Player Matchup

Chiron
Chiron
Biggie Cant U C
Chiron
Level 91
God Stats
0W - 2L
1,292 SR
Queue Stats
41W - 43L
1,460 Elo+
Party 1
Nike
Nike
Gnakoye
Nike
Level 126
God Stats
1W - 2L
1,459 SR
Queue Stats
50W - 47L
1,517 Elo+
Party 1
Ares
Ares
Gnakoye112
Ares
Level 62
God Stats
0W - 1L
1,708 SR
Queue Stats
36W - 30L
1,525 Elo+
Party 1
Scylla
Scylla
Tremblay112
Scylla
Level 135
God Stats
4W - 2L
1,729 SR
Queue Stats
71W - 72L
1,485 Elo+
Party 1
Ullr
Ullr
hairyburitos
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,503 Elo+
Party 1
Team Averages
Level 108
1,538 SR
1,498 Elo+

VS

Team Averages
Level 122
1,422 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DaddyDangerous
Hou Yi
Level 155
God Stats
4W - 6L
1,302 SR
Queue Stats
165W - 174L
1,469 Elo+
Party 2
Agni
Agni
DrDougRD
Agni
Level 156
God Stats
6W - 6L
1,576 SR
Queue Stats
404W - 413L
1,465 Elo+
Party 2
Cerberus
Cerberus
Tripp Outlaw12
Cerberus
Level 131
God Stats
7W - 5L
1,618 SR
Queue Stats
158W - 165L
1,453 Elo+
Party 2
Chernobog
Chernobog
Zhurok
Chernobog
Level 81
God Stats
2W - 4L
1,115 SR
Queue Stats
161W - 147L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,873
716
10,326
5,096
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Gnakoye
Nike
14
2 / 3 / 2
8,068
733
6,742
14,538
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 2
7,034
639
3,999
15,065
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
17
1 / 0 / 3
8,845
804
12,453
3,402
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 3
7,184
653
5,544
6,425
3,245
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 1 / 11
8,247
750
4,769
11,682
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 7
8,502
773
9,155
7,028
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
2 / 1 / 9
8,023
729
8,193
4,950
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
15
0 / 1 / 12
8,615
783
6,755
10,574
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Zhurok
Chernobog
14
6 / 1 / 4
8,424
766
8,747
8,813
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
5
Kills
12
12
Deaths
5
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
11
5.5
L
2
0
3
3.5
W
4
1
7
7.5
W
Agni
2
1
9
6.5
L
Nike
Gnakoye
Nike
2
3
2
1
L
0
7
2
0.14
L
Scylla
1
0
3
2.5
W
Cerberus
0
1
12
6
W
Chernobog
Zhurok
Chernobog
6
1
4
8
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
37,619
44,526
Taken
43,047
34,365
Mitigated
36,445
13,461
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,769
282
970
3,558
11,682
14,921
0
3,180
8,502
8,433
0
L
10,326
1,367
1,782
1,807
5,096
2,646
0
2,829
2,267
0
22,210
W
9,155
4,932
1,195
1,399
7,028
3,391
0
3,465
3,563
0
15,126
W
Agni
8,193
387
705
1,208
4,950
2,352
0
2,039
2,911
26,699
1,263
L
Nike
Gnakoye
Nike
6,742
233
101
4,069
14,538
9,353
0
5,261
9,277
221
13,627
L
3,999
204
273
1,175
15,065
17,415
0
5,937
9,128
6,520
0
L
Scylla
12,453
729
1,147
1,495
3,402
1,706
0
755
2,647
38,247
0
W
Cerberus
6,755
238
1,324
4,060
10,574
10,946
0
3,913
6,661
19,531
0
W
Chernobog
Zhurok
Chernobog
8,747
5,643
2,162
2,793
8,813
4,835
0
4,076
4,737
0
21,333
L
5,544
1,866
623
989
6,425
3,245
0
4,222
2,203
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
41,811
113
Minions Killed
143
0
Camps Cleared
0
1,100,306
Distance Traveled
955,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,247
750
5
0
0
225,828
0
L
Chiron
7,873
716
25
2
0
222,316
0
W
Hou Yi
8,502
773
18
2
0
179,418
0
W
Agni
8,023
729
43
4
0
163,187
0
L
Nike
8,068
733
5
0
0
227,739
0
L
Ares
7,034
639
7
1
0
195,254
0
L
Scylla
8,845
804
64
6
0
227,678
0
W
Cerberus
8,615
783
29
3
0
217,824
0
W
Chernobog
8,424
766
48
4
0
168,985
0
L
Ullr
7,184
653
12
1
0
227,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role