Player Matchup

Hun Batz
Hun Batz
Elli0t23
Hun Batz
Level 87
God Stats
4W - 6L
1,395 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 1
Skadi
Skadi
Hamorim
Skadi
Level 136
God Stats
20W - 25L
1,430 SR
Queue Stats
136W - 141L
1,407 Elo+
Solo
Charon
Charon
PrimaryFire905
Charon
Level 182
God Stats
3W - 4L
1,372 SR
Queue Stats
506W - 515L
1,448 Elo+
Solo
Anubis
Anubis
Some_Rojin
Anubis
Level 197
God Stats
35W - 39L
1,460 SR
Queue Stats
567W - 548L
1,432 Elo+
Solo
Sol
Sol
Yuonmi52
Sol
Level 120
God Stats
1W - 1L
1,821 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 1
Team Averages
Level 144
1,496 SR
1,429 Elo+

VS

Team Averages
Level 133
1,497 SR
1,467 Elo+
Yu Huang
Yu Huang
Im JFN
Yu Huang
Level 145
God Stats
2W - 0L
1,354 SR
Queue Stats
104W - 96L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Mini otaku3074
Jormungandr
Level 86
God Stats
56W - 29L
1,693 SR
Queue Stats
310W - 306L
1,412 Elo+
Solo
Bastet
Bastet
Onaroll62
Bastet
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
197W - 199L
1,494 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 143
God Stats
262W - 209L
1,557 SR
Queue Stats
853W - 807L
1,479 Elo+
Solo
Atlas
Atlas
xxchicken125
Atlas
Level 142
God Stats
3W - 2L
1,382 SR
Queue Stats
133W - 121L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Elli0t23
Hun Batz
7
0 / 1 / 0
4,128
459
1,253
4,972
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Hamorim
Skadi
8
0 / 1 / 0
4,423
491
628
1,645
353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,750
528
2,217
6,252
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Some_Rojin
Anubis
10
1 / 1 / 0
5,075
564
2,319
5,699
2,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 0
5,293
588
5,087
7,454
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Im JFN
Yu Huang
10
1 / 1 / 1
5,531
615
3,396
3,533
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mini otaku3074
Jormungandr
10
1 / 2 / 1
5,944
660
4,867
6,741
2,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Onaroll62
Bastet
11
4 / 0 / 1
6,119
680
3,676
7,022
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SpartanMist1991
Danzaburou
8
0 / 0 / 1
4,920
547
1,799
2,996
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,250
583
2,054
4,733
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Elli0t23
Hun Batz
0
1
0
0
L
Skadi
Hamorim
Skadi
0
1
0
0
W
Yu Huang
Im JFN
Yu Huang
1
1
1
1.5
W
Jormungandr
Mini otaku3074
Jormungandr
1
2
1
0.75
W
Bastet
Onaroll62
Bastet
4
0
1
4.5
L
0
0
0
0
L
Anubis
Some_Rojin
Anubis
1
1
0
1
W
Danzaburou
SpartanMist1991
Danzaburou
0
0
1
0.5
L
2
3
0
0.67
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,504
Damage
15,792
26,022
Taken
25,025
11,493
Mitigated
10,168
9,099
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Elli0t23
Hun Batz
1,253
46
0
2,194
4,972
1,461
0
718
4,080
0
19,422
L
Skadi
Hamorim
Skadi
628
0
0
0
1,645
353
0
485
1,160
0
20,480
W
Yu Huang
Im JFN
Yu Huang
3,396
457
0
823
3,533
968
0
1,219
2,314
35,779
1,810
W
Jormungandr
Mini otaku3074
Jormungandr
4,867
908
0
750
6,741
2,594
128
4,122
2,073
32,568
484
W
Bastet
Onaroll62
Bastet
3,676
570
0
5,346
7,022
2,276
0
1,148
5,800
0
47,130
L
2,217
255
128
2,160
6,252
4,340
0
1,640
4,564
15,491
0
L
Anubis
Some_Rojin
Anubis
2,319
0
0
2,244
5,699
2,331
0
2,462
2,993
39,696
0
W
Danzaburou
SpartanMist1991
Danzaburou
1,799
516
0
1,044
2,996
1,022
563
662
2,334
0
31,382
L
5,087
1,622
0
2,373
7,454
3,008
0
3,844
3,052
32,278
886
W
2,054
799
0
1,653
4,733
3,308
0
1,669
3,064
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
27,764
212
Minions Killed
294
0
Camps Cleared
0
701,730
Distance Traveled
893,395
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,128
459
47
5
0
155,132
0
L
Skadi
4,423
491
33
4
0
80,281
0
W
Yu Huang
5,531
615
76
8
0
174,773
0
W
Jormungandr
5,944
660
60
7
0
146,056
0
W
Bastet
6,119
680
81
9
0
228,194
1
L
Charon
4,750
528
11
1
0
174,327
0
L
Anubis
5,075
564
72
8
0
152,983
0
W
Danzaburou
4,920
547
57
6
0
170,161
1
L
Sol
5,293
588
49
5
0
139,007
2
W
Atlas
5,250
583
20
2
0
174,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role