Player Matchup

King Arthur
King Arthur
DiabeticDemon
King Arthur
Level 56
God Stats
7W - 7L
1,724 SR
Queue Stats
352W - 333L
1,460 Elo+
Party 3
Jing Wei
Jing Wei
OriginalThoth
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 76L
1,520 Elo+
Party 4
Discordia
Discordia
runnamuck777
Discordia
Level 21
God Stats
4W - 4L
1,740 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 3
Nemesis
Nemesis
snaggedcoyote
Nemesis
Level 52
God Stats
14W - 8L
1,702 SR
Queue Stats
37W - 37L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
xTrUmP1x
Cthulhu
Level 28
God Stats
12W - 6L
1,548 SR
Queue Stats
42W - 43L
1,435 Elo+
Party 4
Team Averages
Level 60
1,643 SR
1,469 Elo+

VS

Team Averages
Level 40
1,389 SR
1,488 Elo+
Set
Set
BillClint8043
Set
Level 42
God Stats
0W - 2L
1,246 SR
Queue Stats
50W - 76L
1,375 Elo+
Party 1
Charon
Charon
LuckyFinz
Charon
Level 65
God Stats
5W - 6L
1,383 SR
Queue Stats
31W - 28L
1,507 Elo+
Party 2
Eset
Eset
MaddieMariee
Eset
Level 48
God Stats
18W - 14L
1,251 SR
Queue Stats
122W - 94L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
RossEtrix
Ao Kuang
Level 27
God Stats
4W - 2L
1,742 SR
Queue Stats
7W - 5L
1,639 Elo+
Party 2
Nut
Nut
Trillclint
Nut
Level 20
God Stats
1W - 6L
1,320 SR
Queue Stats
15W - 27L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiabeticDemon
King Arthur
14
3 / 1 / 0
9,274
618
8,153
14,002
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
OriginalThoth
Jing Wei
15
5 / 2 / 3
9,073
605
8,742
13,052
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
runnamuck777
Discordia
13
0 / 4 / 5
8,462
564
5,085
8,884
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
16
5 / 1 / 1
8,836
589
6,239
11,717
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xTrUmP1x
Cthulhu
13
3 / 1 / 4
8,308
554
8,611
12,038
8,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,058
537
6,808
13,958
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
LuckyFinz
Charon
12
0 / 3 / 1
6,895
460
6,933
9,463
6,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 2
7,516
501
8,948
10,051
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
RossEtrix
Ao Kuang
12
2 / 3 / 1
7,305
487
5,227
11,690
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 3
7,230
482
7,620
13,817
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
9
9
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
King Arthur
DiabeticDemon
King Arthur
3
1
0
3
L
Charon
LuckyFinz
Charon
0
3
1
0.17
L
3
3
2
1.33
W
Jing Wei
OriginalThoth
Jing Wei
5
2
3
3.25
L
Ao Kuang
RossEtrix
Ao Kuang
2
3
1
0.83
L
1
5
3
0.5
W
Discordia
runnamuck777
Discordia
0
4
5
0.63
W
Nemesis
5
1
1
5.5
W
Cthulhu
xTrUmP1x
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
35,536
59,693
Taken
58,979
30,451
Mitigated
27,512
14,630
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,808
3,072
0
3,487
13,958
7,115
0
5,667
8,291
0
67,657
W
King Arthur
DiabeticDemon
King Arthur
8,153
839
0
2,852
14,002
8,103
116
9,149
4,853
1,492
68,097
L
Charon
LuckyFinz
Charon
6,933
1,674
20
1,091
9,463
6,207
0
421
9,042
41,675
967
L
8,948
2,815
160
1,864
10,051
3,846
0
3,250
6,801
37,687
0
W
Jing Wei
OriginalThoth
Jing Wei
8,742
6,955
0
5,075
13,052
5,057
629
5,918
7,134
0
69,915
L
Ao Kuang
RossEtrix
Ao Kuang
5,227
1,235
0
4,191
11,690
4,708
0
1,293
10,397
41,051
1,961
L
7,620
4,418
171
4,487
13,817
5,636
0
2,907
10,910
0
64,466
W
Discordia
runnamuck777
Discordia
5,085
466
0
750
8,884
3,330
0
433
8,451
58,367
0
W
Nemesis
6,239
2,238
0
1,033
11,717
5,656
78
1,064
10,653
0
79,733
W
Cthulhu
xTrUmP1x
Cthulhu
8,611
736
2,318
2,602
12,038
8,305
124
4,380
7,658
40,536
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
37,004
524
Minions Killed
375
0
Camps Cleared
0
1,512,688
Distance Traveled
1,392,671
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,058
537
98
7
0
296,178
2
W
King Arthur
9,274
618
110
7
0
273,754
4
L
Charon
6,895
460
56
4
0
285,319
0
L
Eset
7,516
501
46
3
0
263,080
8
W
Jing Wei
9,073
605
131
9
0
315,264
0
L
Ao Kuang
7,305
487
74
5
0
308,779
0
L
Nut
7,230
482
101
7
0
239,315
2
W
Discordia
8,462
564
112
7
0
266,817
0
W
Nemesis
8,836
589
126
8
0
353,885
0
W
Cthulhu
8,308
554
45
3
0
302,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role