Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Articun0
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,572 Elo+
Solo
Bellona
Bellona
Brandibles
Bellona
Level 121
God Stats
0W - 1L
1,762 SR
Queue Stats
17W - 15L
1,531 Elo+
Solo
Martichoras
Martichoras
DillW33D_666
Martichoras
Level 152
God Stats
3W - 2L
1,680 SR
Queue Stats
186W - 185L
1,473 Elo+
Solo
Janus
Janus
Pup6887
Janus
Level 145
God Stats
1W - 2L
1,686 SR
Queue Stats
150W - 160L
1,510 Elo+
Solo
Team Averages
Level 135
1,626 SR
1,517 Elo+

VS

Team Averages
Level 122
1,638 SR
1,468 Elo+
Chaac
Chaac
CtrlAltDLish
Chaac
Level 129
God Stats
6W - 2L
1,664 SR
Queue Stats
121W - 121L
1,477 Elo+
Party 1
Artemis
Artemis
Mudman2
Artemis
Level 125
God Stats
19W - 5L
1,732 SR
Queue Stats
700W - 714L
1,459 Elo+
Solo
Atlas
Atlas
TankDiffBozo
Atlas
Level 120
God Stats
2W - 0L
1,595 SR
Queue Stats
19W - 13L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
eaRNedit21
Zhong Kui
Level 108
God Stats
3W - 3L
1,466 SR
Queue Stats
132W - 138L
1,419 Elo+
Party 1
Sobek
Sobek
sadbihour
Sobek
Level 129
God Stats
2W - 1L
1,733 SR
Queue Stats
289W - 305L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 11
8,277
591
9,058
18,818
24,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Articun0
Xbalanque
16
6 / 4 / 4
9,613
687
14,283
12,107
6,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Brandibles
Bellona
16
3 / 4 / 9
9,204
657
10,505
20,460
28,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Martichoras
DillW33D_666
Martichoras
15
1 / 1 / 10
8,740
624
4,876
5,072
2,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Pup6887
Janus
18
3 / 2 / 6
10,175
727
9,956
8,689
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 14
9,653
690
13,329
17,257
22,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Mudman2
Artemis
18
7 / 2 / 8
10,896
778
20,562
9,329
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 8
11,419
816
13,876
12,530
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
eaRNedit21
Zhong Kui
17
3 / 5 / 8
9,593
685
9,460
12,002
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
sadbihour
Sobek
11
0 / 3 / 6
8,692
621
2,631
8,635
9,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
13
Kills
16
16
Deaths
14
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
11
1.1
L
Xbalanque
Articun0
Xbalanque
6
4
4
2
L
Bellona
Brandibles
Bellona
3
4
9
1.88
W
0
3
14
2.33
L
Martichoras
DillW33D_666
Martichoras
1
1
10
6
W
Artemis
Mudman2
Artemis
7
2
8
5.5
L
Janus
Pup6887
Janus
3
2
6
3
W
6
1
8
10
W
Zhong Kui
eaRNedit21
Zhong Kui
3
5
8
1.4
W
Sobek
sadbihour
Sobek
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
59,858
65,146
Taken
59,753
66,688
Mitigated
62,266
17,214
Healing
22,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,058
489
1,831
4,021
18,818
24,039
0
9,217
9,601
13,699
450
L
Xbalanque
Articun0
Xbalanque
14,283
6,455
72
1,961
12,107
6,940
645
2,538
9,569
0
27,017
L
Bellona
Brandibles
Bellona
10,505
1,497
836
4,610
20,460
28,267
0
8,714
11,746
0
14,790
W
13,329
1,457
1,698
7,219
17,257
22,017
714
4,154
12,819
0
34,862
L
Martichoras
DillW33D_666
Martichoras
4,876
293
864
342
5,072
2,664
211
2,103
2,969
0
20,140
W
Artemis
Mudman2
Artemis
20,562
6,340
1,971
963
9,329
5,640
2,396
3,809
5,274
0
37,499
L
Janus
Pup6887
Janus
9,956
0
543
2,134
8,689
4,778
74
3,121
5,568
35,520
0
W
13,876
4,933
1,374
2,739
12,530
13,903
547
3,745
8,493
29,187
0
W
Zhong Kui
eaRNedit21
Zhong Kui
9,460
813
1,859
2,137
12,002
11,629
697
4,335
7,421
16,679
310
W
Sobek
sadbihour
Sobek
2,631
213
1,200
1,398
8,635
9,077
0
1,472
7,095
6,553
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
50,253
145
Minions Killed
133
0
Camps Cleared
0
1,162,883
Distance Traveled
1,119,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,277
591
11
1
0
238,618
0
L
Xbalanque
9,613
687
31
2
0
204,950
0
L
Bellona
9,204
657
14
1
0
227,300
0
W
Chaac
9,653
690
39
3
0
248,591
0
L
Martichoras
8,740
624
28
2
0
259,870
0
W
Artemis
10,896
778
36
3
0
242,044
0
L
Janus
10,175
727
61
4
0
232,145
0
W
Atlas
11,419
816
21
2
0
269,610
0
W
Zhong Kui
9,593
685
26
2
0
247,577
0
W
Sobek
8,692
621
11
1
0
111,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role