Player Matchup

Skadi
Skadi
JoeeBlvck
Skadi
Level 149
God Stats
13W - 14L
1,466 SR
Queue Stats
151W - 148L
1,430 Elo+
Solo
Bacchus
Bacchus
Mahdi733
Bacchus
Level 30
God Stats
6W - 3L
1,618 SR
Queue Stats
27W - 49L
1,293 Elo+
Party 1
Chiron
Chiron
SHiNiKi9585
Chiron
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 128L
1,282 Elo+
Party 1
Poseidon
Poseidon
VongolaPrimoI
Poseidon
Level 109
God Stats
18W - 14L
1,500 SR
Queue Stats
239W - 231L
1,406 Elo+
Solo
Surtr
Surtr
sgtcaimo
Surtr
Level 45
God Stats
88W - 75L
1,433 SR
Queue Stats
848W - 866L
1,380 Elo+
Solo
Team Averages
Level 75
1,503 SR
1,358 Elo+

VS

Team Averages
Level 102
1,346 SR
1,320 Elo+
Sobek
Sobek
CFN-_-Kenny-_-
Sobek
Level 65
God Stats
2W - 3L
1,283 SR
Queue Stats
69W - 85L
1,331 Elo+
Solo
Thanatos
Thanatos
ChocoMacho_00
Thanatos
Level 155
God Stats
5W - 7L
1,460 SR
Queue Stats
321W - 305L
1,409 Elo+
Solo
Izanami
Izanami
ZaRoN680
Izanami
Level 127
God Stats
3W - 4L
1,349 SR
Queue Stats
262W - 294L
1,327 Elo+
Solo
Terra
Terra
chatoguipe96
Terra
Level 36
God Stats
2W - 4L
1,110 SR
Queue Stats
50W - 48L
1,294 Elo+
Solo
Thor
Thor
ronce_pur
Thor
Level 127
God Stats
3W - 5L
1,526 SR
Queue Stats
21W - 38L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoeeBlvck
Skadi
18
3 / 0 / 2
10,099
561
5,133
7,923
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mahdi733
Bacchus
16
3 / 0 / 5
9,790
544
11,470
16,134
20,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
3 / 1 / 1
8,617
479
7,723
7,251
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
VongolaPrimoI
Poseidon
18
7 / 0 / 3
10,907
606
13,477
7,836
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
sgtcaimo
Surtr
17
3 / 0 / 3
10,113
562
9,318
11,477
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
8,114
451
5,442
12,736
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ChocoMacho_00
Thanatos
14
0 / 4 / 1
8,159
453
5,760
13,758
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
ZaRoN680
Izanami
12
0 / 6 / 1
7,263
404
6,978
13,361
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
7,158
398
3,584
15,725
16,604
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
0 / 7 / 1
7,184
399
2,117
17,192
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
1
1
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Thanatos
ChocoMacho_00
Thanatos
0
4
1
0.13
W
Skadi
JoeeBlvck
Skadi
3
0
2
4
W
Bacchus
Mahdi733
Bacchus
3
0
5
5.5
W
Chiron
3
1
1
3.5
W
Poseidon
VongolaPrimoI
Poseidon
7
0
3
8.5
L
Izanami
ZaRoN680
Izanami
0
6
1
0.08
L
0
3
0
0
L
Thor
0
7
1
0.07
W
Surtr
sgtcaimo
Surtr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
23,881
50,621
Taken
72,772
39,812
Mitigated
47,115
12,989
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
160
250
5,736
12,736
13,507
135
4,822
7,914
23,101
404
L
Thanatos
ChocoMacho_00
Thanatos
5,760
1,556
0
9,507
13,758
5,901
0
3,102
9,966
0
60,885
W
Skadi
JoeeBlvck
Skadi
5,133
2,590
0
212
7,923
3,897
2,056
850
7,073
0
111,438
W
Bacchus
Mahdi733
Bacchus
11,470
1,740
0
4,521
16,134
20,288
628
3,482
12,652
47,816
0
W
Chiron
7,723
1,085
849
2,437
7,251
3,116
0
2,117
5,134
0
48,297
W
Poseidon
VongolaPrimoI
Poseidon
13,477
2,455
0
250
7,836
2,825
866
733
7,103
79,331
2,197
L
Izanami
ZaRoN680
Izanami
6,978
4,676
0
3,034
13,361
5,450
936
4,524
8,837
0
65,121
L
3,584
765
1,462
1,709
15,725
16,604
0
4,635
10,754
25,164
2,304
L
Thor
2,117
464
0
3,688
17,192
5,653
0
8,144
8,996
0
45,352
W
Surtr
sgtcaimo
Surtr
9,318
2,865
0
4,720
11,477
9,686
1,475
862
10,615
1,005
61,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
37,878
540
Minions Killed
324
0
Camps Cleared
0
1,735,797
Distance Traveled
1,576,244
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,114
451
18
1
0
351,422
0
L
Thanatos
8,159
453
107
6
0
325,662
0
W
Skadi
10,099
561
178
10
0
350,683
4
W
Bacchus
9,790
544
57
3
0
381,592
0
W
Chiron
8,617
479
64
4
0
284,027
0
W
Poseidon
10,907
606
136
8
0
372,704
6
L
Izanami
7,263
404
96
5
0
279,911
0
L
Terra
7,158
398
34
2
0
270,297
0
L
Thor
7,184
399
69
4
0
348,952
0
W
Surtr
10,113
562
105
6
0
346,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role