Player Matchup

Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BodyBlocks
Raijin
Level 273
God Stats
0W - 4L
1,398 SR
Queue Stats
95W - 105L
1,548 Elo+
Party 2
Mulan
Mulan
JRust
Mulan
Level 153
God Stats
3W - 2L
1,558 SR
Queue Stats
303W - 290L
1,626 Elo+
Party 2
Zeus
Zeus
Longest4skin
Zeus
Level 149
God Stats
8W - 6L
1,547 SR
Queue Stats
175W - 158L
1,593 Elo+
Solo
Ne Zha
Ne Zha
Weak3nsFiveHead
Ne Zha
Level 108
God Stats
1W - 2L
1,797 SR
Queue Stats
63W - 51L
1,611 Elo+
Party 2
Team Averages
Level 167
1,560 SR
1,576 Elo+

VS

Team Averages
Level 142
1,533 SR
1,652 Elo+
Achilles
Achilles
SisterFistr420
Achilles
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,710 Elo+
Party 1
Hercules
Hercules
SoloSLammer
Hercules
Level 63
God Stats
30W - 25L
1,561 SR
Queue Stats
187W - 195L
1,617 Elo+
Solo
Discordia
Discordia
SteamyNics
Discordia
Level 200
God Stats
4W - 1L
1,560 SR
Queue Stats
212W - 169L
1,628 Elo+
Party 1
Bastet
Bastet
ThiccBepis
Bastet
Level 143
God Stats
3W - 4L
1,727 SR
Queue Stats
40W - 22L
1,690 Elo+
Party 1
Artemis
Artemis
kevinRQ123
Artemis
Level 166
God Stats
1W - 0L
1,319 SR
Queue Stats
106W - 86L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 1
5,418
542
3,413
6,294
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
BodyBlocks
Raijin
8
2 / 3 / 1
5,173
517
2,596
8,138
4,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
JRust
Mulan
7
0 / 8 / 0
4,522
452
4,165
12,812
7,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 2
5,920
592
4,035
6,867
2,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 0
5,202
520
2,472
10,125
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 1 / 2
5,785
579
3,072
7,745
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Hercules
SoloSLammer
Hercules
12
9 / 0 / 0
7,824
782
11,980
10,068
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SteamyNics
Discordia
12
4 / 0 / 3
6,517
652
5,215
4,210
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
ThiccBepis
Bastet
11
4 / 2 / 5
5,996
600
4,239
7,739
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
kevinRQ123
Artemis
11
1 / 1 / 1
5,604
560
4,869
5,842
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
20
20
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
1
0.5
L
Raijin
BodyBlocks
Raijin
2
3
1
0.83
L
Mulan
JRust
Mulan
0
8
0
0
L
0
4
2
0.25
W
Achilles
2
1
2
3
W
Hercules
SoloSLammer
Hercules
9
0
0
9
W
Discordia
SteamyNics
Discordia
4
0
3
5.5
W
Bastet
ThiccBepis
Bastet
4
2
5
3.25
L
2
5
0
0.4
W
Artemis
kevinRQ123
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
29,375
44,236
Taken
35,604
21,387
Mitigated
17,539
9,061
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,413
2,223
0
3,264
6,294
2,283
0
0
6,294
0
44,068
L
Raijin
BodyBlocks
Raijin
2,596
219
0
1,492
8,138
4,767
11
1,245
6,893
14,161
0
L
Mulan
JRust
Mulan
4,165
1,610
0
1,891
12,812
7,992
0
0
12,200
0
19,444
L
4,035
1,062
0
1,171
6,867
2,174
0
2,426
4,441
45,805
936
W
Achilles
3,072
509
1,352
2,647
7,745
4,664
0
1,497
6,248
0
15,621
W
Hercules
SoloSLammer
Hercules
11,980
6,754
0
5,169
10,068
6,929
0
0
10,068
0
56,849
W
Discordia
SteamyNics
Discordia
5,215
205
0
885
4,210
1,276
28
1,380
2,830
46,826
0
W
Bastet
ThiccBepis
Bastet
4,239
1,135
0
2,707
7,739
2,455
0
2,329
5,410
0
32,037
L
2,472
1,008
0
1,243
10,125
4,171
0
1,544
8,539
0
32,684
W
Artemis
kevinRQ123
Artemis
4,869
1,800
0
2,131
5,842
2,215
0
1,425
4,417
0
48,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
31,726
284
Minions Killed
331
0
Camps Cleared
0
978,378
Distance Traveled
1,057,200
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,418
542
84
8
0
194,705
2
L
Raijin
5,173
517
17
2
0
184,625
1
L
Mulan
4,522
452
34
3
0
179,492
0
L
Zeus
5,920
592
96
10
0
196,511
0
W
Achilles
5,785
579
22
2
0
233,411
6
W
Hercules
7,824
782
96
10
0
199,168
2
W
Discordia
6,517
652
92
9
0
198,238
0
W
Bastet
5,996
600
45
5
0
245,907
0
L
Ne Zha
5,202
520
53
5
0
223,045
0
W
Artemis
5,604
560
76
8
0
180,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role