Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BanG x MachineZ
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,426 SR
Queue Stats
290W - 273L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
Marahoochie
Baron Samedi
Level 28
God Stats
3W - 3L
2,000 SR
Queue Stats
121W - 128L
1,506 Elo+
Party 2
Shiva
Shiva
McQuefton
Shiva
Level 68
God Stats
41W - 35L
1,154 SR
Queue Stats
201W - 206L
1,573 Elo+
Party 2
Mulan
Mulan
PDiddyDidIt
Mulan
Level 47
God Stats
20W - 17L
1,552 SR
Queue Stats
96W - 122L
1,505 Elo+
Party 3
Team Averages
Level 86
1,526 SR
1,532 Elo+

VS

Team Averages
Level 133
1,551 SR
1,482 Elo+
Rama
Rama
Alcoholic_Jerry
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,423 Elo+
Solo
Anubis
Anubis
DaRegurgetater
Anubis
Level 140
God Stats
14W - 16L
1,507 SR
Queue Stats
164W - 227L
1,522 Elo+
Party 1
Thanatos
Thanatos
Dmikael1
Thanatos
Level 329
God Stats
4W - 8L
1,448 SR
Queue Stats
97W - 156L
1,477 Elo+
Party 1
Hera
Hera
MrChiefEed
Hera
Level 25
God Stats
1W - 2L
1,800 SR
Queue Stats
26W - 33L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Popfu3
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 1 / 2
9,390
671
7,749
9,605
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
BanG x MachineZ
Morgan Le Fay
16
7 / 1 / 2
9,518
680
10,030
10,912
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Marahoochie
Baron Samedi
13
1 / 1 / 6
7,185
513
4,697
8,912
9,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
McQuefton
Shiva
16
4 / 2 / 2
10,246
732
7,010
13,289
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 1 / 5
7,886
563
5,828
10,783
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,267
448
2,392
11,062
3,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
7,861
562
6,830
11,737
5,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Dmikael1
Thanatos
13
3 / 2 / 1
7,292
521
6,853
13,024
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 3
6,950
496
4,004
8,538
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Popfu3
Ix Chel
10
1 / 3 / 3
6,800
486
6,718
8,919
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
6
6
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
2
7
L
0
5
0
0
W
Morgan Le Fay
BanG x MachineZ
Morgan Le Fay
7
1
2
8
L
2
6
0
0.33
L
Thanatos
Dmikael1
Thanatos
3
2
1
1.75
W
Baron Samedi
Marahoochie
Baron Samedi
1
1
6
4
W
Shiva
McQuefton
Shiva
4
2
2
2.5
L
0
5
3
0.3
W
3
1
5
5.5
L
Ix Chel
Popfu3
Ix Chel
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
26,797
53,501
Taken
53,280
32,201
Mitigated
22,382
16,207
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,749
2,852
0
2,391
9,605
4,511
0
2,536
7,069
0
88,806
L
2,392
1,726
0
2,931
11,062
3,652
0
1,934
9,128
0
44,392
W
Morgan Le Fay
BanG x MachineZ
Morgan Le Fay
10,030
517
175
3,158
10,912
4,859
72
3,703
7,209
78,882
2,939
L
6,830
107
0
4,186
11,737
5,620
177
1,717
10,020
58,318
1,034
L
Thanatos
Dmikael1
Thanatos
6,853
1,322
0
9,617
13,024
5,650
0
4,384
8,640
0
57,234
W
Baron Samedi
Marahoochie
Baron Samedi
4,697
894
740
2,553
8,912
9,171
373
3,867
5,045
34,569
0
W
Shiva
McQuefton
Shiva
7,010
1,568
0
1,218
13,289
8,107
0
4,920
8,369
91
85,185
L
4,004
1,180
0
500
8,538
3,142
0
4,880
3,658
45,923
0
W
5,828
1,131
0
5,972
10,783
5,553
0
2,983
7,800
0
53,715
L
Ix Chel
Popfu3
Ix Chel
6,718
1,142
325
2,741
8,919
4,318
0
1,957
6,962
28,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
35,170
545
Minions Killed
391
0
Camps Cleared
0
1,486,605
Distance Traveled
1,354,579
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,390
671
148
11
0
286,425
0
L
Rama
6,267
448
82
6
0
263,085
0
W
Morgan Le Fay
9,518
680
126
9
0
296,196
2
L
Anubis
7,861
562
98
7
0
227,554
0
L
Thanatos
7,292
521
85
6
0
332,540
2
W
Baron Samedi
7,185
513
42
3
0
267,424
0
W
Shiva
10,246
732
145
10
0
297,804
0
L
Hera
6,950
496
90
6
0
255,318
4
W
Mulan
7,886
563
84
6
0
338,756
0
L
Ix Chel
6,800
486
36
3
0
276,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role