Player Matchup

Hel
Hel
AnitaDeck
Hel
Level 104
God Stats
3W - 1L
1,366 SR
Queue Stats
26W - 26L
1,584 Elo+
Solo
Bake Kujira
Bake Kujira
EndyaSkill
Bake Kujira
Level 122
God Stats
1W - 2L
1,867 SR
Queue Stats
43W - 55L
1,445 Elo+
Party 1
Fenrir
Fenrir
MaxwellFriedman
Fenrir
Level 234
God Stats
1W - 0L
1,707 SR
Queue Stats
65W - 87L
1,474 Elo+
Party 1
Janus
Janus
Renzzey
Janus
Level 156
God Stats
3W - 3L
1,532 SR
Queue Stats
65W - 63L
1,542 Elo+
Party 1
Skadi
Skadi
UnwrittenThesis
Skadi
Level 142
God Stats
2W - 2L
1,428 SR
Queue Stats
32W - 38L
1,501 Elo+
Party 1
Team Averages
Level 152
1,580 SR
1,509 Elo+

VS

Team Averages
Level 112
1,515 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElPucha
Hun Batz
Level 158
God Stats
5W - 1L
1,439 SR
Queue Stats
54W - 37L
1,594 Elo+
Solo
Merlin
Merlin
Kingpirate61
Merlin
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
94W - 85L
1,455 Elo+
Solo
Medusa
Medusa
dumbzerker
Medusa
Level 120
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
skidmark115
Kuzenbo
Level 68
God Stats
1W - 5L
1,581 SR
Queue Stats
6W - 14L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,701
515
3,238
3,512
2,345
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bake Kujira
EndyaSkill
Bake Kujira
11
0 / 1 / 2
6,893
530
7,052
12,231
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 3 / 4
7,463
574
6,339
12,558
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Renzzey
Janus
14
4 / 2 / 1
7,618
586
7,491
7,572
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
6,554
504
7,737
7,388
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 3 / 0
7,318
563
8,087
13,872
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ElPucha
Hun Batz
15
5 / 0 / 0
7,960
612
6,111
10,335
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
0 / 4 / 2
6,806
524
3,752
8,372
2,653
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dumbzerker
Medusa
9
0 / 3 / 0
5,248
404
1,995
8,166
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
skidmark115
Kuzenbo
8
0 / 3 / 0
5,641
434
3,741
10,032
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
6
6
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
0
0
6
3
L
Hun Batz
ElPucha
Hun Batz
5
0
0
5
W
Bake Kujira
EndyaSkill
Bake Kujira
0
1
2
1
L
Merlin
0
4
2
0.25
W
8
3
4
3.33
W
Janus
Renzzey
Janus
4
2
1
2.25
W
1
0
3
2.5
L
Medusa
dumbzerker
Medusa
0
3
0
0
L
Kuzenbo
skidmark115
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
23,686
43,261
Taken
50,777
27,082
Mitigated
27,123
12,751
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,087
4,419
0
5,716
13,872
7,886
0
7,099
6,288
0
61,630
W
3,238
321
1,458
2,106
3,512
2,345
0
834
2,678
28,813
1,718
L
Hun Batz
ElPucha
Hun Batz
6,111
1,637
0
5,189
10,335
4,008
0
531
9,764
0
71,497
W
Bake Kujira
EndyaSkill
Bake Kujira
7,052
3,978
0
3,507
12,231
13,002
0
0
12,231
50,981
949
L
Merlin
3,752
0
0
1,971
8,372
2,653
0
5,570
2,376
47,768
0
W
6,339
1,361
0
1,360
12,558
6,068
0
668
11,890
0
46,167
W
Janus
Renzzey
Janus
7,491
491
0
1,281
7,572
2,808
0
3,660
3,912
64,328
1,552
W
7,737
2,815
0
3,039
7,388
2,859
381
2,331
5,057
0
59,191
L
Medusa
dumbzerker
Medusa
1,995
823
0
1,809
8,166
2,897
0
1,428
6,698
0
39,152
L
Kuzenbo
skidmark115
Kuzenbo
3,741
1,414
0
2,055
10,032
9,679
0
1,915
8,094
11,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
32,973
403
Minions Killed
377
0
Camps Cleared
0
1,295,285
Distance Traveled
1,254,874
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,318
563
96
7
0
231,398
0
W
Hel
6,701
515
46
4
0
239,034
2
L
Hun Batz
7,960
612
122
9
0
301,624
2
W
Bake Kujira
6,893
530
83
6
0
243,539
0
L
Merlin
6,806
524
81
6
0
239,742
0
W
Fenrir
7,463
574
67
5
0
301,931
0
W
Janus
7,618
586
117
9
0
263,482
2
W
Skadi
6,554
504
90
7
0
247,299
2
L
Medusa
5,248
404
67
5
0
219,321
0
L
Kuzenbo
5,641
434
11
1
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role