Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Casul9
Nemesis
Level 105
God Stats
9W - 11L
1,450 SR
Queue Stats
96W - 91L
1,577 Elo+
Party 1
Discordia
Discordia
ParkerSticks
Discordia
Level 94
God Stats
21W - 14L
1,625 SR
Queue Stats
66W - 75L
1,523 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,533 Elo+

VS

Team Averages
Level 140
1,602 SR
1,531 Elo+
Hun Batz
Hun Batz
DingleDom
Hun Batz
Level 169
God Stats
10W - 7L
1,644 SR
Queue Stats
38W - 51L
1,555 Elo+
Solo
Chang'e
Chang'e
TuxedoedArc11
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
justreese7448
Ratatoskr
Level 104
God Stats
2W - 3L
1,663 SR
Queue Stats
197W - 189L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 3
6,205
776
3,690
6,975
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Casul9
Nemesis
11
2 / 0 / 2
6,350
794
4,648
4,212
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ParkerSticks
Discordia
11
1 / 0 / 4
6,237
780
4,016
2,367
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DingleDom
Hun Batz
10
0 / 1 / 1
5,267
658
3,160
5,355
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
7
0 / 3 / 1
4,939
617
2,502
4,845
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
justreese7448
Ratatoskr
10
1 / 1 / 0
5,788
724
3,370
5,950
2,702
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
W
Nemesis
Casul9
Nemesis
2
0
2
3
L
Hun Batz
DingleDom
Hun Batz
0
1
1
0.5
W
Discordia
ParkerSticks
Discordia
1
0
4
3
L
Chang'e
0
3
1
0.17
L
Ratatoskr
justreese7448
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,354
Damage
9,032
13,554
Taken
16,150
7,505
Mitigated
6,389
2,592
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,690
739
0
1,889
6,975
4,631
300
1,312
5,550
0
16,439
W
Nemesis
Casul9
Nemesis
4,648
2,246
0
375
4,212
2,089
0
1,054
2,955
0
28,291
L
Hun Batz
DingleDom
Hun Batz
3,160
669
0
1,482
5,355
2,220
0
1,135
3,675
0
16,604
W
Discordia
ParkerSticks
Discordia
4,016
132
0
328
2,367
785
352
178
2,066
18,721
0
L
Chang'e
2,502
28
440
1,005
4,845
1,467
0
1,056
3,479
9,467
0
L
Ratatoskr
justreese7448
Ratatoskr
3,370
398
0
561
5,950
2,702
0
1,071
4,509
0
15,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
15,994
124
Minions Killed
79
0
Camps Cleared
0
463,004
Distance Traveled
392,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,205
776
20
3
0
142,503
0
W
Nemesis
6,350
794
53
7
0
173,101
0
L
Hun Batz
5,267
658
29
4
0
136,239
0
W
Discordia
6,237
780
51
6
0
147,400
0
L
Chang'e
4,939
617
22
3
0
94,225
0
L
Ratatoskr
5,788
724
28
4
0
162,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role