Player Matchup

Chang'e
Chang'e
ElKiyokii
Chang'e
Level 152
God Stats
3W - 3L
1,256 SR
Queue Stats
33W - 28L
1,576 Elo+
Party 3
Rama
Rama
Gargauthh
Rama
Level 127
God Stats
4W - 1L
1,724 SR
Queue Stats
49W - 52L
1,552 Elo+
Party 3
Athena
Athena
Jpexx
Athena
Level 88
God Stats
15W - 12L
1,566 SR
Queue Stats
205W - 178L
1,575 Elo+
Solo
Mulan
Mulan
Lemon1322
Mulan
Level 67
God Stats
24W - 14L
1,697 SR
Queue Stats
89W - 77L
1,572 Elo+
Party 3
Ravana
Ravana
chalancito
Ravana
Level 97
God Stats
2W - 1L
1,511 SR
Queue Stats
12W - 18L
1,431 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,541 Elo+

VS

Team Averages
Level 142
1,542 SR
1,529 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BROZAY57
Zhong Kui
Level 226
God Stats
1W - 3L
1,530 SR
Queue Stats
116W - 95L
1,588 Elo+
Party 2
Athena
Athena
Chimichanga92
Athena
Level 153
God Stats
1W - 2L
1,680 SR
Queue Stats
272W - 264L
1,542 Elo+
Solo
Xbalanque
Xbalanque
MegaKawk
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElKiyokii
Chang'e
14
8 / 2 / 3
8,437
703
11,588
12,155
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
12
3 / 2 / 4
7,082
590
8,607
8,042
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jpexx
Athena
11
2 / 3 / 10
6,833
569
6,383
16,204
15,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Lemon1322
Mulan
13
5 / 2 / 1
7,890
658
10,259
11,967
8,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
chalancito
Ravana
11
1 / 5 / 6
6,332
528
4,652
8,720
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 3 / 4
7,358
613
9,303
12,840
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
 
Raijin
12
2 / 3 / 2
6,924
577
6,907
10,191
3,397
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
BROZAY57
Zhong Kui
12
3 / 6 / 5
7,162
597
13,471
12,782
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

9
0 / 5 / 7
5,953
496
3,862
13,379
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
MegaKawk
Xbalanque
12
2 / 2 / 4
7,026
586
6,161
8,267
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
19
Kills
14
14
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
3
4
3
L
Raijin
 
Raijin
2
3
2
1
L
Zhong Kui
BROZAY57
Zhong Kui
3
6
5
0.92
L
0
5
7
0.7
W
Chang'e
ElKiyokii
Chang'e
8
2
3
4.75
W
Rama
3
2
4
2.5
W
Athena
Jpexx
Athena
2
3
10
2.33
W
Mulan
Lemon1322
Mulan
5
2
1
2.75
L
Xbalanque
MegaKawk
Xbalanque
2
2
4
2
W
Ravana
chalancito
Ravana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
39,704
57,088
Taken
57,459
37,125
Mitigated
32,721
17,356
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,303
5,477
0
1,389
12,840
6,408
0
3,515
9,127
0
43,192
L
Raijin
 
Raijin
6,907
790
0
3,076
10,191
3,397
0
604
9,543
49,033
1,632
L
Zhong Kui
BROZAY57
Zhong Kui
13,471
3,615
0
3,095
12,782
8,939
0
6,570
5,706
42,224
10,669
L
3,862
1,162
0
2,182
13,379
11,099
0
5,281
7,908
16,247
0
W
Chang'e
ElKiyokii
Chang'e
11,588
1,272
985
5,204
12,155
5,572
0
6,977
5,178
62,284
2,137
W
Rama
8,607
6,715
0
2,567
8,042
3,275
0
620
7,422
0
57,953
W
Athena
Jpexx
Athena
6,383
2,462
0
4,220
16,204
15,620
0
7,127
9,077
22,533
0
W
Mulan
Lemon1322
Mulan
10,259
1,911
0
3,792
11,967
8,237
0
5,311
6,656
0
64,660
L
Xbalanque
MegaKawk
Xbalanque
6,161
2,978
0
2,690
8,267
2,878
625
1,002
7,265
0
43,666
W
Ravana
chalancito
Ravana
4,652
1,896
0
588
8,720
4,421
0
3,086
5,634
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
34,423
417
Minions Killed
313
0
Camps Cleared
0
1,251,947
Distance Traveled
1,187,890
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,358
613
62
5
0
278,757
0
L
Raijin
6,924
577
83
7
0
221,528
0
L
Zhong Kui
7,162
597
83
7
0
199,045
0
L
Athena
5,953
496
12
1
0
250,601
4
W
Chang'e
8,437
703
116
10
0
264,256
2
W
Rama
7,082
590
101
8
0
217,233
0
W
Athena
6,833
569
29
2
0
259,858
4
W
Mulan
7,890
658
100
8
0
233,953
0
L
Xbalanque
7,026
586
73
6
0
237,959
0
W
Ravana
6,332
528
71
6
0
276,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role