Player Matchup

Surtr
Surtr
Gold II
Hctoro
Surtr
Gold II
Level 163
God Stats
6W - 11L
1,520 SR
Queue Stats
248W - 248L
1,645 MMR
Party 2
Bacchus
Bacchus
Platinum V
Mixe817
Bacchus
Platinum V
Level 85
God Stats
8W - 5L
1,810 SR
Queue Stats
161W - 157L
1,652 MMR
Solo
Kukulkan
Kukulkan
Gold III
Stxnnner
Kukulkan
Gold III
Level 119
God Stats
8W - 3L
1,744 SR
Queue Stats
88W - 95L
1,661 MMR
Party 2
Loki
Loki
Bronze III
TheWitchDoctor23
Loki
Bronze III
Level 30
God Stats
0W - 2L
1,665 SR
Queue Stats
32W - 38L
1,646 MMR
Solo
Ullr
Ullr
Platinum II
WilliamKhalifa
Ullr
Platinum II
Level 169
God Stats
3W - 6L
1,367 SR
Queue Stats
208W - 199L
1,656 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,621 SR
1,652 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,688 SR
1,643 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
BackshotKing
Anhur
Gold IV
Level 157
God Stats
18W - 9L
2,060 SR
Queue Stats
110W - 81L
1,784 MMR
Party 3
Athena
Athena
Platinum IV
GlitzyBirch3857
Athena
Platinum IV
Level 200
God Stats
4W - 4L
1,650 SR
Queue Stats
276W - 274L
1,697 MMR
Party 1
Lancelot
Lancelot
Silver I
Nurse
Lancelot
Silver I
Level 157
God Stats
2W - 1L
1,731 SR
Queue Stats
72W - 47L
1,577 MMR
Party 3
Vamana
Vamana
Gold II
SmallAngryShark
Vamana
Gold II
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 103L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hctoro
Surtr
13
1 / 4 / 1
7,530
538
8,627
13,234
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Mixe817
Bacchus
12
1 / 6 / 3
6,858
490
7,769
13,780
10,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Stxnnner
Kukulkan
12
2 / 4 / 1
7,068
505
4,026
7,165
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 2
7,311
522
5,368
12,542
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 1
7,205
515
5,620
10,021
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAwilixThanatos

VS

Bans
Ao KuangBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 2 / 3
8,336
595
5,685
6,243
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
8,676
620
7,709
10,604
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 1 / 8
8,276
591
5,337
10,539
10,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Nurse
Lancelot
15
9 / 3 / 6
8,940
639
11,416
12,302
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 2
8,642
617
11,014
15,890
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
22
22
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
W
3
2
7
3.25
W
4
1
8
8
L
Surtr
Hctoro
Surtr
1
4
1
0.38
L
Bacchus
Mixe817
Bacchus
1
6
3
0.42
W
Lancelot
Nurse
Lancelot
9
3
6
4
W
3
1
2
4
L
Kukulkan
Stxnnner
Kukulkan
2
4
1
0.63
L
3
4
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
41,161
56,742
Taken
55,578
29,902
Mitigated
37,296
15,406
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,685
509
0
973
6,243
2,693
292
2,733
3,405
58,724
1,065
W
7,709
4,128
0
5,581
10,604
4,141
69
2,699
7,405
0
71,650
W
5,337
1,794
0
1,691
10,539
10,603
0
2,310
7,791
17,895
4,568
L
Surtr
Hctoro
Surtr
8,627
3,605
0
4,244
13,234
9,828
0
732
11,423
1,747
57,063
L
Bacchus
Mixe817
Bacchus
7,769
1,232
0
3,127
13,780
10,039
0
2,743
10,837
23,396
0
W
Lancelot
Nurse
Lancelot
11,416
2,890
0
4,446
12,302
6,149
0
3,007
9,113
0
73,502
W
11,014
4,179
0
2,771
15,890
13,710
0
1,304
13,613
0
77,233
L
Kukulkan
Stxnnner
Kukulkan
4,026
752
0
857
7,165
2,458
0
2,257
4,656
42,160
0
L
5,368
1,507
0
6,253
12,542
3,952
0
2,126
10,182
0
54,587
L
5,620
1,845
0
925
10,021
3,625
0
1,532
8,409
0
57,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
42,870
409
Minions Killed
504
0
Camps Cleared
0
1,293,003
Distance Traveled
1,447,141
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,336
595
115
8
0
263,802
0
W
Anhur
8,676
620
119
9
0
259,757
2
W
Athena
8,276
591
29
2
0
331,180
2
L
Surtr
7,530
538
108
8
0
236,814
0
L
Bacchus
6,858
490
35
3
0
274,769
3
W
Lancelot
8,940
639
94
7
0
344,064
0
W
Vamana
8,642
617
147
11
0
248,338
0
L
Kukulkan
7,068
505
85
6
0
237,368
2
L
Loki
7,311
522
86
6
0
300,623
1
L
Ullr
7,205
515
95
7
0
243,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role