Player Matchup

Ymir
Ymir
LysaulX
Ymir
Level 78
God Stats
4W - 5L
1,586 SR
Queue Stats
52W - 56L
1,483 Elo+
Party 2
Neith
Neith
PlaZ SilEnT
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
TTYK_KrashLee
Sol
Level 57
God Stats
42W - 34L
1,497 SR
Queue Stats
223W - 246L
1,402 Elo+
Solo
Team Averages
Level 46
1,528 SR
1,462 Elo+

VS

Team Averages
Level 104
1,446 SR
1,385 Elo+
Sylvanus
Sylvanus
LIGHTHUNTER4
Sylvanus
Level 127
God Stats
1W - 1L
1,326 SR
Queue Stats
53W - 61L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Seth A
Nu Wa
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
219W - 218L
1,417 Elo+
Solo
Danzaburou
Danzaburou
xKTAx-_-Slayer
Danzaburou
Level 66
God Stats
51W - 42L
1,512 SR
Queue Stats
56W - 59L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LysaulX
Ymir
9
0 / 7 / 1
6,122
612
4,620
11,879
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 7 / 1
5,917
592
2,158
8,168
2,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 0
6,808
681
6,777
11,779
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LIGHTHUNTER4
Sylvanus
13
2 / 0 / 17
8,249
825
6,417
8,880
6,833
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
Seth A
Nu Wa
14
6 / 0 / 12
9,030
903
9,742
6,153
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xKTAx-_-Slayer
Danzaburou
13
12 / 1 / 7
10,211
1,021
11,315
5,159
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
20
20
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
LIGHTHUNTER4
Sylvanus
2
0
17
10.5
L
Ymir
LysaulX
Ymir
0
7
1
0.07
L
0
7
1
0.07
W
Nu Wa
Seth A
Nu Wa
6
0
12
12
L
1
6
0
0.17
W
Danzaburou
xKTAx-_-Slayer
Danzaburou
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
27,474
31,826
Taken
20,192
14,071
Mitigated
11,630
3,387
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
LIGHTHUNTER4
Sylvanus
6,417
2,262
1,935
3,043
8,880
6,833
632
5,426
3,004
9,701
966
L
Ymir
LysaulX
Ymir
4,620
896
0
325
11,879
7,592
0
6,723
5,140
11,227
0
L
2,158
1,094
0
172
8,168
2,546
0
3,867
4,289
0
13,265
W
Nu Wa
Seth A
Nu Wa
9,742
2,886
0
375
6,153
2,524
1,098
3,183
2,710
37,802
688
L
6,777
2,054
0
2,890
11,779
3,933
0
4,828
6,939
27,927
1,590
W
Danzaburou
xKTAx-_-Slayer
Danzaburou
11,315
5,116
0
1,544
5,159
2,273
539
1,838
3,100
0
44,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,847
Gold Earned
27,490
94
Minions Killed
138
0
Camps Cleared
0
438,106
Distance Traveled
579,643
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,249
825
11
1
0
188,576
2
L
Ymir
6,122
612
19
2
0
138,305
0
L
Neith
5,917
592
16
2
0
124,646
0
W
Nu Wa
9,030
903
70
7
0
200,983
1
L
Sol
6,808
681
59
6
0
175,155
0
W
Danzaburou
10,211
1,021
57
6
0
190,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role