Player Matchup

Morgan Le Fay
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,393 SR
Queue Stats
49W - 60L
1,402 Elo+
Solo
Kali
Kali
GIGACHAPP
Kali
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Anubis
Anubis
Nixsin
Anubis
Level 129
God Stats
2W - 2L
1,709 SR
Queue Stats
258W - 206L
1,572 Elo+
Solo
Cernunnos
Cernunnos
X-10sive
Cernunnos
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 155L
1,486 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 146
God Stats
183W - 161L
1,542 SR
Queue Stats
404W - 359L
1,538 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,499 Elo+

VS

Team Averages
Level 127
1,592 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChrisBeClean215
Odin
Level 107
God Stats
2W - 2L
1,816 SR
Queue Stats
186W - 184L
1,466 Elo+
Solo
Fafnir
Fafnir
Versatile Pain
Fafnir
Level 154
God Stats
6W - 4L
1,663 SR
Queue Stats
113W - 96L
1,530 Elo+
Solo
Loki
Loki
zerocheese14
Loki
Level 67
God Stats
14W - 19L
1,482 SR
Queue Stats
451W - 444L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
11
0 / 2 / 3
6,376
531
5,401
5,775
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
11
2 / 0 / 1
6,332
528
4,371
10,970
4,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
Nixsin
Anubis
13
1 / 2 / 2
8,030
669
5,628
6,649
3,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
X-10sive
Cernunnos
11
0 / 3 / 0
6,645
554
5,057
9,647
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
lildruidess
Achilles
11
2 / 0 / 1
7,172
598
5,146
8,115
7,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 0 / 0
6,397
533
6,517
6,702
2,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
10
0 / 0 / 0
5,840
487
3,619
9,912
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,706
476
1,858
7,553
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 0
5,942
495
3,334
8,367
7,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 3 / 1
7,187
599
6,555
13,862
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
7
7
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
0
0
2
L
Sobek
 
Sobek
0
0
0
0
L
2
1
0
2
W
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
0
2
3
0.75
W
Kali
2
0
1
2.5
W
Anubis
Nixsin
Anubis
1
2
2
1
L
0
1
0
0
W
Cernunnos
X-10sive
Cernunnos
0
3
0
0
W
Achilles
lildruidess
Achilles
2
0
1
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
21,883
41,156
Taken
46,396
20,956
Mitigated
25,718
13,417
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,517
3,611
0
4,193
6,702
2,438
0
0
6,702
0
51,471
L
Sobek
 
Sobek
3,619
108
0
5,120
9,912
8,107
0
1,246
8,462
25,042
0
L
1,858
917
0
880
7,553
2,312
0
4,358
3,195
0
25,248
W
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
5,401
271
0
518
5,775
2,266
0
1,272
4,503
32,273
1,319
W
Kali
4,371
2,539
0
2,331
10,970
4,748
0
2,047
8,923
0
40,249
W
Anubis
Nixsin
Anubis
5,628
353
0
3,766
6,649
3,278
0
635
6,014
64,869
2,167
L
3,334
657
0
953
8,367
7,338
0
2,808
5,147
33,232
975
W
Cernunnos
X-10sive
Cernunnos
5,057
2,673
0
3,242
9,647
3,402
0
617
9,030
0
55,292
W
Achilles
lildruidess
Achilles
5,146
793
0
3,560
8,115
7,262
0
2,255
5,860
0
28,850
L
6,555
1,910
0
5,824
13,862
5,523
0
1,709
11,926
0
74,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
31,072
372
Minions Killed
336
0
Camps Cleared
0
1,243,274
Distance Traveled
1,137,344
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,397
533
88
7
0
219,626
4
L
Sobek
5,840
487
37
3
0
273,982
3
L
Odin
5,706
476
42
4
0
135,594
0
W
Morgan Le Fay
6,376
531
64
5
0
237,767
1
W
Kali
6,332
528
65
5
0
287,684
0
W
Anubis
8,030
669
117
10
0
221,242
0
L
Fafnir
5,942
495
59
5
0
238,242
0
W
Cernunnos
6,645
554
85
7
0
216,103
5
W
Achilles
7,172
598
41
3
0
280,478
6
L
Loki
7,187
599
110
9
0
269,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role