Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
MayorMase
Vulcan
Gold III
Level 103
God Stats
29W - 21L
1,580 SR
Queue Stats
180W - 194L
1,355 MMR
Party 1
Cerberus
Cerberus
Silver I
RyZeN ClouD
Cerberus
Silver I
Level 103
God Stats
195W - 200L
1,491 SR
Queue Stats
270W - 325L
1,215 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,524 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,541 SR
1,226 MMR
Mulan
Mulan
Gold V
esgetcarried
Mulan
Gold V
Level 143
God Stats
1W - 2L
1,629 SR
Queue Stats
23W - 32L
1,243 MMR
Solo
King Arthur
King Arthur
Silver II
superTreee
King Arthur
Silver II
Level 112
God Stats
56W - 72L
1,519 SR
Queue Stats
60W - 82L
1,135 MMR
Solo
Ah Puch
Ah Puch
Silver I
xXCozmoXx
Ah Puch
Silver I
Level 150
God Stats
22W - 34L
1,476 SR
Queue Stats
282W - 331L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 1 / 5
9,435
786
9,407
9,147
3,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MayorMase
Vulcan
15
3 / 1 / 8
9,290
774
12,836
7,337
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
RyZeN ClouD
Cerberus
14
4 / 2 / 8
9,310
776
10,153
13,922
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuKuzenboBacchusAchillesNe Zha

VS

Bans
Nu WaBastetMedusaNeithArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,866
656
7,172
14,000
10,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
superTreee
King Arthur
13
2 / 5 / 0
8,197
683
6,299
14,014
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
xXCozmoXx
Ah Puch
14
1 / 3 / 2
8,285
690
10,095
10,684
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
5
8.5
W
Vulcan
MayorMase
Vulcan
3
1
8
7
W
Cerberus
RyZeN ClouD
Cerberus
4
2
8
4
L
1
5
2
0.4
L
King Arthur
superTreee
King Arthur
2
5
0
0.4
L
Ah Puch
xXCozmoXx
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
23,566
30,406
Taken
38,698
23,094
Mitigated
21,622
4,619
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,407
5,953
0
1,152
9,147
3,777
641
2,600
6,537
0
21,570
W
Vulcan
MayorMase
Vulcan
12,836
164
0
1,496
7,337
3,098
538
2,870
4,467
46,746
0
W
Cerberus
RyZeN ClouD
Cerberus
10,153
341
0
1,971
13,922
16,219
193
4,522
9,380
24,556
2,063
L
7,172
1,085
0
1,911
14,000
10,353
0
6,232
7,019
0
23,433
L
King Arthur
superTreee
King Arthur
6,299
1,003
0
1,113
14,014
8,140
0
6,978
6,393
0
36,782
L
Ah Puch
xXCozmoXx
Ah Puch
10,095
33
80
1,247
10,684
3,129
0
7,375
2,743
39,765
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
24,348
169
Minions Killed
159
0
Camps Cleared
0
692,688
Distance Traveled
643,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,435
786
39
3
0
211,284
0
W
Vulcan
9,290
774
83
7
0
263,831
0
W
Cerberus
9,310
776
47
4
0
217,573
0
L
Mulan
7,866
656
33
3
0
227,494
0
L
King Arthur
8,197
683
53
4
0
215,039
0
L
Ah Puch
8,285
690
73
6
0
200,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role