Player Matchup

Athena
Athena
Antibaff
Athena
Level 148
God Stats
0W - 1L
1,688 SR
Queue Stats
17W - 11L
1,664 Elo+
Party 1
Thanatos
Thanatos
Jalts
Thanatos
Level 166
God Stats
2W - 1L
1,695 SR
Queue Stats
20W - 13L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
Maff
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,640 Elo+
Party 1
Ra
Ra
Rulistening
Ra
Level 147
God Stats
1W - 2L
1,529 SR
Queue Stats
42W - 31L
1,628 Elo+
Party 1
Apollo
Apollo
Zindurn
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 143
1,582 SR
1,619 Elo+

VS

Team Averages
Level 135
1,612 SR
1,539 Elo+
Anubis
Anubis
DaDaS251
Anubis
Level 129
God Stats
110W - 78L
1,629 SR
Queue Stats
322W - 333L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
Mirio36
Kuzenbo
Level 122
God Stats
22W - 13L
1,654 SR
Queue Stats
280W - 293L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
WorstThanaEU
Cernunnos
Level 153
God Stats
2W - 0L
1,759 SR
Queue Stats
94W - 115L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
oulala R6
Guan Yu
Level 127
God Stats
4W - 3L
1,468 SR
Queue Stats
156W - 150L
1,555 Elo+
Solo
Serqet
Serqet
trilogie96smite
Serqet
Level 146
God Stats
44W - 36L
1,552 SR
Queue Stats
211W - 196L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Antibaff
Athena
10
0 / 2 / 7
5,983
460
2,928
13,384
10,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Jalts
Thanatos
12
2 / 4 / 4
6,251
481
6,586
13,227
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Maff
Cabrakan
9
0 / 7 / 0
5,485
422
2,626
11,861
7,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 3
7,496
577
6,521
5,948
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Zindurn
Apollo
12
3 / 1 / 3
6,941
534
5,738
9,897
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaDaS251
Anubis
13
2 / 3 / 4
7,546
580
6,434
8,708
4,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Mirio36
Kuzenbo
12
2 / 2 / 3
7,325
563
6,645
8,276
8,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
WorstThanaEU
Cernunnos
13
0 / 3 / 2
7,593
584
9,920
9,515
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
oulala R6
Guan Yu
15
4 / 0 / 3
9,403
723
8,277
8,425
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
8 / 0 / 2
8,418
648
8,949
9,135
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
8
Kills
16
16
Deaths
8
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Antibaff
Athena
0
2
7
1.75
W
Anubis
DaDaS251
Anubis
2
3
4
1.33
L
Thanatos
Jalts
Thanatos
2
4
4
1
L
Cabrakan
Maff
Cabrakan
0
7
0
0
W
Kuzenbo
Mirio36
Kuzenbo
2
2
3
1.75
L
3
2
3
2.25
W
Cernunnos
WorstThanaEU
Cernunnos
0
3
2
0.33
L
Apollo
Zindurn
Apollo
3
1
3
4.5
W
Guan Yu
oulala R6
Guan Yu
4
0
3
5.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
40,225
54,317
Taken
44,059
28,335
Mitigated
26,183
17,268
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Antibaff
Athena
2,928
994
0
1,055
13,384
10,980
0
2,073
10,917
17,335
0
W
Anubis
DaDaS251
Anubis
6,434
644
0
3,773
8,708
4,326
343
3,158
5,550
58,698
1,241
L
Thanatos
Jalts
Thanatos
6,586
2,173
0
8,233
13,227
4,899
0
4,668
8,207
0
57,238
L
Cabrakan
Maff
Cabrakan
2,626
645
0
1,605
11,861
7,442
0
2,411
9,450
28,128
702
W
Kuzenbo
Mirio36
Kuzenbo
6,645
2,154
0
2,263
8,276
8,696
0
2,961
5,259
23,936
2,343
L
6,521
818
1,387
2,198
5,948
2,295
0
1,451
4,497
63,819
843
W
Cernunnos
WorstThanaEU
Cernunnos
9,920
4,809
0
3,409
9,515
3,828
793
1,452
8,063
0
72,228
L
Apollo
Zindurn
Apollo
5,738
3,833
0
2,790
9,897
2,719
0
1,743
8,154
0
50,613
W
Guan Yu
oulala R6
Guan Yu
8,277
1,576
136
4,317
8,425
5,593
0
3,099
5,326
0
71,455
W
8,949
1,878
0
5,758
9,135
3,740
0
1,311
7,824
0
68,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
40,285
374
Minions Killed
468
0
Camps Cleared
0
1,350,868
Distance Traveled
1,321,177
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,983
460
13
1
0
290,664
0
W
Anubis
7,546
580
105
8
0
243,461
0
L
Thanatos
6,251
481
91
7
0
302,109
0
L
Cabrakan
5,485
422
50
4
0
204,202
0
W
Kuzenbo
7,325
563
34
3
0
274,798
2
L
Ra
7,496
577
115
9
0
280,450
3
W
Cernunnos
7,593
584
111
9
0
227,013
0
L
Apollo
6,941
534
105
8
0
273,443
0
W
Guan Yu
9,403
723
109
8
0
259,442
2
W
Serqet
8,418
648
109
8
0
316,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role