Player Matchup

Nemesis
Nemesis
FlippinFloor
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,308 Elo+
Party 2
Chang'e
Chang'e
Th3Amus3r
Chang'e
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 83L
1,282 Elo+
Party 2
Chaac
Chaac
whitedumper
Chaac
Level 67
God Stats
0W - 4L
1,633 SR
Queue Stats
1W - 7L
984 Elo+
Solo
Team Averages
Level 46
1,544 SR
1,191 Elo+

VS

Team Averages
Level 73
1,414 SR
1,361 Elo+
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
koltrain2000
Surtr
Level 23
God Stats
1W - 2L
1,162 SR
Queue Stats
1W - 2L
1,054 Elo+
Party 1
Thor
Thor
mipapi
Thor
Level 127
God Stats
44W - 34L
1,580 SR
Queue Stats
126W - 115L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlippinFloor
Nemesis
11
0 / 3 / 0
7,263
605
9,626
12,157
5,831
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Th3Amus3r
Chang'e
13
0 / 2 / 0
7,534
628
8,085
10,162
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 2 / 0
7,619
635
8,740
13,754
14,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 0 / 6
7,887
657
9,467
11,680
6,512
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
7,605
634
6,745
11,661
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
mipapi
Thor
15
6 / 0 / 1
9,623
802
10,275
10,699
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
6
3
L
Nemesis
FlippinFloor
Nemesis
0
3
0
0
L
Chang'e
Th3Amus3r
Chang'e
0
2
0
0
W
1
0
3
2.5
W
Thor
mipapi
Thor
6
0
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
26,487
36,073
Taken
34,040
24,469
Mitigated
18,112
15,725
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,467
387
205
4,477
11,680
6,512
0
2,102
9,566
26,060
790
L
Nemesis
FlippinFloor
Nemesis
9,626
2,095
0
1,778
12,157
5,831
0
2,772
9,293
0
34,763
L
Chang'e
Th3Amus3r
Chang'e
8,085
1,245
4,042
4,857
10,162
4,239
0
1,721
8,373
27,785
0
W
6,745
3,234
0
1,884
11,661
6,899
0
3,306
8,355
342
15,531
W
Thor
mipapi
Thor
10,275
2,605
451
2,681
10,699
4,701
0
2,803
7,878
0
57,996
L
8,740
969
338
4,710
13,754
14,399
94
5,108
8,574
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
25,115
154
Minions Killed
140
0
Camps Cleared
0
660,950
Distance Traveled
654,863
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,887
657
40
3
0
222,062
0
L
Nemesis
7,263
605
51
4
0
231,278
5
L
Chang'e
7,534
628
52
4
0
211,801
0
W
Surtr
7,605
634
15
1
0
222,970
0
W
Thor
9,623
802
85
7
0
209,831
1
L
Chaac
7,619
635
51
4
0
217,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role