Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Azu--Pyon
Ishtar
Level 50
God Stats
1W - 2L
1,905 SR
Queue Stats
196W - 243L
1,446 Elo+
Solo
Loki
Loki
Magic_Corvo
Loki
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 203L
1,547 Elo+
Party 1
Maui
Maui
Magic_Volpe
Maui
Level 122
God Stats
1W - 3L
1,699 SR
Queue Stats
237W - 234L
1,538 Elo+
Party 1
Zeus
Zeus
ShadowX23X
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,512 Elo+
Solo
Team Averages
Level 109
1,621 SR
1,508 Elo+

VS

Team Averages
Level 121
1,558 SR
1,512 Elo+
Maman Brigitte
Maman Brigitte
BLUIGaming
Maman Brigitte
Level 113
God Stats
87W - 80L
1,610 SR
Queue Stats
368W - 363L
1,584 Elo+
Solo
Athena
Athena
ChefWudy
Athena
Level 127
God Stats
5W - 4L
1,418 SR
Queue Stats
95W - 102L
1,490 Elo+
Solo
Freya
Freya
FenrirOne
Freya
Level 54
God Stats
4W - 4L
1,636 SR
Queue Stats
13W - 15L
1,471 Elo+
Solo
Neith
Neith
Sir Azure5528
Neith
Level 170
God Stats
4W - 3L
1,626 SR
Queue Stats
108W - 100L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
calsjr9
Ah Muzen Cab
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 250L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 0
7,444
677
4,309
8,551
2,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Azu--Pyon
Ishtar
11
1 / 1 / 1
5,715
520
4,149
5,983
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,375
489
3,589
7,408
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,396
491
2,758
7,543
5,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,872
534
4,250
6,572
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BLUIGaming
Maman Brigitte
10
2 / 0 / 0
5,331
485
4,930
7,669
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
ChefWudy
Athena
10
1 / 0 / 0
5,776
525
2,731
10,064
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
FenrirOne
Freya
12
0 / 1 / 0
5,955
541
3,160
6,711
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 2
6,983
635
5,688
6,611
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
calsjr9
Ah Muzen Cab
11
1 / 2 / 0
6,048
550
5,378
7,279
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
7
7
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
L
Ishtar
Azu--Pyon
Ishtar
1
1
1
1.5
W
Maman Brigitte
BLUIGaming
Maman Brigitte
2
0
0
2
W
Athena
ChefWudy
Athena
1
0
0
1
W
Freya
FenrirOne
Freya
0
1
0
0
L
1
3
1
0.5
L
0
0
1
0.5
L
0
3
0
0
W
3
0
2
4
W
Ah Muzen Cab
calsjr9
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
21,887
36,057
Taken
38,334
14,727
Mitigated
18,369
16,009
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,309
219
0
7,672
8,551
2,866
0
2,965
5,036
62,971
1,591
L
Ishtar
Azu--Pyon
Ishtar
4,149
2,639
0
2,101
5,983
2,059
0
921
5,062
0
39,551
W
Maman Brigitte
BLUIGaming
Maman Brigitte
4,930
210
0
4,820
7,669
2,463
0
1,136
6,533
36,936
1,227
W
Athena
ChefWudy
Athena
2,731
782
0
3,731
10,064
8,541
0
2,204
7,860
23,722
1,646
W
Freya
FenrirOne
Freya
3,160
828
0
3,044
6,711
2,525
0
3,253
3,458
41,029
0
L
3,589
875
0
3,041
7,408
2,252
0
2,623
4,745
0
34,046
L
2,758
729
0
2,695
7,543
5,478
0
1,866
5,677
21,355
0
L
4,250
621
0
500
6,572
2,072
0
1,328
5,244
40,998
0
W
5,688
1,268
0
2,691
6,611
2,102
0
4,166
2,445
0
55,537
W
Ah Muzen Cab
calsjr9
Ah Muzen Cab
5,378
2,912
0
1,548
7,279
2,738
0
770
6,509
0
54,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
30,093
356
Minions Killed
336
0
Camps Cleared
0
1,089,902
Distance Traveled
1,108,448
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,444
677
116
11
0
211,643
0
L
Ishtar
5,715
520
81
7
0
201,415
0
W
Maman Brigitte
5,331
485
56
5
0
255,498
0
W
Athena
5,776
525
23
2
0
249,749
6
W
Freya
5,955
541
84
8
0
203,412
2
L
Loki
5,375
489
51
5
0
244,606
0
L
Maui
5,396
491
28
3
0
239,660
0
L
Zeus
5,872
534
80
7
0
192,578
0
W
Neith
6,983
635
96
9
0
201,692
0
W
Ah Muzen Cab
6,048
550
77
7
0
198,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role