Player Matchup

Mulan
Mulan
RealMolagDBal
Mulan
Level 87
God Stats
13W - 12L
1,655 SR
Queue Stats
119W - 103L
1,541 Elo+
Solo
Tiamat
Tiamat
Réápér
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,505 Elo+
Solo
Fenrir
Fenrir
THE NlGMAN
Fenrir
Level 101
God Stats
6W - 3L
1,634 SR
Queue Stats
45W - 54L
1,491 Elo+
Party 1
Anhur
Anhur
Thicc Cheeks
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 99L
1,458 Elo+
Party 1
Ares
Ares
mmaddo11
Ares
Level 74
God Stats
12W - 10L
1,553 SR
Queue Stats
116W - 119L
1,463 Elo+
Solo
Team Averages
Level 105
1,569 SR
1,492 Elo+

VS

Team Averages
Level 126
1,641 SR
1,549 Elo+
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Atkinson VII
Neith
Level 161
God Stats
8W - 7L
1,796 SR
Queue Stats
118W - 135L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
GIGACHAPP
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,649 Elo+
Solo
Osiris
Osiris
NextSphere76575
Osiris
Level 105
God Stats
9W - 10L
1,694 SR
Queue Stats
236W - 214L
1,562 Elo+
Solo
Thor
Thor
davidreadfiel
Thor
Level 159
God Stats
0W - 2L
1,714 SR
Queue Stats
92W - 104L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,545
555
4,851
9,054
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Réápér
Tiamat
11
0 / 1 / 0
5,492
549
1,218
5,677
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
THE NlGMAN
Fenrir
11
5 / 2 / 0
5,920
592
4,193
7,635
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
5,841
584
3,506
6,935
2,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
7
0 / 0 / 2
5,190
519
2,388
7,532
4,548
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 2
5,948
595
5,281
7,201
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 2
5,900
590
4,087
5,604
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
GIGACHAPP
Cthulhu
2
0 / 1 / 0
3,611
361
527
1,432
609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
6,285
629
6,563
10,534
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 0
6,039
604
2,548
6,643
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
8
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
2
1
L
0
1
2
1
L
Cthulhu
GIGACHAPP
Cthulhu
0
1
0
0
L
2
3
0
0.67
W
0
2
2
0.5
W
Tiamat
Réápér
Tiamat
0
1
0
0
W
Fenrir
THE NlGMAN
Fenrir
5
2
0
2.5
W
2
3
0
0.67
L
4
0
0
4
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
19,006
36,833
Taken
31,414
19,197
Mitigated
15,530
10,087
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,281
4,023
0
2,214
7,201
2,209
0
612
6,589
0
40,420
L
4,087
1,646
0
3,036
5,604
1,959
0
2,291
3,302
0
41,274
L
Cthulhu
GIGACHAPP
Cthulhu
527
78
140
285
1,432
609
0
345
1,087
3,231
0
L
6,563
2,728
0
2,560
10,534
7,912
0
0
10,104
0
43,567
W
4,851
1,417
0
2,638
9,054
5,765
0
0
8,539
0
36,460
W
Tiamat
Réápér
Tiamat
1,218
135
0
1,926
5,677
2,851
0
0
5,677
40,680
0
W
Fenrir
THE NlGMAN
Fenrir
4,193
889
0
1,204
7,635
3,650
0
0
7,558
0
40,224
W
3,506
1,703
0
2,417
6,935
2,383
159
300
6,635
0
44,467
L
2,548
946
0
990
6,643
2,841
0
347
6,260
0
45,089
W
Ares
2,388
524
0
1,902
7,532
4,548
0
227
7,305
16,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
27,783
328
Minions Killed
304
0
Camps Cleared
0
976,492
Distance Traveled
768,721
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,948
595
76
8
0
188,485
2
L
Neith
5,900
590
71
7
0
166,404
3
L
Cthulhu
3,611
361
5
1
0
32,713
0
L
Osiris
6,285
629
73
7
0
154,710
0
W
Mulan
5,545
555
74
7
0
182,978
0
W
Tiamat
5,492
549
87
9
0
194,743
1
W
Fenrir
5,920
592
69
7
0
235,875
0
W
Anhur
5,841
584
76
8
0
171,946
1
L
Thor
6,039
604
79
8
0
226,409
0
W
Ares
5,190
519
22
2
0
190,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role