Player Matchup

Erlang Shen
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
Level 122
God Stats
17W - 9L
1,746 SR
Queue Stats
74W - 63L
1,601 Elo+
Party 1
Pele
Pele
Out2getu_1
Pele
Level 128
God Stats
7W - 9L
1,640 SR
Queue Stats
84W - 76L
1,587 Elo+
Party 1
Eset
Eset
ShadowWolf0216
Eset
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,594 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 59
God Stats
291W - 247L
1,542 SR
Queue Stats
388W - 364L
1,470 Elo+
Solo
Medusa
Medusa
ToxicPlayersLose
Medusa
Level 101
God Stats
0W - 1L
1,496 SR
Queue Stats
69W - 69L
1,572 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,565 Elo+

VS

Team Averages
Level 132
1,601 SR
1,543 Elo+
Ullr
Ullr
InnateBeast1841
Ullr
Level 128
God Stats
2W - 1L
1,236 SR
Queue Stats
270W - 261L
1,528 Elo+
Party 2
Vamana
Vamana
Monster382
Vamana
Level 122
God Stats
4W - 0L
1,758 SR
Queue Stats
152W - 131L
1,528 Elo+
Party 2
Athena
Athena
Twtichy
Athena
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 103L
1,603 Elo+
Solo
Serqet
Serqet
aAUDY
Serqet
Level 97
God Stats
6W - 3L
1,813 SR
Queue Stats
97W - 78L
1,546 Elo+
Solo
Nu Wa
Nu Wa
workojoe
Nu Wa
Level 159
God Stats
33W - 26L
1,696 SR
Queue Stats
443W - 420L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
13
0 / 3 / 1
7,778
486
12,090
17,868
13,297
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
2 / 3 / 1
8,209
513
6,944
14,738
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 0
6,476
405
2,260
11,518
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 3
7,767
485
8,322
15,851
15,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 5 / 1
8,965
560
8,417
13,926
6,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
9,874
617
12,290
15,920
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
Monster382
Vamana
16
4 / 1 / 3
10,001
625
16,163
18,016
15,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Twtichy
Athena
13
2 / 1 / 6
8,178
511
6,766
14,440
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
aAUDY
Serqet
15
5 / 1 / 3
8,814
551
6,319
11,575
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
workojoe
Nu Wa
15
4 / 0 / 5
9,281
580
12,631
5,597
2,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
19
19
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
0
3
1
0.17
W
4
2
3
2.75
W
Vamana
Monster382
Vamana
4
1
3
5.5
L
2
3
1
0.83
L
0
7
0
0
L
0
1
3
1.5
L
3
5
1
0.7
W
Athena
Twtichy
Athena
2
1
6
5
W
Serqet
aAUDY
Serqet
5
1
3
6.5
W
Nu Wa
workojoe
Nu Wa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
54,169
73,901
Taken
65,548
44,956
Mitigated
47,772
17,372
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
12,090
7,259
0
7,077
17,868
13,297
0
1,160
15,751
0
59,782
W
12,290
4,514
0
4,485
15,920
7,589
333
1,391
14,529
0
99,794
W
Vamana
Monster382
Vamana
16,163
8,959
0
5,154
18,016
15,682
0
2,312
15,704
0
83,657
L
6,944
1,076
0
2,826
14,738
6,148
0
3,129
11,211
0
78,365
L
2,260
400
150
1,753
11,518
3,477
0
7,919
3,558
42,509
0
L
8,322
2,295
0
2,267
15,851
15,954
0
5,326
10,116
44,255
4,264
L
8,417
3,513
0
3,299
13,926
6,080
0
1,827
11,928
0
75,553
W
Athena
Twtichy
Athena
6,766
2,589
461
2,434
14,440
15,918
0
3,138
11,302
27,777
0
W
Serqet
aAUDY
Serqet
6,319
1,721
0
629
11,575
6,339
294
1,761
9,814
0
62,593
W
Nu Wa
workojoe
Nu Wa
12,631
4,439
90
3,044
5,597
2,244
1,025
1,487
4,110
76,205
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
46,148
496
Minions Killed
526
0
Camps Cleared
0
1,545,393
Distance Traveled
1,623,777
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,778
486
104
7
0
317,350
0
W
Ullr
9,874
617
155
10
0
296,780
0
W
Vamana
10,001
625
134
8
0
296,026
0
L
Pele
8,209
513
127
8
0
360,197
0
L
Eset
6,476
405
65
4
0
262,805
1
L
Ymir
7,767
485
77
5
0
305,663
3
L
Medusa
8,965
560
123
8
0
299,378
0
W
Athena
8,178
511
32
2
0
335,052
5
W
Serqet
8,814
551
98
6
0
375,500
0
W
Nu Wa
9,281
580
107
7
0
320,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role