Player Matchup

Arachne
Arachne
BossBeefy
Arachne
Level 123
God Stats
9W - 2L
1,843 SR
Queue Stats
463W - 463L
1,542 Elo+
Solo
Ix Chel
Ix Chel
DamnaSean
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,459 Elo+
Party 2
Sobek
Sobek
MistahNastee
Sobek
Level 219
God Stats
0W - 1L
1,584 SR
Queue Stats
29W - 45L
1,468 Elo+
Solo
Anubis
Anubis
The Love Jones
Anubis
Level 159
God Stats
2W - 3L
1,313 SR
Queue Stats
127W - 145L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
lll AbeL lll
Xing Tian
Level 142
God Stats
3W - 2L
1,683 SR
Queue Stats
222W - 258L
1,514 Elo+
Party 2
Team Averages
Level 158
1,585 SR
1,498 Elo+

VS

Team Averages
Level 109
1,509 SR
1,527 Elo+
Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Lew240
Chaac
Level 149
God Stats
8W - 5L
1,544 SR
Queue Stats
344W - 354L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Ninustus
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,571 Elo+
Party 3
Thor
Thor
Thunderbolt2010
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BossBeefy
Arachne
9
2 / 1 / 2
5,065
1,013
3,053
4,943
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
DamnaSean
Ix Chel
10
1 / 1 / 3
4,927
985
2,631
3,740
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,683
937
1,197
3,335
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 4
5,049
1,010
3,504
4,384
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
lll AbeL lll
Xing Tian
10
0 / 0 / 4
4,674
935
2,248
6,419
4,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 0 / 2
5,592
1,118
5,082
1,780
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
9
1 / 1 / 5
5,525
1,105
2,806
4,785
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Lew240
Chaac
11
0 / 1 / 6
5,864
1,173
4,223
5,304
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Ninustus
Sylvanus
9
1 / 2 / 4
5,752
1,150
2,360
4,940
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 0 / 3
6,436
1,287
7,343
3,415
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
4
Kills
6
6
Deaths
4
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
2
2
W
Bellona
 
Bellona
1
1
5
3.5
L
Arachne
BossBeefy
Arachne
2
1
2
3
L
Ix Chel
DamnaSean
Ix Chel
1
1
3
2.5
W
Chaac
Lew240
Chaac
0
1
6
3
L
1
2
0
0.5
W
Sylvanus
Ninustus
Sylvanus
1
2
4
1.5
L
0
2
4
1
W
3
0
3
4.5
L
Xing Tian
lll AbeL lll
Xing Tian
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
21,814
22,821
Taken
20,224
15,517
Mitigated
14,379
9,437
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,082
326
697
566
1,780
653
0
70
1,694
15,428
0
W
Bellona
 
Bellona
2,806
290
96
904
4,785
3,451
0
3,101
1,668
0
5,691
L
Arachne
BossBeefy
Arachne
3,053
2,961
330
690
4,943
4,204
0
2,353
2,511
0
3,198
L
Ix Chel
DamnaSean
Ix Chel
2,631
331
4,636
1,681
3,740
1,622
0
602
3,138
4,229
0
W
Chaac
Lew240
Chaac
4,223
155
101
1,686
5,304
4,375
0
2,177
3,123
0
14,565
L
1,197
41
144
251
3,335
2,816
0
1,198
2,098
2,711
0
W
Sylvanus
Ninustus
Sylvanus
2,360
150
2,000
1,120
4,940
4,224
162
2,937
1,991
4,021
0
L
3,504
106
306
612
4,384
2,471
0
1,117
3,267
14,315
0
W
7,343
857
0
125
3,415
1,676
562
1,291
2,116
0
14,750
L
Xing Tian
lll AbeL lll
Xing Tian
2,248
115
0
787
6,419
4,404
0
2,172
4,088
4,163
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
29,169
34
Minions Killed
84
0
Camps Cleared
0
402,629
Distance Traveled
518,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,592
1,118
30
6
0
103,726
0
W
Bellona
5,525
1,105
9
2
0
99,810
0
L
Arachne
5,065
1,013
0
0
0
100,634
0
L
Ix Chel
4,927
985
7
1
0
90,892
0
W
Chaac
5,864
1,173
23
5
0
96,967
0
L
Sobek
4,683
937
1
0
0
33,901
0
W
Sylvanus
5,752
1,150
2
0
0
101,822
0
L
Anubis
5,049
1,010
23
5
0
80,350
0
W
Thor
6,436
1,287
20
4
0
116,466
0
L
Xing Tian
4,674
935
3
1
0
96,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role