Player Matchup

Bacchus
Bacchus
ForgottenOni
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 12L
1,886 Elo+
Solo
Hades
Hades
GrandTitan10
Hades
Level 87
God Stats
23W - 19L
1,468 SR
Queue Stats
251W - 256L
1,428 Elo+
Solo
Izanami
Izanami
PastedBud
Izanami
Level 146
God Stats
6W - 2L
1,435 SR
Queue Stats
99W - 95L
1,527 Elo+
Solo
Maman Brigitte
Maman Brigitte
lautrecc24
Maman Brigitte
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
xxPompeyDan86xx
Gilgamesh
Level 80
God Stats
4W - 4L
1,313 SR
Queue Stats
49W - 46L
1,420 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,552 Elo+

VS

Team Averages
Level 86
1,485 SR
1,456 Elo+
Zeus
Zeus
BillyDaFilthy-
Zeus
Level 124
God Stats
2W - 3L
1,267 SR
Queue Stats
211W - 205L
1,448 Elo+
Solo
Bacchus
Bacchus
DasD67
Bacchus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 344L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
W1ngedPr1nc3
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,404 Elo+
Solo
Thor
Thor
princee7991
Thor
Level 64
God Stats
40W - 26L
1,597 SR
Queue Stats
145W - 126L
1,494 Elo+
Solo
Nemesis
Nemesis
zTARKO
Nemesis
Level 87
God Stats
3W - 6L
1,559 SR
Queue Stats
140W - 138L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForgottenOni
Bacchus
7
1 / 0 / 1
4,788
684
1,191
3,776
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 1
4,022
575
1,629
7,047
2,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
PastedBud
Izanami
8
0 / 0 / 0
4,569
653
1,549
3,244
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
lautrecc24
Maman Brigitte
8
1 / 0 / 1
4,241
606
1,342
5,460
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
xxPompeyDan86xx
Gilgamesh
8
4 / 1 / 0
5,116
731
4,440
6,221
3,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
4,549
650
3,454
3,583
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DasD67
Bacchus
7
0 / 1 / 0
3,590
513
1,584
5,431
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
W1ngedPr1nc3
Gilgamesh
6
0 / 3 / 0
3,930
561
3,292
6,504
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
3 / 1 / 1
4,433
633
3,363
4,161
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
zTARKO
Nemesis
1
0 / 0 / 0
2,862
409
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Bacchus
DasD67
Bacchus
0
1
0
0
W
Bacchus
ForgottenOni
Bacchus
1
0
1
1.5
W
1
4
1
0.38
W
Izanami
PastedBud
Izanami
0
0
0
0
L
Gilgamesh
W1ngedPr1nc3
Gilgamesh
0
3
0
0
W
Maman Brigitte
lautrecc24
Maman Brigitte
1
0
1
1.5
L
3
1
1
3.5
W
Gilgamesh
xxPompeyDan86xx
Gilgamesh
4
1
0
4
L
Nemesis
zTARKO
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,151
Damage
11,693
25,748
Taken
19,679
11,483
Mitigated
9,006
10,078
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,454
1,169
0
532
3,583
1,120
68
1,852
1,731
22,914
1,287
L
Bacchus
DasD67
Bacchus
1,584
154
0
1,160
5,431
3,155
0
634
4,797
13,992
0
W
Bacchus
ForgottenOni
Bacchus
1,191
295
0
1,947
3,776
2,890
0
511
3,265
13,766
0
W
1,629
395
86
2,114
7,047
2,514
0
2,481
4,566
23,158
0
W
Izanami
PastedBud
Izanami
1,549
1,123
0
1,374
3,244
1,039
833
795
2,449
0
35,405
L
Gilgamesh
W1ngedPr1nc3
Gilgamesh
3,292
1,356
0
1,148
6,504
3,061
0
0
6,248
0
19,283
W
Maman Brigitte
lautrecc24
Maman Brigitte
1,342
162
0
3,233
5,460
1,741
0
1,136
4,324
21,712
0
L
3,363
538
0
625
4,161
1,670
0
1,676
2,401
0
18,256
W
Gilgamesh
xxPompeyDan86xx
Gilgamesh
4,440
1,879
0
1,324
6,221
3,299
0
0
5,928
0
22,702
L
Nemesis
zTARKO
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
19,364
196
Minions Killed
116
0
Camps Cleared
0
692,771
Distance Traveled
553,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,549
650
40
6
0
128,959
0
L
Bacchus
3,590
513
8
1
0
147,352
1
W
Bacchus
4,788
684
18
3
0
155,789
0
W
Hades
4,022
575
26
4
0
121,521
0
W
Izanami
4,569
653
67
10
0
112,947
0
L
Gilgamesh
3,930
561
35
5
0
138,294
1
W
Maman Brigitte
4,241
606
45
6
0
169,885
0
L
Thor
4,433
633
33
5
0
139,367
0
W
Gilgamesh
5,116
731
40
6
0
132,629
0
L
Nemesis
2,862
409
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role