Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kyzoke
Kuzenbo
Level 135
God Stats
24W - 9L
1,832 SR
Queue Stats
457W - 429L
1,569 Elo+
Solo
Nike
Nike
StunToss
Nike
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 2L
1,764 Elo+
Party 1
Bacchus
Bacchus
Waterbury8358
Bacchus
Level 88
God Stats
22W - 11L
1,659 SR
Queue Stats
491W - 474L
1,533 Elo+
Solo
Medusa
Medusa
jhclapu
Medusa
Level 64
God Stats
6W - 4L
1,632 SR
Queue Stats
40W - 30L
1,528 Elo+
Party 1
Team Averages
Level 118
1,668 SR
1,579 Elo+

VS

Team Averages
Level 114
1,518 SR
1,524 Elo+
Bacchus
Bacchus
GawdDMYBobby
Bacchus
Level 122
God Stats
5W - 4L
1,686 SR
Queue Stats
45W - 37L
1,579 Elo+
Solo
Achilles
Achilles
Groot012007
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
1,498 Elo+
Solo
Ullr
Ullr
JustFxrShow
Ullr
Level 102
God Stats
0W - 1L
1,580 SR
Queue Stats
81W - 82L
1,505 Elo+
Party 2
Tiamat
Tiamat
MortisIndoctus
Tiamat
Level 107
God Stats
2W - 5L
1,140 SR
Queue Stats
73W - 74L
1,511 Elo+
Party 2
Pele
Pele
cash-money-swag2
Pele
Level 136
God Stats
5W - 4L
1,682 SR
Queue Stats
62W - 63L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 3
8,006
572
5,050
9,190
4,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Kyzoke
Kuzenbo
12
2 / 0 / 7
7,717
551
7,376
12,210
14,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
14
4 / 0 / 1
9,129
652
7,546
8,729
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
13
3 / 2 / 4
7,504
536
8,213
11,790
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
jhclapu
Medusa
14
3 / 2 / 5
7,775
555
10,958
9,521
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GawdDMYBobby
Bacchus
10
0 / 3 / 1
6,073
434
4,665
12,116
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Groot012007
Achilles
10
0 / 2 / 2
6,088
435
3,526
14,496
10,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 1
5,822
416
4,118
10,797
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 2
6,383
456
8,361
9,023
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
6 / 2 / 0
7,654
547
10,579
13,581
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
6
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Bacchus
GawdDMYBobby
Bacchus
0
3
1
0.17
L
Achilles
Groot012007
Achilles
0
2
2
0.5
L
0
4
1
0.13
W
Kuzenbo
Kyzoke
Kuzenbo
2
0
7
5.5
L
0
3
2
0.33
W
Nike
4
0
1
4.5
W
Bacchus
3
2
4
2.5
L
6
2
0
3
W
Medusa
jhclapu
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
31,249
51,440
Taken
60,013
35,670
Mitigated
40,965
14,984
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,050
585
0
1,632
9,190
4,309
674
5,975
3,215
62,904
1,539
L
Bacchus
GawdDMYBobby
Bacchus
4,665
263
0
2,474
12,116
12,797
0
5,093
7,023
25,042
0
L
Achilles
Groot012007
Achilles
3,526
719
0
2,806
14,496
10,996
0
1,406
13,090
0
34,722
L
4,118
1,402
0
775
10,797
4,356
0
2,478
8,319
0
37,180
W
Kuzenbo
Kyzoke
Kuzenbo
7,376
3,014
0
4,391
12,210
14,131
155
4,278
7,932
26,137
2,000
L
8,361
823
0
2,387
9,023
6,358
0
5,205
3,818
44,143
1,254
W
Nike
7,546
1,119
0
2,268
8,729
5,823
0
578
8,151
0
75,601
W
Bacchus
8,213
1,875
0
5,647
11,790
7,285
0
1,187
10,603
55,650
0
L
10,579
2,245
0
2,892
13,581
6,458
0
5,273
8,308
0
65,059
W
Medusa
jhclapu
Medusa
10,958
4,054
0
1,046
9,521
4,122
566
972
8,549
0
71,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
32,020
456
Minions Killed
338
0
Camps Cleared
0
1,353,179
Distance Traveled
1,327,145
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,006
572
116
8
0
251,699
0
L
Bacchus
6,073
434
39
3
0
259,921
2
L
Achilles
6,088
435
52
4
0
258,993
1
L
Ullr
5,822
416
67
5
0
260,061
0
W
Kuzenbo
7,717
551
34
2
0
294,341
1
L
Tiamat
6,383
456
81
6
0
256,696
3
W
Nike
9,129
652
129
9
0
254,102
2
W
Bacchus
7,504
536
85
6
0
314,478
1
L
Pele
7,654
547
99
7
0
291,474
1
W
Medusa
7,775
555
92
7
0
238,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role