Player Matchup

Kukulkan
Kukulkan
AtlantesSoH
Kukulkan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,510 Elo+
Solo
Heimdallr
Heimdallr
Gavatard
Heimdallr
Level 125
God Stats
4W - 4L
1,405 SR
Queue Stats
104W - 102L
1,589 Elo+
Party 1
Thoth
Thoth
MushyTushie
Thoth
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 111L
1,567 Elo+
Party 1
Anhur
Anhur
PropsG
Anhur
Level 155
God Stats
2W - 4L
1,261 SR
Queue Stats
285W - 235L
1,580 Elo+
Solo
Merlin
Merlin
jongie
Merlin
Level 141
God Stats
2W - 4L
1,471 SR
Queue Stats
220W - 245L
1,530 Elo+
Solo
Team Averages
Level 149
1,427 SR
1,555 Elo+

VS

Team Averages
Level 168
1,717 SR
1,579 Elo+
Cerberus
Cerberus
Deception_King
Cerberus
Level 198
God Stats
4W - 3L
1,913 SR
Queue Stats
160W - 161L
1,576 Elo+
Solo
Heimdallr
Heimdallr
MyCatDiedLol
Heimdallr
Level 185
God Stats
3W - 1L
1,563 SR
Queue Stats
267W - 269L
1,527 Elo+
Solo
Ymir
Ymir
N a d e6656
Ymir
Level 203
God Stats
2W - 1L
1,812 SR
Queue Stats
144W - 147L
1,538 Elo+
Solo
Ne Zha
Ne Zha
WillOutplayYou
Ne Zha
Level 127
God Stats
4W - 1L
1,770 SR
Queue Stats
49W - 37L
1,614 Elo+
Party 2
Vulcan
Vulcan
alexmny
Vulcan
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
63W - 42L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtlantesSoH
Kukulkan
15
3 / 5 / 2
8,420
842
7,193
7,976
3,589
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Gavatard
Heimdallr
12
1 / 8 / 5
7,000
700
5,054
13,766
4,772
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 5
7,588
759
7,730
10,927
3,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
PropsG
Anhur
14
1 / 4 / 3
8,260
826
5,250
16,718
9,519
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
jongie
Merlin
14
2 / 2 / 4
7,854
785
7,291
7,327
2,753
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 15
8,615
862
9,454
13,513
12,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
MyCatDiedLol
Heimdallr
15
4 / 2 / 11
8,948
895
7,702
7,795
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 13
9,125
913
5,120
10,171
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 12
9,570
957
17,163
9,964
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
alexmny
Vulcan
17
8 / 1 / 13
10,122
1,012
14,126
8,395
4,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
8
Kills
25
25
Deaths
10
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AtlantesSoH
Kukulkan
3
5
2
0.8
W
Cerberus
3
3
15
3.5
L
Heimdallr
Gavatard
Heimdallr
1
8
5
0.44
L
1
6
5
0.58
W
Heimdallr
MyCatDiedLol
Heimdallr
4
2
11
4.75
W
3
3
13
3.17
L
Anhur
PropsG
Anhur
1
4
3
0.63
W
7
1
12
13
W
Vulcan
alexmny
Vulcan
8
1
13
14.5
L
Merlin
jongie
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
53,565
56,714
Taken
49,838
24,136
Mitigated
37,407
11,276
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AtlantesSoH
Kukulkan
7,193
697
26
623
7,976
3,589
0
4,234
3,742
25,247
0
W
Cerberus
9,454
278
951
5,253
13,513
12,777
274
4,170
9,343
15,326
701
L
Heimdallr
Gavatard
Heimdallr
5,054
3,033
0
523
13,766
4,772
0
7,937
5,829
0
9,990
L
7,730
429
0
925
10,927
3,503
0
5,264
5,663
16,245
635
W
Heimdallr
MyCatDiedLol
Heimdallr
7,702
3,399
1,163
2,009
7,795
3,927
328
5,382
2,413
0
19,492
W
5,120
287
544
738
10,171
10,857
215
3,075
7,096
8,624
489
L
Anhur
PropsG
Anhur
5,250
1,750
217
4,572
16,718
9,519
0
7,025
9,693
0
12,441
W
17,163
2,322
1,039
2,869
9,964
5,323
6
5,255
4,709
0
35,894
W
Vulcan
alexmny
Vulcan
14,126
1,276
1,159
2,054
8,395
4,523
885
3,568
4,827
28,303
305
L
Merlin
jongie
Merlin
7,291
366
1,673
2,717
7,327
2,753
0
3,392
3,935
24,245
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
46,380
127
Minions Killed
138
0
Camps Cleared
0
904,326
Distance Traveled
1,042,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,420
842
45
5
0
190,896
0
W
Cerberus
8,615
862
22
2
0
223,457
0
L
Heimdallr
7,000
700
8
1
0
151,985
0
L
Thoth
7,588
759
20
2
0
179,344
0
W
Heimdallr
8,948
895
22
2
0
198,501
0
W
Ymir
9,125
913
22
2
0
180,408
0
L
Anhur
8,260
826
24
2
0
190,057
0
W
Ne Zha
9,570
957
30
3
0
217,614
0
W
Vulcan
10,122
1,012
42
4
0
222,713
0
L
Merlin
7,854
785
30
3
0
192,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role