Player Matchup

Persephone
Persephone
Bronze IV
CharlesCowie
Persephone
Bronze IV
Level 138
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 5L
1,362 MMR
Solo
Artio
Artio
Bronze IV
ExFix9
Artio
Bronze IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,396 MMR
Solo
Pele
Pele
Gold IV
GSDawg
Pele
Gold IV
Level 117
God Stats
24W - 12L
1,634 SR
Queue Stats
155W - 162L
1,410 MMR
Solo
Surtr
Surtr
Bronze III
ImVeohsDrama
Surtr
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,424 MMR
Solo
Medusa
Medusa
Silver II
ySkyPerzZ
Medusa
Silver II
Level 168
God Stats
9W - 10L
1,679 SR
Queue Stats
264W - 266L
1,410 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,567 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 178
1,535 SR
1,440 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Silver I
ABLuna
Khepri
Silver I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,359 MMR
Party 1
Nut
Nut
Gold V
DripsWho
Nut
Gold V
Level 185
God Stats
65W - 65L
1,593 SR
Queue Stats
520W - 521L
1,396 MMR
Solo
Horus
Horus
Gold IV
TheHardCarryer
Horus
Gold IV
Level 249
God Stats
11W - 12L
1,582 SR
Queue Stats
450W - 454L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CharlesCowie
Persephone
12
2 / 1 / 2
6,988
635
8,076
6,561
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
ExFix9
Artio
10
0 / 0 / 1
5,902
537
3,632
10,846
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
GSDawg
Pele
14
2 / 0 / 0
6,800
618
3,126
8,622
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,073
552
5,698
12,135
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ySkyPerzZ
Medusa
12
1 / 0 / 0
6,536
594
5,534
5,623
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MartichorasAgniBacchusGanesha

VS

Bans
ThorMaman BrigitteVulcanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 0
5,592
508
4,124
6,021
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
 
Lancelot
10
0 / 0 / 1
5,403
491
4,448
6,781
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ABLuna
Khepri
9
0 / 1 / 0
5,594
509
3,402
12,511
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
6,006
546
4,638
5,347
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
7,200
655
7,026
8,916
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Lancelot
 
Lancelot
0
0
1
0.5
L
Khepri
ABLuna
Khepri
0
1
0
0
W
Persephone
CharlesCowie
Persephone
2
1
2
3
L
0
1
0
0
W
Artio
ExFix9
Artio
0
0
1
0.5
W
Pele
GSDawg
Pele
2
0
0
2
W
0
2
0
0
L
2
0
0
2
W
Medusa
ySkyPerzZ
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
23,638
43,787
Taken
39,576
21,952
Mitigated
24,525
13,934
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,124
382
0
500
6,021
2,044
0
4,490
1,088
36,403
221
L
Lancelot
 
Lancelot
4,448
944
0
422
6,781
3,107
0
1,078
5,593
0
44,697
L
Khepri
ABLuna
Khepri
3,402
658
0
3,366
12,511
8,498
0
4,798
7,428
18,984
0
W
Persephone
CharlesCowie
Persephone
8,076
332
0
366
6,561
2,375
525
3,015
3,545
48,696
0
L
4,638
3,071
0
2,670
5,347
2,006
0
504
4,843
0
54,346
W
Artio
ExFix9
Artio
3,632
265
858
4,528
10,846
7,513
54
3,664
7,182
16,585
467
W
Pele
GSDawg
Pele
3,126
988
0
3,143
8,622
3,840
0
414
8,208
0
70,414
W
5,698
2,734
0
4,123
12,135
6,381
0
569
11,566
812
41,001
L
7,026
3,239
0
2,102
8,916
8,870
0
328
8,588
2,098
53,942
W
Medusa
ySkyPerzZ
Medusa
5,534
1,953
0
916
5,623
1,843
216
344
5,279
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
29,795
398
Minions Killed
362
0
Camps Cleared
0
1,188,327
Distance Traveled
1,111,715
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,592
508
75
7
0
190,171
0
L
Lancelot
5,403
491
63
6
0
287,143
4
L
Khepri
5,594
509
17
2
0
244,778
3
W
Persephone
6,988
635
79
7
0
225,234
1
L
Nut
6,006
546
101
9
0
206,549
0
W
Artio
5,902
537
24
2
0
257,726
2
W
Pele
6,800
618
113
10
0
243,349
2
W
Surtr
6,073
552
75
7
0
237,569
9
L
Horus
7,200
655
106
10
0
183,074
0
W
Medusa
6,536
594
107
10
0
224,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role