Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kyohh
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,443 Elo+
Party 1
Camazotz
Camazotz
ShinKatsuo
Camazotz
Level 44
God Stats
4W - 8L
1,375 SR
Queue Stats
36W - 51L
1,426 Elo+
Party 1
Anhur
Anhur
draymer
Anhur
Level 128
God Stats
6W - 4L
1,582 SR
Queue Stats
119W - 110L
1,507 Elo+
Solo
Sylvanus
Sylvanus
xXyViniciuSyXx
Sylvanus
Level 158
God Stats
21W - 20L
1,557 SR
Queue Stats
207W - 219L
1,469 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,469 Elo+

VS

Team Averages
Level 99
1,469 SR
1,505 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Agent_Smitm
Loki
Level 103
God Stats
1W - 3L
1,130 SR
Queue Stats
71W - 75L
1,457 Elo+
Solo
Ishtar
Ishtar
RenanTJF
Ishtar
Level 41
God Stats
6W - 3L
1,752 SR
Queue Stats
68W - 42L
1,557 Elo+
Party 2
Odin
Odin
leandfbkjvsdv
Odin
Level 113
God Stats
7W - 7L
1,465 SR
Queue Stats
268W - 267L
1,451 Elo+
Solo
Chaac
Chaac
shownshrimp
Chaac
Level 89
God Stats
4W - 2L
1,498 SR
Queue Stats
95W - 62L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 0
5,586
559
2,583
3,237
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Kyohh
Ravana
7
0 / 3 / 0
4,302
430
2,454
7,098
3,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
ShinKatsuo
Camazotz
5
0 / 3 / 0
4,117
412
783
6,706
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
draymer
Anhur
9
2 / 2 / 1
5,455
546
5,672
6,295
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
1 / 2 / 2
4,957
496
6,479
7,897
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 1 / 1
6,159
616
4,297
4,296
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 3
6,258
626
2,902
6,803
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
RenanTJF
Ishtar
10
1 / 1 / 4
5,493
549
4,123
7,443
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,286
529
3,730
7,104
4,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 3
6,428
643
4,984
7,416
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
W
The Morrigan
 
The Morrigan
3
1
1
3.5
W
4
1
3
5.5
L
Ravana
Kyohh
Ravana
0
3
0
0
W
Ishtar
RenanTJF
Ishtar
1
1
4
3
L
Camazotz
ShinKatsuo
Camazotz
0
3
0
0
L
Anhur
draymer
Anhur
2
2
1
1.25
W
1
1
4
3
W
2
0
3
3.5
L
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
20,036
31,233
Taken
33,062
15,052
Mitigated
14,519
9,520
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,583
0
0
410
3,237
1,024
0
633
2,604
38,244
0
W
The Morrigan
 
The Morrigan
4,297
833
0
884
4,296
1,623
0
1,633
2,663
45,221
4,355
W
2,902
758
0
834
6,803
2,425
0
852
5,951
0
36,159
L
Ravana
Kyohh
Ravana
2,454
549
0
1,941
7,098
3,863
0
312
6,786
0
16,155
W
Ishtar
RenanTJF
Ishtar
4,123
2,781
0
2,381
7,443
2,434
0
3,218
4,225
0
34,833
L
Camazotz
ShinKatsuo
Camazotz
783
203
0
3,328
6,706
1,769
0
0
6,706
0
16,183
L
Anhur
draymer
Anhur
5,672
2,569
0
1,170
6,295
2,057
0
783
5,512
0
31,791
W
3,730
1,055
0
1,134
7,104
4,056
0
2,240
4,864
0
14,024
W
4,984
802
0
2,486
7,416
3,981
953
136
7,280
0
41,792
L
Sylvanus
6,479
2,148
437
2,234
7,897
6,339
0
715
7,182
20,171
9,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
29,624
237
Minions Killed
307
0
Camps Cleared
0
921,471
Distance Traveled
1,036,488
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,586
559
84
8
0
215,053
2
W
The Morrigan
6,159
616
71
7
0
196,233
0
W
Loki
6,258
626
68
7
0
233,540
0
L
Ravana
4,302
430
27
3
0
152,532
0
W
Ishtar
5,493
549
64
6
0
197,170
0
L
Camazotz
4,117
412
34
3
0
164,982
0
L
Anhur
5,455
546
57
6
0
195,563
2
W
Odin
5,286
529
26
3
0
230,558
2
W
Chaac
6,428
643
78
8
0
178,987
0
L
Sylvanus
4,957
496
35
4
0
193,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role