Player Matchup

Ganesha
Ganesha
BlackAce1313
Ganesha
Level 34
God Stats
5W - 5L
1,690 SR
Queue Stats
61W - 67L
1,407 Elo+
Party 1
Odin
Odin
Dude4200
Odin
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 226L
1,320 Elo+
Solo
Sol
Sol
LB BBest
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LB_DragonSBlade
Tsukuyomi
Level 51
God Stats
3W - 5L
1,357 SR
Queue Stats
68W - 71L
1,402 Elo+
Party 1
Charybdis
Charybdis
MountainMan9190
Charybdis
Level 59
God Stats
2W - 1L
1,799 SR
Queue Stats
54W - 32L
1,553 Elo+
Solo
Team Averages
Level 50
1,569 SR
1,409 Elo+

VS

Team Averages
Level 64
1,499 SR
1,407 Elo+
Vamana
Vamana
DeadVoltageTv
Vamana
Level 69
God Stats
24W - 11L
1,637 SR
Queue Stats
161W - 148L
1,414 Elo+
Party 2
Sobek
Sobek
JADD16
Sobek
Level 27
God Stats
5W - 3L
1,334 SR
Queue Stats
76W - 64L
1,401 Elo+
Party 3
Izanami
Izanami
KnifeThem
Izanami
Level 104
God Stats
20W - 15L
1,495 SR
Queue Stats
82W - 65L
1,426 Elo+
Party 3
Anubis
Anubis
LuckyLuchyTv
Anubis
Level 52
God Stats
14W - 9L
1,550 SR
Queue Stats
130W - 128L
1,387 Elo+
Party 2
Mulan
Mulan
SmitE-ARMY
Mulan
Level 69
God Stats
32W - 26L
1,479 SR
Queue Stats
218W - 239L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlackAce1313
Ganesha
8
0 / 0 / 0
4,648
465
1,256
5,675
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
9
0 / 2 / 0
4,648
465
3,434
8,704
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 1
5,622
562
4,556
5,288
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LB_DragonSBlade
Tsukuyomi
9
2 / 1 / 0
5,180
518
3,553
7,960
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MountainMan9190
Charybdis
7
0 / 2 / 1
4,233
423
2,883
4,785
1,251
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,620
662
4,706
6,694
5,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
JADD16
Sobek
9
0 / 0 / 2
5,526
553
3,305
6,648
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
KnifeThem
Izanami
10
3 / 0 / 0
5,776
578
5,600
4,472
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 1 / 1
5,231
523
2,893
5,088
2,459
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
0 / 1 / 0
5,407
541
1,231
8,175
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlackAce1313
Ganesha
0
0
0
0
W
2
0
0
2
L
Odin
0
2
0
0
W
Sobek
JADD16
Sobek
0
0
2
1
W
Izanami
KnifeThem
Izanami
3
0
0
3
L
0
0
1
0.5
L
Tsukuyomi
LB_DragonSBlade
Tsukuyomi
2
1
0
2
W
Anubis
0
1
1
0.5
L
Charybdis
MountainMan9190
Charybdis
0
2
1
0.25
W
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
17,735
32,412
Taken
31,077
16,013
Mitigated
19,565
13,458
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlackAce1313
Ganesha
1,256
306
0
1,642
5,675
3,384
0
1,765
3,910
5,823
0
W
4,706
3,446
0
1,579
6,694
5,892
0
0
5,957
0
36,186
L
Odin
3,434
1,303
0
3,369
8,704
7,518
0
0
8,704
0
21,357
W
Sobek
JADD16
Sobek
3,305
504
0
3,179
6,648
5,588
175
1,927
4,721
11,094
0
W
Izanami
KnifeThem
Izanami
5,600
3,487
0
1,588
4,472
1,536
438
519
3,953
0
51,902
L
4,556
1,363
0
2,865
5,288
1,223
0
2,348
2,940
34,299
0
L
Tsukuyomi
LB_DragonSBlade
Tsukuyomi
3,553
823
0
4,220
7,960
2,637
0
1,165
6,795
0
32,773
W
Anubis
2,893
93
380
961
5,088
2,459
0
2,564
2,524
25,717
1,159
L
Charybdis
MountainMan9190
Charybdis
2,883
1,373
0
1,362
4,785
1,251
0
897
3,888
0
21,406
W
Mulan
1,231
375
0
2,646
8,175
4,090
0
802
7,373
0
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
28,560
200
Minions Killed
268
0
Camps Cleared
0
945,015
Distance Traveled
949,789
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,648
465
0
0
0
164,485
0
W
Vamana
6,620
662
62
6
0
161,230
2
L
Odin
4,648
465
29
3
0
160,049
2
W
Sobek
5,526
553
11
1
0
212,711
1
W
Izanami
5,776
578
79
8
0
180,860
1
L
Sol
5,622
562
66
7
0
200,946
0
L
Tsukuyomi
5,180
518
71
7
0
239,883
2
W
Anubis
5,231
523
43
4
0
180,356
3
L
Charybdis
4,233
423
34
3
0
179,652
0
W
Mulan
5,407
541
73
7
0
214,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role