Player Matchup

Danzaburou
Danzaburou
Chronic_Loko
Danzaburou
Level 66
God Stats
51W - 33L
1,623 SR
Queue Stats
87W - 63L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
DV3HUNNA
Hun Batz
Level 38
God Stats
4W - 4L
1,626 SR
Queue Stats
43W - 43L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Gael2025
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,498 Elo+
Party 1
Agni
Agni
RenegadeSun407
Agni
Level 106
God Stats
11W - 11L
1,541 SR
Queue Stats
302W - 282L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
l0sthegreat__
Cu Chulainn
Level 63
God Stats
18W - 22L
1,570 SR
Queue Stats
178W - 192L
1,465 Elo+
Solo
Team Averages
Level 60
1,572 SR
1,497 Elo+

VS

Team Averages
Level 77
1,615 SR
1,428 Elo+
Chronos
Chronos
Lunxtic09
Chronos
Level 114
God Stats
4W - 6L
1,463 SR
Queue Stats
138W - 147L
1,421 Elo+
Solo
Sylvanus
Sylvanus
MADACRA
Sylvanus
Level 83
God Stats
7W - 0L
1,944 SR
Queue Stats
230W - 210L
1,527 Elo+
Solo
Medusa
Medusa
Ohphock
Medusa
Level 36
God Stats
7W - 6L
1,418 SR
Queue Stats
28W - 39L
1,135 Elo+
Solo
Bastet
Bastet
corruptingsoul
Bastet
Level 42
God Stats
5W - 1L
1,685 SR
Queue Stats
142W - 140L
1,529 Elo+
Solo
Surtr
Surtr
okRicky
Surtr
Level 108
God Stats
12W - 6L
1,566 SR
Queue Stats
222W - 186L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chronic_Loko
Danzaburou
13
1 / 5 / 4
7,732
430
13,239
16,415
7,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
DV3HUNNA
Hun Batz
14
4 / 7 / 1
8,277
460
9,204
20,399
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Gael2025
Jormungandr
12
1 / 6 / 5
8,230
457
9,824
16,678
14,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 9 / 1
9,368
520
13,634
14,784
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
l0sthegreat__
Cu Chulainn
16
2 / 3 / 0
9,969
554
14,967
18,891
18,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lunxtic09
Chronos
17
4 / 4 / 6
10,337
574
8,230
14,430
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
MADACRA
Sylvanus
15
0 / 3 / 16
8,978
499
7,850
21,043
19,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Ohphock
Medusa
16
8 / 2 / 4
9,744
541
13,030
12,526
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 2 / 11
10,271
571
17,361
21,256
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
okRicky
Surtr
17
6 / 1 / 9
10,385
577
17,833
21,653
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
12
Kills
30
30
Deaths
12
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chronic_Loko
Danzaburou
1
5
4
0.6
L
Hun Batz
DV3HUNNA
Hun Batz
4
7
1
0.64
L
Jormungandr
Gael2025
Jormungandr
1
6
5
0.58
W
Chronos
Lunxtic09
Chronos
4
4
6
1.75
W
Sylvanus
MADACRA
Sylvanus
0
3
16
2.67
W
Medusa
Ohphock
Medusa
8
2
4
5
L
4
9
1
0.5
W
12
2
11
8.75
L
Cu Chulainn
l0sthegreat__
Cu Chulainn
2
3
0
0.67
W
Surtr
okRicky
Surtr
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
64,304
87,167
Taken
90,908
52,556
Mitigated
59,566
20,055
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chronic_Loko
Danzaburou
13,239
6,330
0
4,142
16,415
7,196
315
3,862
12,501
0
60,711
L
Hun Batz
DV3HUNNA
Hun Batz
9,204
2,931
0
6,540
20,399
7,890
0
3,330
16,925
0
64,839
L
Jormungandr
Gael2025
Jormungandr
9,824
2,381
0
2,572
16,678
14,009
0
2,625
13,845
38,506
2,543
W
Chronos
Lunxtic09
Chronos
8,230
2,449
0
2,531
14,430
6,188
1,077
6,280
8,150
86,544
2,085
W
Sylvanus
MADACRA
Sylvanus
7,850
1,994
3,559
5,879
21,043
19,721
0
5,568
15,475
44,584
253
W
Medusa
Ohphock
Medusa
13,030
6,484
0
2,824
12,526
5,495
1,730
4,244
8,282
0
70,378
L
13,634
1,220
0
1,967
14,784
5,158
0
4,607
10,177
71,022
0
W
17,361
5,451
0
7,040
21,256
9,370
0
5,337
15,919
0
62,829
L
Cu Chulainn
l0sthegreat__
Cu Chulainn
14,967
2,200
0
4,834
18,891
18,303
0
2,331
15,357
1,009
96,122
W
Surtr
okRicky
Surtr
17,833
7,629
0
7,503
21,653
18,792
0
2,770
18,883
1,671
80,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
49,715
518
Minions Killed
486
0
Camps Cleared
0
1,634,325
Distance Traveled
1,715,721
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,732
430
66
4
0
332,155
2
L
Hun Batz
8,277
460
84
5
0
342,150
0
L
Jormungandr
8,230
457
69
4
0
318,257
9
W
Chronos
10,337
574
134
7
0
355,302
0
W
Sylvanus
8,978
499
52
3
0
308,035
3
W
Medusa
9,744
541
97
5
0
325,485
2
L
Agni
9,368
520
126
7
0
317,474
0
W
Bastet
10,271
571
72
4
0
364,162
0
L
Cu Chulainn
9,969
554
173
10
0
324,289
1
W
Surtr
10,385
577
131
7
0
362,737
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role