Player Matchup

Aphrodite
Aphrodite
Gold II
Glainnn
Aphrodite
Gold II
Level 173
God Stats
4W - 6L
1,575 SR
Queue Stats
121W - 123L
1,480 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Goaliedudex98
Ah Muzen Cab
Gold III
Level 56
God Stats
17W - 9L
1,620 SR
Queue Stats
154W - 153L
1,476 MMR
Solo
Bastet
Bastet
Gold I
HotTaterTot
Bastet
Gold I
Level 190
God Stats
5W - 4L
1,804 SR
Queue Stats
303W - 308L
1,465 MMR
Solo
Sol
Sol
Gold II
JasonDisturbed
Sol
Gold II
Level 157
God Stats
3W - 5L
1,297 SR
Queue Stats
353W - 364L
1,494 MMR
Solo
Fenrir
Fenrir
Gold III
highaz
Fenrir
Gold III
Level 157
God Stats
5W - 6L
1,355 SR
Queue Stats
226W - 227L
1,494 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,530 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,497 SR
1,482 MMR
Medusa
Medusa
Bronze III
CryptSlasher
Medusa
Bronze III
Level 60
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold IV
Reaperdude
Tiamat
Gold IV
Level 141
God Stats
0W - 1L
1,731 SR
Queue Stats
73W - 66L
1,461 MMR
Solo
Thanatos
Thanatos
Gold III
StaleBrad
Thanatos
Gold III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,469 MMR
Solo
Jormungandr
Jormungandr
Bronze III
TtvChxmpDrex
Jormungandr
Bronze III
Level 84
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold III
dejoy607
King Arthur
Gold III
Level 143
God Stats
6W - 7L
1,462 SR
Queue Stats
100W - 105L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glainnn
Aphrodite
17
2 / 1 / 11
12,020
572
6,821
16,862
18,958
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Goaliedudex98
Ah Muzen Cab
20
7 / 0 / 5
13,211
629
14,862
13,720
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
18
7 / 0 / 9
12,558
598
15,669
19,895
9,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 3 / 9
13,083
623
18,328
20,648
9,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
highaz
Fenrir
19
5 / 1 / 11
12,672
603
14,972
23,220
18,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
OsirisBake KujiraCamazotzThor

VS

Bans
AnubisGebAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 1
8,380
399
10,156
17,690
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Reaperdude
Tiamat
20
1 / 3 / 1
12,013
572
10,327
10,020
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
StaleBrad
Thanatos
14
0 / 9 / 3
8,717
415
6,934
22,433
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
TtvChxmpDrex
Jormungandr
14
0 / 5 / 2
9,056
431
7,490
21,277
9,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
dejoy607
King Arthur
17
3 / 8 / 1
11,029
525
14,316
27,146
26,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
29
Kills
4
5
Deaths
29
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
W
Aphrodite
Glainnn
Aphrodite
2
1
11
7.5
W
Ah Muzen Cab
Goaliedudex98
Ah Muzen Cab
7
0
5
9.5
W
Bastet
7
0
9
11.5
W
8
3
9
4.17
L
Tiamat
Reaperdude
Tiamat
1
3
1
0.5
L
Thanatos
StaleBrad
Thanatos
0
9
3
0.17
L
Jormungandr
TtvChxmpDrex
Jormungandr
0
5
2
0.2
L
King Arthur
dejoy607
King Arthur
3
8
1
0.44
W
Fenrir
highaz
Fenrir
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,652
Damage
49,223
94,345
Taken
98,566
63,455
Mitigated
59,371
44,961
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,156
2,975
0
1,627
17,690
6,029
333
5,830
11,802
0
51,352
W
Aphrodite
Glainnn
Aphrodite
6,821
925
6,999
9,519
16,862
18,958
901
4,354
12,338
36,254
850
W
Ah Muzen Cab
Goaliedudex98
Ah Muzen Cab
14,862
6,223
0
2,219
13,720
6,817
3,014
2,248
11,316
0
130,957
W
Bastet
15,669
3,497
0
6,137
19,895
9,186
1,449
4,294
15,359
0
99,898
W
18,328
7,497
0
11,634
20,648
9,559
4,036
4,328
15,893
109,782
7,794
L
Tiamat
Reaperdude
Tiamat
10,327
816
0
2,544
10,020
8,305
104
2,965
7,026
112,698
0
L
Thanatos
StaleBrad
Thanatos
6,934
1,656
0
11,925
22,433
9,090
0
4,686
17,571
0
63,378
L
Jormungandr
TtvChxmpDrex
Jormungandr
7,490
1,252
0
573
21,277
9,043
240
6,068
15,151
61,759
2,129
L
King Arthur
dejoy607
King Arthur
14,316
1,757
0
3,154
27,146
26,904
0
5,377
20,799
0
87,346
W
Fenrir
highaz
Fenrir
14,972
3,819
0
8,453
23,220
18,935
1,723
3,209
19,692
0
81,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
49,195
626
Minions Killed
650
0
Camps Cleared
0
2,188,383
Distance Traveled
2,036,571
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,380
399
69
3
0
427,368
0
W
Aphrodite
12,020
572
64
3
0
414,393
10
W
Ah Muzen Cab
13,211
629
180
9
0
428,685
2
W
Bastet
12,558
598
116
6
0
519,233
0
W
Sol
13,083
623
164
8
0
411,039
5
L
Tiamat
12,013
572
236
11
0
419,796
2
L
Thanatos
8,717
415
87
4
0
433,637
0
L
Jormungandr
9,056
431
128
6
0
396,016
1
L
King Arthur
11,029
525
130
6
0
359,754
2
W
Fenrir
12,672
603
102
5
0
415,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role