Player Matchup

Izanami
Izanami
Blazemiester
Izanami
Level 125
God Stats
12W - 6L
1,801 SR
Queue Stats
261W - 215L
1,554 Elo+
Solo
Maui
Maui
Lamp_Strider
Maui
Level 114
God Stats
5W - 5L
1,567 SR
Queue Stats
120W - 115L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
RektheNubi
Nu Wa
Level 162
God Stats
48W - 37L
1,632 SR
Queue Stats
430W - 400L
1,551 Elo+
Solo
King Arthur
King Arthur
Royal4dawin
King Arthur
Level 127
God Stats
10W - 18L
1,292 SR
Queue Stats
144W - 143L
1,452 Elo+
Party 2
Bastet
Bastet
ShamBros
Bastet
Level 131
God Stats
10W - 13L
1,285 SR
Queue Stats
155W - 161L
1,467 Elo+
Party 2
Team Averages
Level 132
1,515 SR
1,503 Elo+

VS

Team Averages
Level 132
1,540 SR
1,521 Elo+
Surtr
Surtr
Adrianex7000
Surtr
Level 155
God Stats
15W - 13L
1,562 SR
Queue Stats
506W - 489L
1,507 Elo+
Party 1
Persephone
Persephone
BLKLeatherGloves
Persephone
Level 144
God Stats
20W - 10L
1,680 SR
Queue Stats
361W - 408L
1,502 Elo+
Solo
Nut
Nut
ItzNoSockz
Nut
Level 84
God Stats
3W - 6L
1,456 SR
Queue Stats
13W - 11L
1,551 Elo+
Party 3
Da Ji
Da Ji
PrincessAmy unu
Da Ji
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
356W - 329L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Zmmer
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blazemiester
Izanami
10
2 / 0 / 4
5,412
1,082
4,494
2,714
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 5
5,085
1,017
2,524
4,157
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
10
0 / 0 / 2
5,219
1,044
3,870
1,837
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Royal4dawin
King Arthur
9
3 / 1 / 4
5,486
1,097
4,437
6,476
6,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
ShamBros
Bastet
9
2 / 1 / 4
5,177
1,035
3,278
3,607
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,698
940
4,371
8,148
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
BLKLeatherGloves
Persephone
6
0 / 0 / 0
2,799
560
0
213
59
9
0 / 2 / 1
4,695
939
1,538
3,466
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 1
5,039
1,008
2,213
3,370
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Zmmer
Xing Tian
9
2 / 2 / 0
5,087
1,017
4,425
7,979
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
7
Kills
2
2
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Persephone
BLKLeatherGloves
Persephone
0
0
0
0
W
Izanami
Blazemiester
Izanami
2
0
4
4
L
0
2
1
0.25
W
0
0
5
2.5
L
0
0
1
0.5
W
Nu Wa
0
0
2
1
W
King Arthur
Royal4dawin
King Arthur
3
1
4
5
W
Bastet
ShamBros
Bastet
2
1
4
4
L
Xing Tian
Zmmer
Xing Tian
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
12,547
18,791
Taken
23,176
11,762
Mitigated
14,239
3,183
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,371
698
0
1,683
8,148
5,201
0
2,229
5,785
188
10,399
L
Persephone
BLKLeatherGloves
Persephone
0
0
0
0
213
59
0
163
0
0
0
W
Izanami
Blazemiester
Izanami
4,494
2,605
0
842
2,714
1,083
1,273
648
2,027
0
16,950
L
1,538
1,082
0
579
3,466
1,360
0
399
3,015
0
5,758
W
2,524
530
556
660
4,157
2,479
399
710
3,364
4,677
0
L
2,213
165
0
750
3,370
1,502
0
644
2,621
0
15,402
W
Nu Wa
3,870
1,003
0
460
1,837
605
1,132
478
1,281
12,299
0
W
King Arthur
Royal4dawin
King Arthur
4,437
339
0
373
6,476
6,215
414
971
5,360
0
8,871
W
Bastet
ShamBros
Bastet
3,278
922
0
292
3,607
1,380
1,040
740
2,754
0
5,862
L
Xing Tian
Zmmer
Xing Tian
4,425
254
0
848
7,979
6,117
0
2,421
5,361
6,883
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
22,318
88
Minions Killed
69
0
Camps Cleared
0
542,944
Distance Traveled
412,271
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,698
940
17
3
0
104,538
2
L
Persephone
2,799
560
0
0
0
0
0
W
Izanami
5,412
1,082
29
6
0
103,722
0
L
Nut
4,695
939
13
3
0
69,896
0
W
Maui
5,085
1,017
10
2
0
112,135
0
L
Da Ji
5,039
1,008
35
7
0
121,451
0
W
Nu Wa
5,219
1,044
27
5
0
108,108
0
W
King Arthur
5,486
1,097
12
2
0
110,717
0
W
Bastet
5,177
1,035
10
2
0
108,262
0
L
Xing Tian
5,087
1,017
4
1
0
116,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role