Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ThorThunder1
Agni
Level 60
God Stats
2W - 6L
1,466 SR
Queue Stats
15W - 18L
1,515 Elo+
Solo
Anubis
Anubis
monkeymonk1st
Anubis
Level 144
God Stats
2W - 7L
1,389 SR
Queue Stats
105W - 79L
1,569 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,517 Elo+

VS

Team Averages
Level 121
1,588 SR
1,543 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AyahuaskaPR
Heimdallr
Level 156
God Stats
17W - 10L
1,632 SR
Queue Stats
165W - 143L
1,557 Elo+
Solo
Atlas
Atlas
GracefullyBaked
Atlas
Level 98
God Stats
33W - 21L
1,653 SR
Queue Stats
195W - 178L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Nohzi
Baron Samedi
Level 99
God Stats
6W - 2L
1,654 SR
Queue Stats
151W - 133L
1,535 Elo+
Solo
Janus
Janus
sanguetsu100
Janus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 3
5,130
1,026
6,279
5,264
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
 
Loki
10
1 / 2 / 2
5,062
1,012
3,840
5,589
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
 
Nox
10
1 / 1 / 1
4,761
952
2,099
4,322
1,521
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 2
5,198
1,040
3,916
4,498
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,218
844
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 0
5,402
1,080
3,315
6,832
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
AyahuaskaPR
Heimdallr
10
1 / 2 / 4
5,368
1,074
3,276
4,843
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
5,191
1,038
1,818
2,447
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Nohzi
Baron Samedi
10
0 / 0 / 3
4,959
992
2,651
3,457
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
5,237
1,047
3,624
2,459
840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
8
8
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
3
2.5
L
Loki
 
Loki
1
2
2
1
L
Nox
 
Nox
1
1
1
1.5
W
Fenrir
 
Fenrir
3
3
0
1
W
Heimdallr
AyahuaskaPR
Heimdallr
1
2
4
1.5
W
3
0
1
3.5
W
Baron Samedi
Nohzi
Baron Samedi
0
0
3
1.5
L
2
4
2
0.75
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
14,684
19,673
Taken
20,038
6,651
Mitigated
11,175
2,350
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,279
1,961
0
1,000
5,264
1,597
0
3,195
1,851
0
14,147
L
Loki
 
Loki
3,840
1,192
0
820
5,589
2,033
0
1,476
3,971
0
13,617
L
Nox
 
Nox
2,099
256
0
280
4,322
1,521
0
1,750
2,409
7,373
0
W
Fenrir
 
Fenrir
3,315
861
0
560
6,832
5,043
0
1,873
4,959
0
6,985
W
Heimdallr
AyahuaskaPR
Heimdallr
3,276
1,612
0
1,134
4,843
2,040
454
2,125
2,718
0
12,108
W
1,818
100
0
0
2,447
1,670
0
336
2,111
5,357
26
W
Baron Samedi
Nohzi
Baron Samedi
2,651
202
107
912
3,457
1,582
0
1,286
2,171
11,912
0
L
3,916
720
0
250
4,498
1,500
0
1,096
3,338
13,303
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,624
145
0
375
2,459
840
50
395
2,064
15,364
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
26,157
78
Minions Killed
102
0
Camps Cleared
0
482,761
Distance Traveled
505,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,130
1,026
27
5
0
108,638
0
L
Loki
5,062
1,012
21
4
0
139,548
0
L
Nox
4,761
952
8
2
0
111,360
3
W
Fenrir
5,402
1,080
9
2
0
111,240
0
W
Heimdallr
5,368
1,074
24
5
0
79,681
0
W
Atlas
5,191
1,038
9
2
0
85,744
0
W
Baron Samedi
4,959
992
21
4
0
112,497
0
L
Agni
5,198
1,040
22
4
0
123,215
0
L
Anubis
4,218
844
0
0
0
0
0
W
Janus
5,237
1,047
39
8
0
116,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role