Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Paracytes
Scylla
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,474 Elo+
Solo
Surtr
Surtr
TwisteDfranK
Surtr
Level 106
God Stats
7W - 5L
1,587 SR
Queue Stats
170W - 177L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
justmarco388
Jing Wei
Level 109
God Stats
4W - 12L
1,097 SR
Queue Stats
257W - 247L
1,429 Elo+
Party 1
Team Averages
Level 128
1,437 SR
1,464 Elo+

VS

Team Averages
Level 102
1,671 SR
1,453 Elo+
Anubis
Anubis
BrinierTested
Anubis
Level 120
God Stats
9W - 2L
1,765 SR
Queue Stats
164W - 163L
1,432 Elo+
Solo
Zeus
Zeus
Kigstar
Zeus
Level 151
God Stats
3W - 4L
1,715 SR
Queue Stats
291W - 283L
1,483 Elo+
Solo
Ares
Ares
LeAssaultQueen
Ares
Level 109
God Stats
15W - 7L
1,523 SR
Queue Stats
486W - 456L
1,497 Elo+
Solo
Terra
Terra
TostrStrudel756
Terra
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
67W - 82L
1,378 Elo+
Solo
Bellona
Bellona
fwutt
Bellona
Level 61
God Stats
4W - 3L
1,650 SR
Queue Stats
228W - 216L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 4 / 1
6,510
651
6,404
7,958
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
 
Ares
10
0 / 3 / 0
6,454
645
4,211
7,951
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Paracytes
Scylla
14
1 / 5 / 0
7,413
741
8,665
8,560
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 2
7,103
710
5,763
14,719
9,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jing Wei
justmarco388
Jing Wei
10
0 / 3 / 1
6,343
634
3,213
6,043
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,595
860
7,580
4,638
2,671
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
Kigstar
Zeus
16
3 / 2 / 10
9,145
915
16,272
6,941
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 11
8,160
816
6,174
6,511
7,078
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 13
8,209
821
2,873
11,090
6,785
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
fwutt
Bellona
14
6 / 1 / 11
8,935
894
7,236
8,608
5,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
2
Kills
18
18
Deaths
4
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
L
Ares
 
Ares
0
3
0
0
W
4
0
9
8.5
W
Zeus
Kigstar
Zeus
3
2
10
4
W
3
1
11
8.5
L
Scylla
Paracytes
Scylla
1
5
0
0.2
W
2
0
13
8.5
L
1
3
2
0.67
W
Bellona
fwutt
Bellona
6
1
11
11.5
L
Jing Wei
justmarco388
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
40,135
45,231
Taken
37,788
27,010
Mitigated
25,477
11,744
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,404
1,196
2,008
1,730
7,958
3,051
0
5,945
2,013
16,188
0
L
Ares
 
Ares
4,211
194
223
1,374
7,951
8,070
0
4,916
3,035
7,335
236
W
7,580
237
2,508
1,583
4,638
2,671
1,433
3,265
1,201
21,234
805
W
Zeus
Kigstar
Zeus
16,272
653
225
195
6,941
3,232
800
2,050
4,851
43,417
0
W
6,174
220
744
498
6,511
7,078
1,498
2,283
4,122
9,188
0
L
Scylla
Paracytes
Scylla
8,665
785
160
839
8,560
4,161
0
6,922
1,638
20,006
0
W
2,873
777
8,661
6,566
11,090
6,785
1,422
6,320
4,532
4,533
701
L
5,763
1,403
633
3,992
14,719
9,496
0
9,845
4,874
315
8,191
W
Bellona
fwutt
Bellona
7,236
2,103
1,566
1,153
8,608
5,711
1,712
4,702
3,678
0
12,799
L
Jing Wei
justmarco388
Jing Wei
3,213
2,534
444
341
6,043
2,232
0
4,821
1,222
0
8,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
43,044
83
Minions Killed
119
0
Camps Cleared
0
610,685
Distance Traveled
892,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,510
651
19
2
0
121,010
0
L
Ares
6,454
645
7
1
0
113,727
0
W
Anubis
8,595
860
26
3
0
165,020
0
W
Zeus
9,145
915
69
7
0
174,213
0
W
Ares
8,160
816
3
0
0
191,426
0
L
Scylla
7,413
741
34
3
0
133,333
0
W
Terra
8,209
821
6
1
0
168,481
0
L
Surtr
7,103
710
7
1
0
138,238
0
W
Bellona
8,935
894
15
2
0
193,756
0
L
Jing Wei
6,343
634
16
2
0
104,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role