Player Matchup

Thanatos
Thanatos
BuryuWithiT
Thanatos
Level 48
God Stats
2W - 1L
1,512 SR
Queue Stats
33W - 41L
1,425 Elo+
Solo
Ra
Ra
MsBehaved420
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Santynosaurio81
Surtr
Level 42
God Stats
28W - 36L
1,465 SR
Queue Stats
129W - 186L
1,374 Elo+
Solo
Sobek
Sobek
TheeAdresia
Sobek
Level 65
God Stats
2W - 1L
1,202 SR
Queue Stats
67W - 81L
1,443 Elo+
Party 3
Artemis
Artemis
TurooThaGod
Artemis
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 87L
1,493 Elo+
Party 3
Team Averages
Level 82
1,436 SR
1,447 Elo+

VS

Team Averages
Level 73
1,332 SR
1,462 Elo+
Anhur
Anhur
FADE xEman
Anhur
Level 47
God Stats
6W - 10L
1,195 SR
Queue Stats
158W - 146L
1,465 Elo+
Party 2
Athena
Athena
JUANaFOOL-
Athena
Level 103
God Stats
8W - 9L
1,433 SR
Queue Stats
44W - 60L
1,451 Elo+
Solo
Anubis
Anubis
Mikeisabike101
Anubis
Level 95
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
ShadowKnight164
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 1
Achilles
Achilles
blowbaby
Achilles
Level 29
God Stats
1W - 3L
1,231 SR
Queue Stats
70W - 68L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuryuWithiT
Thanatos
10
1 / 1 / 1
6,096
435
3,019
7,888
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 4
8,902
636
7,345
7,000
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 0
9,989
714
16,988
16,075
13,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 3
7,054
504
4,372
8,728
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TurooThaGod
Artemis
12
2 / 1 / 1
7,201
514
7,972
7,406
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 2 / 0
6,594
471
5,779
10,714
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JUANaFOOL-
Athena
9
0 / 1 / 0
5,747
411
5,034
10,413
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 6 / 0
6,712
479
6,626
11,960
6,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 1
7,702
550
5,727
13,605
18,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
blowbaby
Achilles
11
0 / 5 / 0
6,240
446
4,234
13,528
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
3
3
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BuryuWithiT
Thanatos
1
1
1
1.5
L
Anhur
0
2
0
0
L
Athena
JUANaFOOL-
Athena
0
1
0
0
L
1
6
0
0.17
W
1
0
4
3
W
11
1
0
11
L
2
1
1
2.5
W
0
0
3
1.5
W
Artemis
TurooThaGod
Artemis
2
1
1
2.5
L
Achilles
blowbaby
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
27,400
47,097
Taken
60,220
29,011
Mitigated
42,974
21,319
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BuryuWithiT
Thanatos
3,019
711
0
6,458
7,888
2,846
0
3,050
4,838
0
23,260
L
Anhur
5,779
2,845
0
4,945
10,714
4,059
0
2,200
8,514
0
53,204
L
Athena
JUANaFOOL-
Athena
5,034
1,257
0
3,927
10,413
5,859
0
1,387
9,026
39,781
0
L
6,626
213
0
3,216
11,960
6,459
0
3,381
8,403
58,563
0
W
7,345
686
1,242
2,918
7,000
3,123
264
4,085
2,915
80,253
2,139
W
16,988
7,086
0
5,688
16,075
13,515
970
5,306
10,769
1,590
69,537
L
5,727
2,247
0
2,436
13,605
18,165
0
3,489
10,029
25,691
0
W
4,372
140
0
4,013
8,728
6,745
0
2,734
5,994
22,122
0
W
Artemis
TurooThaGod
Artemis
7,972
4,015
0
1,000
7,406
2,782
455
2,212
5,194
0
53,386
L
Achilles
blowbaby
Achilles
4,234
1,575
0
3,203
13,528
8,432
0
1,622
11,906
0
37,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
32,995
389
Minions Killed
313
0
Camps Cleared
0
1,306,073
Distance Traveled
1,323,337
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,096
435
43
3
0
193,102
2
L
Anhur
6,594
471
78
6
0
263,279
0
L
Athena
5,747
411
64
5
0
227,504
7
L
Anubis
6,712
479
87
6
0
252,141
0
W
Ra
8,902
636
150
11
0
311,249
0
W
Surtr
9,989
714
83
6
0
278,306
0
L
Kuzenbo
7,702
550
28
2
0
309,568
0
W
Sobek
7,054
504
28
2
0
285,583
5
W
Artemis
7,201
514
85
6
0
237,833
0
L
Achilles
6,240
446
56
4
0
270,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role