Player Matchup

Sun Wukong
Sun Wukong
Silver III
BORE01
Sun Wukong
Silver III
Level 109
God Stats
4W - 7L
1,616 SR
Queue Stats
6W - 9L
1,442 MMR
Solo
Guan Yu
Guan Yu
Silver II
BirfdayCat
Guan Yu
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,428 MMR
Party 2
Discordia
Discordia
Silver I
GrizzLuis
Discordia
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,477 MMR
Party 1
Cupid
Cupid
Bronze III
GubzySnowDogs
Cupid
Bronze III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,494 MMR
Party 2
Bastet
Bastet
Silver I
xSperlx
Bastet
Silver I
Level 158
God Stats
8W - 3L
1,754 SR
Queue Stats
74W - 66L
1,506 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,574 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,605 SR
1,471 MMR
Mulan
Mulan
Silver II
FamousTanks
Mulan
Silver II
Level 109
God Stats
10W - 8L
1,587 SR
Queue Stats
17W - 19L
1,475 MMR
Solo
Chang'e
Chang'e
Bronze III
Kill3rpixieee
Chang'e
Bronze III
Level 86
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Neith
Neith
Gold IV
LeviTheMessiahh
Neith
Gold IV
Level 125
God Stats
2W - 1L
1,767 SR
Queue Stats
42W - 43L
1,543 MMR
Party 3
Kali
Kali
Silver I
PrinceRose2945
Kali
Silver I
Level 129
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 19L
1,439 MMR
Solo
Bacchus
Bacchus
Silver II
wyattjcjester27
Bacchus
Silver II
Level 122
God Stats
2W - 2L
1,533 SR
Queue Stats
36W - 41L
1,399 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BORE01
Sun Wukong
18
8 / 0 / 2
11,742
587
15,526
18,641
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
BirfdayCat
Guan Yu
16
2 / 2 / 11
9,283
464
10,874
19,881
15,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Discordia
GrizzLuis
Discordia
18
4 / 1 / 7
10,709
535
21,437
9,282
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 1 / 6
11,375
569
14,591
16,325
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
xSperlx
Bastet
17
1 / 0 / 8
9,444
472
9,155
15,520
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresSurtrAthena

VS

Bans
LokiArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,709
435
13,989
21,936
17,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
13
0 / 5 / 0
7,755
388
8,275
18,143
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 2 / 4
9,784
489
8,929
10,869
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 2
8,919
446
7,848
23,372
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
8,771
439
6,943
19,402
21,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
4
4
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BORE01
Sun Wukong
8
0
2
9
W
Guan Yu
BirfdayCat
Guan Yu
2
2
11
3.75
L
0
5
1
0.1
W
Discordia
GrizzLuis
Discordia
4
1
7
7.5
W
4
1
6
7
L
Chang'e
0
5
0
0
L
0
2
4
1
L
2
3
2
1
L
2
4
2
0.75
W
Bastet
xSperlx
Bastet
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,583
Damage
45,984
79,649
Taken
93,722
49,447
Mitigated
59,631
31,366
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BORE01
Sun Wukong
15,526
3,481
0
5,927
18,641
15,259
0
2,218
15,428
0
89,705
W
Guan Yu
BirfdayCat
Guan Yu
10,874
1,192
1,269
4,460
19,881
15,746
210
6,321
13,368
0
40,221
L
13,989
1,773
0
6,615
21,936
17,966
0
714
19,939
1,835
74,141
W
Discordia
GrizzLuis
Discordia
21,437
1,713
0
2,713
9,282
3,778
523
4,596
4,686
115,333
3,253
W
14,591
9,034
1,012
10,173
16,325
7,425
1,629
2,956
13,369
0
108,266
L
Chang'e
8,275
44
664
4,402
18,143
5,381
0
7,791
10,295
54,946
0
L
8,929
1,028
0
3,352
10,869
5,023
0
823
10,046
0
100,655
L
7,848
2,968
0
8,171
23,372
9,826
0
5,068
18,203
0
72,527
L
6,943
1,102
0
3,284
19,402
21,435
0
6,913
12,489
28,129
0
W
Bastet
xSperlx
Bastet
9,155
2,134
0
5,812
15,520
7,239
107
1,473
14,047
0
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
43,938
599
Minions Killed
521
0
Camps Cleared
0
2,034,159
Distance Traveled
1,902,926
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,742
587
134
7
0
399,433
2
W
Guan Yu
9,283
464
40
2
0
408,392
0
L
Mulan
8,709
435
111
6
0
322,371
1
W
Discordia
10,709
535
165
8
0
397,158
2
W
Cupid
11,375
569
159
8
0
355,735
1
L
Chang'e
7,755
388
79
4
0
356,371
3
L
Neith
9,784
489
173
9
0
381,878
4
L
Kali
8,919
446
123
6
0
450,383
1
L
Bacchus
8,771
439
35
2
0
391,923
0
W
Bastet
9,444
472
101
5
0
473,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role