Player Matchup

Medusa
Medusa
GGN Orphan
Medusa
Level 145
God Stats
129W - 123L
1,457 SR
Queue Stats
349W - 351L
1,512 Elo+
Party 2
Osiris
Osiris
Jabali117
Osiris
Level 119
God Stats
7W - 4L
1,853 SR
Queue Stats
422W - 413L
1,443 Elo+
Solo
Thanatos
Thanatos
Toe clapper
Thanatos
Level 84
God Stats
14W - 9L
1,564 SR
Queue Stats
196W - 217L
1,384 Elo+
Solo
Hera
Hera
afzp71
Hera
Level 87
God Stats
1W - 1L
1,736 SR
Queue Stats
168W - 157L
1,471 Elo+
Solo
Bacchus
Bacchus
aubjew
Bacchus
Level 148
God Stats
81W - 89L
1,484 SR
Queue Stats
365W - 361L
1,526 Elo+
Party 2
Team Averages
Level 117
1,619 SR
1,467 Elo+

VS

Team Averages
Level 97
1,529 SR
1,480 Elo+
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Abyl0
Cabrakan
Level 128
God Stats
2W - 2L
1,398 SR
Queue Stats
282W - 294L
1,485 Elo+
Party 1
Horus
Horus
Dra9onkid419
Horus
Level 77
God Stats
41W - 30L
1,560 SR
Queue Stats
339W - 290L
1,462 Elo+
Solo
He Bo
He Bo
deiviscougar1983
He Bo
Level 104
God Stats
2W - 2L
1,507 SR
Queue Stats
315W - 311L
1,481 Elo+
Solo
Eset
Eset
stevie666
Eset
Level 65
God Stats
4W - 1L
1,681 SR
Queue Stats
90W - 75L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGN Orphan
Medusa
10
2 / 3 / 0
5,291
481
5,067
8,002
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
Jabali117
Osiris
10
0 / 3 / 0
6,069
552
5,489
12,001
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Toe clapper
Thanatos
10
2 / 1 / 0
5,494
499
3,938
10,072
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
afzp71
Hera
12
1 / 1 / 1
6,616
601
4,712
3,221
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
aubjew
Bacchus
10
0 / 1 / 3
5,555
505
5,996
7,150
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
5,232
476
4,475
11,394
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Abyl0
Cabrakan
10
1 / 2 / 2
4,967
452
4,562
11,162
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 0
7,087
644
6,893
9,298
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
5,904
537
4,384
8,216
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Eset
10
0 / 2 / 0
5,700
518
1,907
7,108
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
2
1
W
Cabrakan
Abyl0
Cabrakan
1
2
2
1
W
3
0
0
3
L
Medusa
GGN Orphan
Medusa
2
3
0
0.67
L
Osiris
Jabali117
Osiris
0
3
0
0
L
Thanatos
Toe clapper
Thanatos
2
1
0
2
L
Hera
afzp71
Hera
1
1
1
1.5
L
Bacchus
aubjew
Bacchus
0
1
3
1.5
W
4
0
1
4.5
W
Eset
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
22,221
40,446
Taken
47,178
19,498
Mitigated
25,970
18,955
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,475
1,169
155
4,337
11,394
6,627
0
3,291
8,103
0
30,135
W
Cabrakan
Abyl0
Cabrakan
4,562
591
161
2,622
11,162
8,444
0
2,426
8,736
25,619
2,818
W
6,893
3,434
0
3,024
9,298
5,968
0
0
9,298
0
50,249
L
Medusa
GGN Orphan
Medusa
5,067
1,272
0
1,668
8,002
2,964
0
3,754
3,848
0
41,636
L
Osiris
Jabali117
Osiris
5,489
2,158
0
6,438
12,001
5,405
79
0
12,001
0
47,574
L
Thanatos
Toe clapper
Thanatos
3,938
809
0
7,446
10,072
3,488
0
2,813
7,259
0
28,461
L
Hera
afzp71
Hera
4,712
1,676
0
800
3,221
1,264
0
1,977
1,244
56,245
1,993
L
Bacchus
aubjew
Bacchus
5,996
927
84
2,519
7,150
6,377
0
1,371
5,334
18,447
1,671
W
4,384
58
0
4,369
8,216
2,673
0
1,316
6,900
42,176
0
W
Eset
1,907
191
0
2,855
7,108
2,258
0
3,524
3,584
50,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
28,890
310
Minions Killed
322
0
Camps Cleared
0
1,096,342
Distance Traveled
1,089,467
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,232
476
48
4
0
215,065
0
W
Cabrakan
4,967
452
31
3
0
197,432
0
W
Horus
7,087
644
93
8
0
201,409
1
L
Medusa
5,291
481
43
4
0
219,007
0
L
Osiris
6,069
552
74
7
0
192,009
1
L
Thanatos
5,494
499
53
5
0
248,404
0
L
Hera
6,616
601
105
10
0
214,320
3
L
Bacchus
5,555
505
35
3
0
222,602
2
W
He Bo
5,904
537
74
7
0
253,190
0
W
Eset
5,700
518
76
7
0
222,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role