Player Matchup

Achilles
Achilles
Jokey-oates9_MJK
Achilles
Level 128
God Stats
28W - 26L
1,447 SR
Queue Stats
692W - 788L
1,385 Elo+
Party 2
Nox
Nox
SPK_Mr_BooGie
Nox
Level 123
God Stats
24W - 23L
1,678 SR
Queue Stats
811W - 920L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
jokerswildcard53
Danzaburou
Level 137
God Stats
7W - 9L
1,339 SR
Queue Stats
146W - 142L
1,472 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,427 Elo+

VS

Team Averages
Level 117
1,692 SR
1,446 Elo+
Neith
Neith
kevindube
Neith
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
176W - 170L
1,367 Elo+
Solo
Pele
Pele
mopar410
Pele
Level 121
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 1
Ra
Ra
navygrl2009
Ra
Level 101
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,921
792
6,161
12,120
11,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 5
7,631
763
4,979
4,823
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jokerswildcard53
Danzaburou
14
3 / 1 / 6
8,578
858
9,490
7,952
3,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
kevindube
Neith
11
0 / 1 / 1
6,317
632
5,225
7,777
3,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
0 / 5 / 2
6,733
673
4,557
11,455
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
6,919
692
5,998
6,866
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
2
0
5
4.5
W
Danzaburou
jokerswildcard53
Danzaburou
3
1
6
6
L
Neith
kevindube
Neith
0
1
1
0.5
L
Pele
0
5
2
0.2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
15,780
24,895
Taken
26,098
17,339
Mitigated
10,621
2,110
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,161
671
0
333
12,120
11,699
78
2,901
9,026
0
15,708
W
4,979
329
0
863
4,823
2,188
223
939
3,834
19,874
0
W
Danzaburou
jokerswildcard53
Danzaburou
9,490
4,615
0
914
7,952
3,452
1,611
1,867
6,000
0
37,963
L
Neith
kevindube
Neith
5,225
1,537
0
1,399
7,777
3,143
88
2,548
4,931
0
20,611
L
Pele
4,557
1,060
143
745
11,455
4,539
0
1,015
10,240
0
24,040
L
5,998
907
225
1,038
6,866
2,939
0
1,076
5,648
25,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
19,969
130
Minions Killed
100
0
Camps Cleared
0
579,988
Distance Traveled
554,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,921
792
23
2
0
214,128
0
W
Nox
7,631
763
39
4
0
197,802
1
W
Danzaburou
8,578
858
68
7
0
168,058
0
L
Neith
6,317
632
31
3
0
209,394
2
L
Pele
6,733
673
28
3
0
187,917
0
L
Ra
6,919
692
41
4
0
156,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role