Player Matchup

Da Ji
Da Ji
IaMcH0S3N_
Da Ji
Level 62
God Stats
3W - 2L
1,887 SR
Queue Stats
109W - 136L
1,396 Elo+
Party 1
Bakasura
Bakasura
PimGangJJ
Bakasura
Level 53
God Stats
3W - 5L
1,427 SR
Queue Stats
126W - 142L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
ThatDudeGp
Danzaburou
Level 102
God Stats
66W - 58L
1,587 SR
Queue Stats
212W - 215L
1,476 Elo+
Solo
Atlas
Atlas
ThatGuyUno
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 151L
1,465 Elo+
Party 2
Hades
Hades
alexmitchell9696
Hades
Level 58
God Stats
7W - 4L
1,617 SR
Queue Stats
146W - 162L
1,445 Elo+
Party 2
Team Averages
Level 85
1,603 SR
1,439 Elo+

VS

Team Averages
Level 95
1,577 SR
1,404 Elo+
Vamana
Vamana
T4H LrgFarva
Vamana
Level 72
God Stats
57W - 58L
1,499 SR
Queue Stats
361W - 364L
1,418 Elo+
Solo
Sylvanus
Sylvanus
TriFeathers
Sylvanus
Level 83
God Stats
22W - 22L
1,502 SR
Queue Stats
842W - 804L
1,465 Elo+
Solo
Poseidon
Poseidon
VongolaPrimoI
Poseidon
Level 109
God Stats
18W - 14L
1,579 SR
Queue Stats
239W - 231L
1,405 Elo+
Solo
Danzaburou
Danzaburou
eyeHondaGang
Danzaburou
Level 125
God Stats
16W - 16L
1,518 SR
Queue Stats
178W - 193L
1,442 Elo+
Solo
Ra
Ra
pachyeco
Ra
Level 84
God Stats
3W - 0L
1,787 SR
Queue Stats
24W - 14L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 6 / 2
5,926
395
1,814
12,545
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
PimGangJJ
Bakasura
10
1 / 7 / 0
7,139
476
10,485
13,596
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ThatDudeGp
Danzaburou
13
3 / 4 / 4
7,985
532
10,158
12,265
5,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
10
3 / 4 / 4
7,492
499
7,398
16,410
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 2
8,070
538
8,052
15,832
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
9 / 1 / 1
9,701
647
12,135
17,707
18,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
TriFeathers
Sylvanus
12
1 / 4 / 3
7,515
501
4,725
17,855
13,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
VongolaPrimoI
Poseidon
14
6 / 3 / 6
8,683
579
7,777
10,204
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
eyeHondaGang
Danzaburou
13
2 / 1 / 5
7,889
526
8,116
7,990
3,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 4
9,834
656
11,548
7,209
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
24
25
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
6
2
0.17
L
Bakasura
PimGangJJ
Bakasura
1
7
0
0.14
W
Vamana
9
1
1
9.5
L
Danzaburou
ThatDudeGp
Danzaburou
3
4
4
1.25
L
Atlas
3
4
4
1.25
W
Sylvanus
TriFeathers
Sylvanus
1
4
3
0.63
W
Poseidon
VongolaPrimoI
Poseidon
6
3
6
3
L
3
4
2
1
W
Danzaburou
eyeHondaGang
Danzaburou
2
1
5
4.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
44,301
70,648
Taken
60,965
39,651
Mitigated
41,594
18,069
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,814
475
0
1,805
12,545
4,644
0
2,507
9,838
0
32,265
L
Bakasura
PimGangJJ
Bakasura
10,485
5,730
0
3,160
13,596
5,541
0
157
12,618
0
33,337
W
Vamana
12,135
8,066
0
5,951
17,707
18,318
230
0
15,683
0
71,558
L
Danzaburou
ThatDudeGp
Danzaburou
10,158
5,013
0
4,238
12,265
5,045
438
4,895
7,190
0
59,726
L
Atlas
7,398
2,868
0
2,728
16,410
15,814
0
6,538
9,620
31,559
982
W
Sylvanus
TriFeathers
Sylvanus
4,725
1,662
3,748
6,011
17,855
13,143
143
5,714
12,141
25,888
0
W
Poseidon
VongolaPrimoI
Poseidon
7,777
920
0
1,500
10,204
3,685
0
3,273
6,910
51,898
0
L
8,052
644
452
5,686
15,832
8,607
0
8,806
6,419
72,391
997
W
Danzaburou
eyeHondaGang
Danzaburou
8,116
2,996
0
2,262
7,990
3,448
2,293
3,869
4,121
0
47,533
W
11,548
1,432
1,403
2,771
7,209
3,000
1,103
3,204
4,005
76,576
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
43,622
363
Minions Killed
435
0
Camps Cleared
0
1,350,007
Distance Traveled
1,463,039
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,926
395
44
3
0
286,538
0
L
Bakasura
7,139
476
73
5
0
258,068
0
W
Vamana
9,701
647
101
7
0
283,341
0
L
Danzaburou
7,985
532
92
6
0
252,459
2
L
Atlas
7,492
499
31
2
0
278,246
2
W
Sylvanus
7,515
501
32
2
0
260,701
0
W
Poseidon
8,683
579
75
5
0
334,396
0
L
Hades
8,070
538
123
8
0
274,696
0
W
Danzaburou
7,889
526
72
5
0
273,921
5
W
Ra
9,834
656
155
10
0
310,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role