Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Ciganito-cruel
Sobek
Level 220
God Stats
0W - 3L
1,293 SR
Queue Stats
440W - 443L
1,381 Elo+
Party 1
Yu Huang
Yu Huang
FERDYISGOD666
Yu Huang
Level 63
God Stats
4W - 5L
1,424 SR
Queue Stats
284W - 310L
1,441 Elo+
Solo
Cupid
Cupid
ikillpros4workYT
Cupid
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
205W - 214L
1,380 Elo+
Party 1
Achilles
Achilles
sasukex1124
Achilles
Level 17
God Stats
6W - 21L
1,183 SR
Queue Stats
82W - 118L
1,256 Elo+
Party 3
Team Averages
Level 99
1,380 SR
1,392 Elo+

VS

Team Averages
Level 77
1,547 SR
1,398 Elo+
Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Baciap
Aphrodite
Level 45
God Stats
6W - 3L
1,488 SR
Queue Stats
72W - 99L
1,356 Elo+
Solo
Olorun
Olorun
DariViLlA2005
Olorun
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 89L
1,370 Elo+
Solo
Kali
Kali
RoyalRobsn
Kali
Level 86
God Stats
47W - 40L
1,506 SR
Queue Stats
191W - 176L
1,441 Elo+
Party 2
Medusa
Medusa
Sheppert2k9
Medusa
Level 40
God Stats
14W - 3L
1,740 SR
Queue Stats
32W - 44L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 0
6,154
615
6,541
8,282
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 3
5,254
525
3,471
13,241
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
FERDYISGOD666
Yu Huang
9
0 / 3 / 1
5,213
521
2,691
5,182
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 2
4,976
498
3,298
8,764
2,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
sasukex1124
Achilles
9
0 / 1 / 0
5,035
504
2,668
7,551
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 1
6,613
661
4,843
6,283
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Baciap
Aphrodite
10
1 / 2 / 6
5,819
582
5,798
6,947
2,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 0
6,770
677
4,793
5,141
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 4
6,627
663
3,612
9,468
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
11
5 / 2 / 2
6,258
626
11,103
7,348
2,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
0
2
W
Odin
 
Odin
1
1
1
1.5
W
Aphrodite
Baciap
Aphrodite
1
2
6
2
L
1
3
3
0.83
W
4
1
0
4
L
Yu Huang
FERDYISGOD666
Yu Huang
0
3
1
0.17
W
2
1
4
4
W
Medusa
5
2
2
3
L
2
4
2
0.75
L
Achilles
sasukex1124
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
30,149
43,020
Taken
35,187
23,164
Mitigated
14,169
11,270
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,541
2,157
0
2,868
8,282
3,296
0
1,723
6,559
0
38,637
W
Odin
 
Odin
4,843
1,905
0
1,220
6,283
2,967
0
48
5,809
0
42,890
W
Aphrodite
Baciap
Aphrodite
5,798
1,579
2,580
3,710
6,947
2,783
123
1,420
5,527
27,912
396
L
3,471
156
0
4,393
13,241
10,040
0
4,245
8,996
14,015
0
W
4,793
1,656
60
1,118
5,141
1,768
1,363
2,023
3,118
40,147
3,318
L
Yu Huang
FERDYISGOD666
Yu Huang
2,691
197
0
250
5,182
1,819
0
3,092
2,090
29,215
0
W
3,612
1,452
0
4,931
9,468
3,687
0
935
8,491
0
38,897
W
Medusa
11,103
4,319
0
1,753
7,348
2,964
384
1,784
5,564
0
46,497
L
3,298
1,332
280
2,685
8,764
2,770
0
1,225
7,539
0
28,168
L
Achilles
sasukex1124
Achilles
2,668
1,128
0
794
7,551
5,239
84
0
7,551
48
27,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
32,087
232
Minions Killed
327
0
Camps Cleared
0
915,396
Distance Traveled
913,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,154
615
64
6
0
236,874
0
W
Odin
6,613
661
82
8
0
172,760
0
W
Aphrodite
5,819
582
56
6
0
170,821
0
L
Sobek
5,254
525
13
1
0
197,871
0
W
Olorun
6,770
677
74
7
0
155,640
0
L
Yu Huang
5,213
521
61
6
0
160,861
0
W
Kali
6,627
663
65
7
0
233,072
0
W
Medusa
6,258
626
50
5
0
181,592
0
L
Cupid
4,976
498
45
5
0
168,927
0
L
Achilles
5,035
504
49
5
0
150,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role