero
Baron Samedi
16
5 / 2 / 8
10,070
530
13,297
12,263
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 2 / 3
11,074
583
7,620
14,579
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tkiller233
Danzaburou
18
4 / 1 / 4
11,233
591
12,310
13,706
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
20
20
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ColeFront
Bacchus
3
1
8
7
L
Atlas
D4YS
Atlas
1
2
2
1
W
Thanatos
Imappa
Thanatos
5
4
8
2.25
W
Baron Samedi
KjNero
Baron Samedi
5
2
8
4.5
L
Zhong Kui
MasterPearFive
Zhong Kui
4
4
2
1.25
W
3
2
3
2.25
L
0
6
4
0.33
L
Cupid
aspynnn
Cupid
1
5
0
0.2
L
Nemesis
namasull00
Nemesis
4
3
1
1.5
W
Danzaburou
tkiller233
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
50,280
77,217
Taken
74,369
42,281
Mitigated
43,827
26,997
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ColeFront
Bacchus
9,303
1,188
0
4,346
15,374
16,355
0
5,700
9,674
37,166
0
L
Atlas
D4YS
Atlas
5,522
1,433
0
3,290
16,454
13,177
56
4,541
11,559
27,478
0
W
Thanatos
Imappa
Thanatos
7,750
1,386
0
15,932
18,447
7,971
0
6,439
12,008
0
77,069
W
Baron Samedi
KjNero
Baron Samedi
13,297
1,713
428
2,473
12,263
7,105
0
8,205
4,058
70,715
0
L
Zhong Kui
MasterPearFive
Zhong Kui
12,166
2,016
0
8,287
17,119
12,975
219
7,073
9,874
82,496
2,854
W
7,620
2,289
0
9,425
14,579
5,597
869
9,737
4,842
85,938
12,006
L
15,496
555
0
2,264
13,955
5,414
305
8,917
4,300
75,327
1,144
L
Cupid
aspynnn
Cupid
6,446
2,904
813
5,627
13,855
5,258
0
2,052
11,455
0
63,832
L
Nemesis
namasull00
Nemesis
6,324
2,016
0
6,716
15,834
5,457
0
5,279
10,199
0
66,183
W
Danzaburou
tkiller233
Danzaburou
12,310
5,803
0
5,879
13,706
6,799
689
3,678
10,028
0
96,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
51,233
514
Minions Killed
572
0
Camps Cleared
0
1,736,915
Distance Traveled
1,809,217
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,958
471
38
2
0
371,770
1
L
Atlas
7,521
396
28
1
0
403,769
6
W
Thanatos
9,898
521
103
5
0
376,531
0
W
Baron Samedi
10,070
530
137
7
0
349,670
0
L
Zhong Kui
11,015
580
147
8
0
313,656
0
W
Sol
11,074
583
158
8
0
356,251
0
L
Ah Puch
9,022
475
112
6
0
288,814
0
L
Cupid
9,167
482
122
6
0
322,831
3
L
Nemesis
9,828
517
105
6
0
407,845
2
W
Danzaburou
11,233
591
136
7
0
354,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role