Player Matchup

Anubis
Anubis
HeimsHorn
Anubis
Level 88
God Stats
2W - 1L
1,838 SR
Queue Stats
17W - 20L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Kýjù
Heimdallr
Level 22
God Stats
1W - 1L
1,310 SR
Queue Stats
19W - 29L
1,491 Elo+
Party 1
Thoth
Thoth
Mc3pic
Thoth
Level 157
God Stats
88W - 109L
1,459 SR
Queue Stats
119W - 142L
1,467 Elo+
Party 1
Hercules
Hercules
Sisco811
Hercules
Level 156
God Stats
4W - 6L
1,571 SR
Queue Stats
255W - 239L
1,562 Elo+
Party 1
Nemesis
Nemesis
llTANJIROll
Nemesis
Level 43
God Stats
6W - 5L
1,727 SR
Queue Stats
17W - 24L
1,476 Elo+
Party 1
Team Averages
Level 93
1,581 SR
1,503 Elo+

VS

Team Averages
Level 141
1,677 SR
1,593 Elo+
Merlin
Merlin
Drasiilea
Merlin
Level 90
God Stats
2W - 2L
1,710 SR
Queue Stats
84W - 57L
1,625 Elo+
Solo
Anhur
Anhur
SexySoapapilla
Anhur
Level 154
God Stats
31W - 21L
1,698 SR
Queue Stats
168W - 153L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
Silvatheweeb
Ne Zha
Level 148
God Stats
5W - 3L
1,730 SR
Queue Stats
372W - 358L
1,600 Elo+
Solo
Ares
Ares
TookEm
Ares
Level 156
God Stats
12W - 8L
1,665 SR
Queue Stats
144W - 138L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heretіc
Tsukuyomi
Level 158
God Stats
16W - 10L
1,581 SR
Queue Stats
402W - 359L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeimsHorn
Anubis
10
4 / 4 / 9
5,786
579
7,018
5,984
2,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Kýjù
Heimdallr
11
4 / 0 / 6
6,373
637
8,305
7,209
2,705
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Mc3pic
Thoth
10
1 / 2 / 3
5,511
551
1,856
4,724
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sisco811
Hercules
12
8 / 0 / 2
7,003
700
8,712
8,013
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
llTANJIROll
Nemesis
10
2 / 0 / 4
5,216
522
4,256
6,822
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drasiilea
Merlin
10
0 / 2 / 0
5,302
530
3,802
5,061
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 3 / 0
5,688
569
4,324
8,517
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
0 / 5 / 1
4,936
494
2,630
9,975
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
TookEm
Ares
8
1 / 5 / 3
5,104
510
3,495
9,235
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
heretіc
Tsukuyomi
9
2 / 4 / 1
5,138
514
4,339
10,657
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Drasiilea
Merlin
0
2
0
0
W
Anubis
HeimsHorn
Anubis
4
4
9
2.13
W
Heimdallr
Kýjù
Heimdallr
4
0
6
7
W
Thoth
Mc3pic
Thoth
1
2
3
1.25
L
3
3
0
1
L
Ne Zha
0
5
1
0.1
W
Hercules
Sisco811
Hercules
8
0
2
9
L
Ares
TookEm
Ares
1
5
3
0.5
L
Tsukuyomi
heretіc
Tsukuyomi
2
4
1
0.63
W
Nemesis
llTANJIROll
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
18,590
32,752
Taken
43,445
16,295
Mitigated
15,445
10,014
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Drasiilea
Merlin
3,802
171
0
250
5,061
1,446
0
1,808
2,951
34,026
0
W
Anubis
HeimsHorn
Anubis
7,018
907
0
0
5,984
2,438
0
1,374
4,507
31,766
0
W
Heimdallr
Kýjù
Heimdallr
8,305
4,444
0
3,465
7,209
2,705
0
1,176
5,960
0
41,878
W
Thoth
Mc3pic
Thoth
1,856
39
0
500
4,724
1,576
0
1,058
3,290
32,461
799
L
4,324
2,235
0
2,956
8,517
1,825
0
3,036
5,481
0
36,730
L
Ne Zha
2,630
553
0
2,393
9,975
4,037
0
0
9,508
0
28,645
W
Hercules
Sisco811
Hercules
8,712
2,081
0
2,022
8,013
7,230
0
889
7,124
0
38,163
L
Ares
TookEm
Ares
3,495
534
0
1,080
9,235
5,109
0
1,828
7,342
16,127
866
L
Tsukuyomi
heretіc
Tsukuyomi
4,339
1,181
0
2,399
10,657
3,028
0
1,686
8,884
0
31,017
W
Nemesis
llTANJIROll
Nemesis
4,256
1,736
0
4,027
6,822
2,346
0
1,451
5,239
0
31,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
26,168
303
Minions Killed
252
0
Camps Cleared
0
1,002,478
Distance Traveled
1,009,693
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,302
530
77
8
0
185,746
2
W
Anubis
5,786
579
37
4
0
203,429
0
W
Heimdallr
6,373
637
64
6
0
185,006
1
W
Thoth
5,511
551
80
8
0
191,590
2
L
Anhur
5,688
569
62
6
0
177,748
1
L
Ne Zha
4,936
494
47
5
0
185,421
4
W
Hercules
7,003
700
70
7
0
182,828
2
L
Ares
5,104
510
23
2
0
211,884
4
L
Tsukuyomi
5,138
514
43
4
0
248,894
0
W
Nemesis
5,216
522
52
5
0
239,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role