Player Matchup

Horus
Horus
Diamond IV
MstrLizard
Horus
Diamond IV
Level 128
God Stats
2W - 1L
1,764 SR
Queue Stats
101W - 81L
2,297 MMR
Party 1
Discordia
Discordia
Platinum I
MstrLuis
Discordia
Platinum I
Level 122
God Stats
3W - 5L
1,635 SR
Queue Stats
111W - 104L
2,096 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
VVVD
Cthulhu
Diamond III
Level 122
God Stats
2W - 0L
1,763 SR
Queue Stats
18W - 16L
2,242 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,721 SR
2,212 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,856 SR
2,212 MMR
Vulcan
Vulcan
Masters
Chilllin
Vulcan
Masters
Level 158
God Stats
25W - 28L
1,632 SR
Queue Stats
651W - 659L
2,311 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Lunosityz
Amaterasu
Platinum II
Level 194
God Stats
3W - 2L
1,885 SR
Queue Stats
48W - 12L
2,282 MMR
Solo
Medusa
Medusa
Platinum I
fIdeellI26
Medusa
Platinum I
Level 88
God Stats
3W - 2L
2,051 SR
Queue Stats
89W - 103L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
7 / 3 / 9
14,686
773
20,187
33,630
31,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
MstrLuis
Discordia
20
7 / 2 / 8
14,749
776
24,045
16,083
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
VVVD
Cthulhu
18
3 / 4 / 9
13,362
703
14,683
31,603
33,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonAchillesKuzenboThoth

VS

Bans
PersephoneNe ZhaOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chilllin
Vulcan
20
3 / 4 / 5
14,159
745
31,491
16,366
7,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Lunosityz
Amaterasu
20
5 / 2 / 1
13,669
719
21,597
28,846
35,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
fIdeellI26
Medusa
14
1 / 11 / 3
10,806
569
10,726
22,613
9,198

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
9
9
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Chilllin
Vulcan
3
4
5
1.38
L
Amaterasu
Lunosityz
Amaterasu
5
2
1
2.75
W
Horus
7
3
9
3.83
W
Discordia
MstrLuis
Discordia
7
2
8
5.5
W
Cthulhu
VVVD
Cthulhu
3
4
9
1.88
L
Medusa
fIdeellI26
Medusa
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,915
Damage
63,814
81,316
Taken
67,825
70,601
Mitigated
52,450
24,821
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Chilllin
Vulcan
31,491
179
0
0
16,366
7,474
588
8,972
6,536
104,510
1,124
L
Amaterasu
Lunosityz
Amaterasu
21,597
6,900
0
6,726
28,846
35,778
72
15,947
11,228
0
50,165
W
Horus
20,187
9,193
6,114
12,197
33,630
31,541
900
10,113
22,743
952
45,315
W
Discordia
MstrLuis
Discordia
24,045
2,098
0
2,035
16,083
5,983
1,878
7,237
8,733
103,808
0
W
Cthulhu
VVVD
Cthulhu
14,683
1,327
906
3,569
31,603
33,077
230
13,755
17,170
53,672
1,320
L
Medusa
fIdeellI26
Medusa
10,726
3,989
0
750
22,613
9,198
886
11,609
9,903
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
38,634
265
Minions Killed
222
0
Camps Cleared
0
1,132,843
Distance Traveled
1,147,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,159
745
135
7
0
417,999
0
L
Amaterasu
13,669
719
50
3
0
417,594
0
W
Horus
14,686
773
54
3
0
414,399
0
W
Discordia
14,749
776
136
7
0
367,987
0
W
Cthulhu
13,362
703
75
4
0
350,457
0
L
Medusa
10,806
569
37
2
0
311,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role