Player Matchup

Ymir
Ymir
A 8LayerBeanDip
Ymir
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 148L
1,534 Elo+
Party 3
Surtr
Surtr
Archangel2835
Surtr
Level 120
God Stats
1W - 1L
1,752 SR
Queue Stats
68W - 87L
1,478 Elo+
Party 3
Raijin
Raijin
Martepwns
Raijin
Level 139
God Stats
0W - 2L
1,305 SR
Queue Stats
203W - 230L
1,469 Elo+
Party 1
Ravana
Ravana
ScraryET
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 227L
1,482 Elo+
Party 1
Cupid
Cupid
justinrp
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 249L
1,571 Elo+
Party 3
Team Averages
Level 118
1,511 SR
1,506 Elo+

VS

Team Averages
Level 142
1,733 SR
1,488 Elo+
Artemis
Artemis
EarthTurnip6023
Artemis
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 447L
1,449 Elo+
Solo
Thanatos
Thanatos
LittleKuro
Thanatos
Level 164
God Stats
5W - 2L
1,964 SR
Queue Stats
322W - 316L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SamIsGamingHapy
Morgan Le Fay
Level 170
God Stats
3W - 3L
1,843 SR
Queue Stats
156W - 157L
1,494 Elo+
Solo
Eset
Eset
khalibater96
Eset
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
workadaynest14
Cthulhu
Level 117
God Stats
6W - 1L
1,861 SR
Queue Stats
270W - 266L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,795
733
9,504
22,297
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 6 / 4
8,636
720
12,864
22,866
23,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Martepwns
Raijin
13
1 / 7 / 7
7,404
617
9,824
11,210
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ScraryET
Ravana
15
0 / 5 / 6
7,359
613
4,411
15,607
11,995
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
justinrp
Cupid
14
2 / 6 / 5
7,997
666
11,826
14,838
6,553
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
10,345
862
16,936
7,511
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
LittleKuro
Thanatos
17
7 / 1 / 17
10,133
844
17,083
20,908
17,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SamIsGamingHapy
Morgan Le Fay
15
4 / 5 / 13
9,294
775
15,339
13,669
7,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 3 / 14
9,262
772
9,498
7,826
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 18
11,485
957
21,102
11,795
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
10
Kills
29
29
Deaths
11
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
5
6
4
1.17
W
9
1
15
16.5
W
Thanatos
LittleKuro
Thanatos
7
1
17
15.5
L
Raijin
Martepwns
Raijin
1
7
7
0.64
W
Morgan Le Fay
SamIsGamingHapy
Morgan Le Fay
4
5
13
2.1
L
Ravana
ScraryET
Ravana
0
5
6
0.6
L
Cupid
justinrp
Cupid
2
6
5
0.75
W
2
3
14
3
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
79,958
86,818
Taken
61,709
69,040
Mitigated
50,315
18,472
Healing
33,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,504
1,152
1,453
4,273
22,297
22,541
0
12,012
9,408
16,612
302
L
12,864
2,798
675
3,717
22,866
23,263
24
9,608
12,292
432
24,169
W
16,936
6,609
328
1,530
7,511
4,622
1,995
2,257
5,254
0
33,908
W
Thanatos
LittleKuro
Thanatos
17,083
3,173
1,245
17,356
20,908
17,198
482
6,550
14,358
0
21,536
L
Raijin
Martepwns
Raijin
9,824
407
452
239
11,210
4,688
0
6,761
4,369
17,246
0
W
Morgan Le Fay
SamIsGamingHapy
Morgan Le Fay
15,339
1,110
2,010
4,164
13,669
7,477
339
4,547
9,122
23,507
0
L
Ravana
ScraryET
Ravana
4,411
294
311
1,204
15,607
11,995
40
8,164
6,701
0
12,586
L
Cupid
justinrp
Cupid
11,826
5,011
2,372
3,776
14,838
6,553
315
7,214
7,138
0
22,821
W
9,498
1,140
844
1,018
7,826
3,863
224
3,045
4,781
18,842
853
W
21,102
450
1,874
2,809
11,795
17,155
243
3,044
8,751
41,778
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
50,519
89
Minions Killed
157
0
Camps Cleared
0
1,017,561
Distance Traveled
1,125,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,795
733
14
1
0
206,222
0
L
Surtr
8,636
720
21
2
0
224,100
0
W
Artemis
10,345
862
48
4
0
223,116
0
W
Thanatos
10,133
844
16
1
0
240,365
0
L
Raijin
7,404
617
14
1
0
153,951
0
W
Morgan Le Fay
9,294
775
16
1
0
209,178
0
L
Ravana
7,359
613
15
1
0
230,522
0
L
Cupid
7,997
666
25
2
0
202,766
0
W
Eset
9,262
772
34
3
0
208,083
0
W
Cthulhu
11,485
957
43
4
0
244,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role