Player Matchup

Tsukuyomi
Tsukuyomi
AmBritalian
Tsukuyomi
Level 124
God Stats
5W - 8L
1,357 SR
Queue Stats
26W - 29L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
ArkarianUK
Ix Chel
Level 109
God Stats
2W - 1L
1,249 SR
Queue Stats
39W - 44L
1,376 Elo+
Party 1
Mulan
Mulan
PeanutSmuggler
Mulan
Level 130
God Stats
13W - 9L
1,522 SR
Queue Stats
33W - 28L
1,446 Elo+
Party 1
Nut
Nut
WorstAhpuch2Boog
Nut
Level 68
God Stats
5W - 6L
1,611 SR
Queue Stats
45W - 44L
1,432 Elo+
Party 1
Athena
Athena
hotcactusxo
Athena
Level 89
God Stats
1W - 3L
1,553 SR
Queue Stats
23W - 33L
1,431 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,424 Elo+

VS

Team Averages
Level 104
1,535 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DracoNinja11
Hachiman
Level 114
God Stats
13W - 5L
1,635 SR
Queue Stats
197W - 169L
1,552 Elo+
Solo
Terra
Terra
Idk4anios
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 217L
1,470 Elo+
Party 3
Zhong Kui
Zhong Kui
RubZul
Zhong Kui
Level 126
God Stats
5W - 6L
1,481 SR
Queue Stats
238W - 233L
1,491 Elo+
Party 2
Vamana
Vamana
Tusc0
Vamana
Level 86
God Stats
7W - 5L
1,561 SR
Queue Stats
268W - 236L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmBritalian
Tsukuyomi
11
2 / 4 / 0
5,946
496
3,879
12,243
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
ArkarianUK
Ix Chel
11
1 / 5 / 0
6,246
521
4,059
8,769
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
6,817
568
7,491
11,315
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 0
5,988
499
5,013
7,204
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 0 / 2
6,178
515
2,604
8,837
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 0 / 2
8,213
684
5,413
4,743
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DracoNinja11
Hachiman
12
3 / 1 / 0
6,941
578
7,621
5,661
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Idk4anios
Terra
12
0 / 0 / 4
5,985
499
3,539
7,512
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
RubZul
Zhong Kui
11
0 / 3 / 0
6,685
557
7,257
11,103
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Tusc0
Vamana
13
7 / 3 / 2
7,452
621
8,341
13,122
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
14
14
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
2
5
L
Tsukuyomi
AmBritalian
Tsukuyomi
2
4
0
0.5
L
Ix Chel
ArkarianUK
Ix Chel
1
5
0
0.2
W
Hachiman
DracoNinja11
Hachiman
3
1
0
3
W
Terra
Idk4anios
Terra
0
0
4
2
L
2
2
2
1.5
W
Zhong Kui
RubZul
Zhong Kui
0
3
0
0
W
Vamana
Tusc0
Vamana
7
3
2
2.67
L
2
3
0
0.67
L
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
32,171
48,368
Taken
42,141
26,804
Mitigated
24,384
15,326
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,413
497
0
1,267
4,743
2,143
0
2,500
2,243
64,414
1,546
L
Tsukuyomi
AmBritalian
Tsukuyomi
3,879
1,519
0
4,060
12,243
5,038
0
2,725
9,312
0
42,845
L
Ix Chel
ArkarianUK
Ix Chel
4,059
536
420
1,860
8,769
3,326
0
3,707
4,657
40,740
172
W
Hachiman
DracoNinja11
Hachiman
7,621
4,448
0
2,941
5,661
2,056
1,142
772
4,889
0
58,833
W
Terra
Idk4anios
Terra
3,539
636
449
1,631
7,512
5,629
0
2,176
5,336
19,065
552
L
7,491
1,275
0
5,169
11,315
8,102
0
5,390
5,925
0
50,667
W
Zhong Kui
RubZul
Zhong Kui
7,257
1,238
0
4,399
11,103
7,767
684
0
10,485
40,476
8,882
W
Vamana
Tusc0
Vamana
8,341
4,616
0
2,757
13,122
6,789
0
958
12,077
0
53,377
L
5,013
2,820
0
834
7,204
2,585
0
760
6,174
0
47,592
L
Athena
2,604
678
0
2,983
8,837
7,753
0
1,307
7,215
20,267
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
35,276
335
Minions Killed
431
0
Camps Cleared
0
1,163,935
Distance Traveled
1,195,234
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,213
684
124
10
0
260,155
4
L
Tsukuyomi
5,946
496
73
6
0
254,709
2
L
Ix Chel
6,246
521
85
7
0
226,090
4
W
Hachiman
6,941
578
104
9
0
222,876
0
W
Terra
5,985
499
39
3
0
260,410
0
L
Mulan
6,817
568
69
6
0
227,059
2
W
Zhong Kui
6,685
557
87
7
0
171,239
0
W
Vamana
7,452
621
77
6
0
280,554
0
L
Nut
5,988
499
81
7
0
206,044
0
L
Athena
6,178
515
27
2
0
250,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role