Player Matchup

Sol
Sol
Platinum III
HeureuxMousse
Sol
Platinum III
Level 63
God Stats
7W - 8L
1,657 SR
Queue Stats
39W - 36L
1,741 MMR
Party 1
Chiron
Chiron
Gold IV
Supaphast
Chiron
Gold IV
Level 122
God Stats
4W - 1L
1,466 SR
Queue Stats
25W - 26L
1,539 MMR
Solo
Cthulhu
Cthulhu
Gold I
T0xicitY
Cthulhu
Gold I
Level 153
God Stats
11W - 6L
1,699 SR
Queue Stats
559W - 575L
1,342 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,607 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,608 SR
1,502 MMR
Ares
Ares
Gold IV
LobitasOkami
Ares
Gold IV
Level 102
God Stats
7W - 9L
1,551 SR
Queue Stats
57W - 62L
1,552 MMR
Solo
Hercules
Hercules
Bronze III
Tòny
Hercules
Bronze III
Level 85
God Stats
2W - 1L
1,774 SR
Queue Stats
4W - 2L
1,546 MMR
Solo
Loki
Loki
Gold IV
obalty
Loki
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 483L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
9,903
707
15,863
12,226
4,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Supaphast
Chiron
15
3 / 1 / 2
9,858
704
8,542
9,496
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
T0xicitY
Cthulhu
14
1 / 2 / 4
9,189
656
10,749
12,243
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaAchillesBacchusVulcanNu Wa

VS

Bans
KuzenboThothBaron SamediBaba YagaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,885
563
7,425
13,317
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Tòny
Hercules
15
2 / 1 / 1
9,139
653
12,155
15,590
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
obalty
Loki
14
1 / 3 / 1
8,838
631
8,038
12,827
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
2
1
W
Chiron
Supaphast
Chiron
3
1
2
4
W
Cthulhu
T0xicitY
Cthulhu
1
2
4
1.5
L
Hercules
Tòny
Hercules
2
1
1
2.5
L
Loki
obalty
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,154
Damage
27,618
33,965
Taken
41,734
21,625
Mitigated
26,955
14,567
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,863
5,510
0
8,971
12,226
4,822
1,412
1,975
9,828
50,846
892
L
7,425
87
0
1,519
13,317
11,463
0
6,884
5,911
19,643
0
W
Chiron
Supaphast
Chiron
8,542
2,268
663
2,419
9,496
3,981
83
1,375
8,062
0
42,791
W
Cthulhu
T0xicitY
Cthulhu
10,749
691
0
2,514
12,243
12,822
0
3,301
8,555
27,862
1,872
L
Hercules
Tòny
Hercules
12,155
3,658
0
6,603
15,590
10,650
0
9,854
5,046
0
41,859
L
Loki
obalty
Loki
8,038
1,088
0
1,926
12,827
4,842
0
7,753
4,698
0
48,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
25,862
201
Minions Killed
174
0
Camps Cleared
0
816,433
Distance Traveled
831,646
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,903
707
84
6
0
268,490
3
L
Ares
7,885
563
18
1
0
263,303
6
W
Chiron
9,858
704
77
6
0
285,102
3
W
Cthulhu
9,189
656
40
3
0
262,841
2
L
Hercules
9,139
653
66
5
0
276,243
0
L
Loki
8,838
631
90
6
0
292,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role