Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FinchOfDeath
Gilgamesh
Level 129
God Stats
9W - 4L
1,488 SR
Queue Stats
109W - 89L
1,535 Elo+
Party 1
Serqet
Serqet
aAUDY
Serqet
Level 97
God Stats
6W - 3L
1,850 SR
Queue Stats
97W - 78L
1,566 Elo+
Solo
Cernunnos
Cernunnos
jphtaylor
Cernunnos
Level 60
God Stats
2W - 5L
1,764 SR
Queue Stats
616W - 574L
1,508 Elo+
Party 1
Team Averages
Level 96
1,620 SR
1,522 Elo+

VS

Team Averages
Level 119
1,704 SR
1,531 Elo+
Lancelot
Lancelot
Girthquake6313
Lancelot
Level 141
God Stats
28W - 17L
1,708 SR
Queue Stats
294W - 258L
1,579 Elo+
Party 2
King Arthur
King Arthur
Litlbate
King Arthur
Level 126
God Stats
66W - 65L
1,583 SR
Queue Stats
800W - 727L
1,603 Elo+
Solo
Geb
Geb
Luffyo
Geb
Level 109
God Stats
6W - 0L
1,722 SR
Queue Stats
124W - 115L
1,461 Elo+
Solo
Ix Chel
Ix Chel
gianmarcos1231
Ix Chel
Level 115
God Stats
8W - 2L
1,714 SR
Queue Stats
94W - 86L
1,547 Elo+
Solo
Charybdis
Charybdis
hf1tz5rlP0c
Charybdis
Level 106
God Stats
16W - 9L
1,793 SR
Queue Stats
815W - 792L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 0
5,992
599
5,028
7,926
3,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
5,074
507
2,943
8,163
6,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FinchOfDeath
Gilgamesh
9
0 / 5 / 1
5,227
523
5,086
11,766
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
aAUDY
Serqet
10
2 / 1 / 3
5,694
569
3,731
8,282
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jphtaylor
Cernunnos
10
0 / 1 / 1
4,920
492
4,272
7,071
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 0 / 3
6,004
600
7,092
7,435
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Litlbate
King Arthur
12
5 / 1 / 3
7,073
707
9,206
9,140
8,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Luffyo
Geb
9
1 / 2 / 3
5,676
568
3,856
7,487
5,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 3
5,536
554
4,892
5,950
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
hf1tz5rlP0c
Charybdis
11
2 / 0 / 2
5,753
575
4,887
5,948
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Gilgamesh
FinchOfDeath
Gilgamesh
0
5
1
0.1
W
Lancelot
2
0
3
3.5
W
King Arthur
Litlbate
King Arthur
5
1
3
6.5
W
Geb
Luffyo
Geb
1
2
3
1.25
L
Serqet
aAUDY
Serqet
2
1
3
3.5
W
0
2
3
0.75
W
Charybdis
hf1tz5rlP0c
Charybdis
2
0
2
3
L
Cernunnos
jphtaylor
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
29,933
43,208
Taken
35,960
23,104
Mitigated
21,466
14,969
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,028
340
315
4,471
7,926
3,224
0
3,068
4,858
48,228
1,152
L
Baron Samedi
 
Baron Samedi
2,943
473
906
2,884
8,163
6,517
0
2,515
5,648
17,206
0
L
Gilgamesh
FinchOfDeath
Gilgamesh
5,086
2,211
0
2,488
11,766
6,742
0
0
11,766
0
34,657
W
Lancelot
7,092
605
0
3,176
7,435
3,128
0
1,933
5,386
0
49,121
W
King Arthur
Litlbate
King Arthur
9,206
1,728
0
2,258
9,140
8,841
0
121
9,019
220
49,945
W
Geb
Luffyo
Geb
3,856
160
0
1,841
7,487
5,173
0
1,996
5,439
12,191
2,398
L
Serqet
aAUDY
Serqet
3,731
463
0
1,202
8,282
3,868
0
1,095
7,187
0
36,831
W
4,892
572
719
1,774
5,950
2,396
0
3,050
2,836
39,393
0
W
Charybdis
hf1tz5rlP0c
Charybdis
4,887
1,549
0
3,134
5,948
1,928
0
698
5,250
0
46,620
L
Cernunnos
jphtaylor
Cernunnos
4,272
1,731
0
2,703
7,071
2,753
0
2,252
4,819
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
30,042
301
Minions Killed
331
0
Camps Cleared
0
1,005,550
Distance Traveled
1,086,636
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,992
599
83
8
0
210,280
0
L
Baron Samedi
5,074
507
18
2
0
180,436
0
L
Gilgamesh
5,227
523
70
7
0
193,602
0
W
Lancelot
6,004
600
85
9
0
264,627
0
W
King Arthur
7,073
707
77
8
0
197,279
2
W
Geb
5,676
568
17
2
0
224,127
5
L
Serqet
5,694
569
68
7
0
225,665
0
W
Ix Chel
5,536
554
83
8
0
208,031
0
W
Charybdis
5,753
575
69
7
0
192,572
0
L
Cernunnos
4,920
492
62
6
0
195,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role