Player Matchup

Sobek
Sobek
AlienAnthrax
Sobek
Level 149
God Stats
0W - 2L
1,518 SR
Queue Stats
86W - 76L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
DippinCopeKilla
Ah Puch
Level 121
God Stats
3W - 2L
1,555 SR
Queue Stats
178W - 209L
1,510 Elo+
Party 1
Hercules
Hercules
ForKitsune
Hercules
Level 125
God Stats
2W - 3L
1,640 SR
Queue Stats
55W - 58L
1,502 Elo+
Party 3
Ratatoskr
Ratatoskr
ForMiya
Ratatoskr
Level 145
God Stats
2W - 3L
1,362 SR
Queue Stats
147W - 148L
1,496 Elo+
Party 3
Nike
Nike
Ruhiy
Nike
Level 121
God Stats
3W - 1L
1,703 SR
Queue Stats
246W - 190L
1,654 Elo+
Solo
Team Averages
Level 132
1,555 SR
1,544 Elo+

VS

Team Averages
Level 162
1,418 SR
1,573 Elo+
Tyr
Tyr
AbyssKEKW
Tyr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,641 Elo+
Solo
Xbalanque
Xbalanque
Deception_King
Xbalanque
Level 198
God Stats
2W - 2L
1,305 SR
Queue Stats
208W - 206L
1,566 Elo+
Solo
Charybdis
Charybdis
Loves2Spwg
Charybdis
Level 159
God Stats
1W - 1L
1,283 SR
Queue Stats
70W - 71L
1,520 Elo+
Solo
Heimdallr
Heimdallr
ScarletAurora333
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Skullhunter206
Zhong Kui
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 95L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,746
886
6,035
15,710
21,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 4
8,865
806
12,370
8,597
4,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ForKitsune
Hercules
13
2 / 5 / 5
8,119
738
8,979
15,672
16,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
ForMiya
Ratatoskr
15
2 / 4 / 7
8,876
807
6,561
11,215
10,304
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Ruhiy
Nike
13
1 / 5 / 7
8,287
753
12,684
14,201
17,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 18
9,642
877
10,520
16,812
19,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Deception_King
Xbalanque
13
0 / 4 / 11
8,177
743
10,181
9,715
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Loves2Spwg
Charybdis
15
2 / 2 / 15
8,865
806
7,477
8,868
3,985
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
17
6 / 2 / 12
9,766
888
6,880
10,003
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Skullhunter206
Zhong Kui
18
10 / 1 / 12
10,743
977
18,429
12,519
13,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
11
Kills
23
23
Deaths
12
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
L
3
5
6
1.2
W
Xbalanque
Deception_King
Xbalanque
0
4
11
1.38
L
3
4
4
1.25
L
Hercules
ForKitsune
Hercules
2
5
5
0.9
L
Ratatoskr
ForMiya
Ratatoskr
2
4
7
1.38
W
Charybdis
Loves2Spwg
Charybdis
2
2
15
4.75
L
Nike
Ruhiy
Nike
1
5
7
0.9
W
Heimdallr
6
2
12
6
W
Zhong Kui
Skullhunter206
Zhong Kui
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
53,487
65,395
Taken
57,917
69,770
Mitigated
47,370
12,540
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,520
1,440
304
3,872
16,812
19,949
45
4,871
11,620
0
18,104
L
6,035
101
869
2,353
15,710
21,284
448
5,088
10,622
11,779
797
W
Xbalanque
Deception_King
Xbalanque
10,181
4,273
307
1,491
9,715
4,384
1,521
2,761
6,772
0
19,736
L
12,370
311
850
573
8,597
4,221
0
939
7,658
35,830
0
L
Hercules
ForKitsune
Hercules
8,979
526
655
2,342
15,672
16,921
0
6,029
9,643
0
13,312
L
Ratatoskr
ForMiya
Ratatoskr
6,561
353
950
988
11,215
10,304
0
2,017
9,198
0
16,810
W
Charybdis
Loves2Spwg
Charybdis
7,477
3,591
1,574
2,183
8,868
3,985
1,955
2,604
6,217
0
17,053
L
Nike
Ruhiy
Nike
12,684
111
0
2,960
14,201
17,040
361
3,674
10,527
261
17,754
W
Heimdallr
6,880
2,224
324
3,503
10,003
5,141
2,100
3,796
6,129
0
19,375
W
Zhong Kui
Skullhunter206
Zhong Kui
18,429
2,288
1,080
4,086
12,519
13,911
1,707
4,359
7,970
33,580
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
47,193
103
Minions Killed
160
0
Camps Cleared
0
1,027,343
Distance Traveled
1,029,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,642
877
10
1
0
244,555
0
L
Sobek
9,746
886
15
1
0
175,996
0
W
Xbalanque
8,177
743
30
3
0
185,809
0
L
Ah Puch
8,865
806
44
4
0
210,862
0
L
Hercules
8,119
738
13
1
0
229,040
0
L
Ratatoskr
8,876
807
22
2
0
195,553
0
W
Charybdis
8,865
806
24
2
0
176,963
0
L
Nike
8,287
753
9
1
0
215,892
0
W
Heimdallr
9,766
888
37
3
0
195,783
0
W
Zhong Kui
10,743
977
59
5
0
226,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role