Player Matchup

Hun Batz
Hun Batz
Falxcus
Hun Batz
Level 153
God Stats
40W - 29L
1,607 SR
Queue Stats
84W - 84L
1,529 Elo+
Party 1
Merlin
Merlin
Gunnerzplay
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,430 Elo+
Party 1
Chaac
Chaac
Kickfoo
Chaac
Level 151
God Stats
2W - 2L
1,763 SR
Queue Stats
132W - 127L
1,575 Elo+
Solo
Athena
Athena
King_Dominic_69
Athena
Level 126
God Stats
4W - 8L
1,477 SR
Queue Stats
23W - 30L
1,453 Elo+
Party 1
Ishtar
Ishtar
Leat_moaf-
Ishtar
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 54L
1,482 Elo+
Party 1
Team Averages
Level 126
1,569 SR
1,494 Elo+

VS

Team Averages
Level 133
1,451 SR
1,463 Elo+
Bakasura
Bakasura
Centralized
Bakasura
Level 149
God Stats
21W - 16L
1,504 SR
Queue Stats
59W - 62L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
ChicknNoodlSoop
Ratatoskr
Level 71
God Stats
5W - 5L
1,529 SR
Queue Stats
97W - 93L
1,419 Elo+
Solo
Bacchus
Bacchus
NEY HEISENBERG
Bacchus
Level 148
God Stats
27W - 26L
1,448 SR
Queue Stats
312W - 315L
1,446 Elo+
Solo
Skadi
Skadi
NuzzlesYouOWO
Skadi
Level 146
God Stats
1W - 3L
1,232 SR
Queue Stats
30W - 45L
1,475 Elo+
Solo
Tiamat
Tiamat
TheJohnDoe204
Tiamat
Level 150
God Stats
8W - 5L
1,540 SR
Queue Stats
64W - 66L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Falxcus
Hun Batz
15
5 / 4 / 2
8,879
522
8,355
15,440
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
0 / 6 / 2
6,933
408
1,859
11,881
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kickfoo
Chaac
14
1 / 5 / 2
9,037
532
12,873
17,861
13,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 6 / 4
7,405
436
5,723
17,975
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Leat_moaf-
Ishtar
13
1 / 4 / 3
7,666
451
6,529
14,995
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Centralized
Bakasura
16
7 / 3 / 1
9,705
571
12,518
20,379
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ChicknNoodlSoop
Ratatoskr
15
9 / 2 / 2
8,803
518
10,339
10,709
5,040
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 8
8,870
522
8,941
13,829
17,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 5
8,135
479
12,848
10,335
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 4
9,222
542
7,275
5,582
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
24
25
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Centralized
Bakasura
7
3
1
2.5
W
Ratatoskr
ChicknNoodlSoop
Ratatoskr
9
2
2
5
L
Hun Batz
Falxcus
Hun Batz
5
4
2
1.5
L
Merlin
0
6
2
0.17
L
Chaac
Kickfoo
Chaac
1
5
2
0.4
L
1
6
4
0.5
L
Ishtar
Leat_moaf-
Ishtar
1
4
3
0.63
W
3
0
8
7
W
3
3
5
1.83
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
51,921
78,152
Taken
60,834
48,938
Mitigated
40,916
18,126
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Centralized
Bakasura
12,518
7,618
0
11,628
20,379
11,107
150
696
19,683
0
51,894
W
Ratatoskr
ChicknNoodlSoop
Ratatoskr
10,339
3,079
0
830
10,709
5,040
0
1,300
9,409
0
63,208
L
Hun Batz
Falxcus
Hun Batz
8,355
2,061
0
2,422
15,440
7,481
126
1,550
13,190
0
68,630
L
Merlin
1,859
60
0
534
11,881
5,012
68
2,909
8,902
43,113
0
L
Chaac
Kickfoo
Chaac
12,873
2,743
0
4,405
17,861
13,320
0
1,372
14,056
277
85,999
L
5,723
1,621
356
4,284
17,975
17,249
0
6,196
11,641
19,293
0
L
Ishtar
Leat_moaf-
Ishtar
6,529
3,113
0
6,125
14,995
5,876
0
2,807
11,901
0
54,506
W
8,941
837
0
2,947
13,829
17,874
0
2,853
10,976
38,323
3,908
W
12,848
6,311
0
3,857
10,335
3,788
201
1,897
8,438
0
63,018
W
7,275
1,148
0
2,986
5,582
3,107
801
1,113
4,469
73,464
2,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
44,735
423
Minions Killed
484
0
Camps Cleared
0
1,567,959
Distance Traveled
1,620,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,705
571
127
7
0
352,138
0
W
Ratatoskr
8,803
518
86
5
0
400,327
0
L
Hun Batz
8,879
522
105
6
0
357,965
0
L
Merlin
6,933
408
90
5
0
279,221
3
L
Chaac
9,037
532
128
8
0
308,540
0
L
Athena
7,405
436
23
1
0
324,558
2
L
Ishtar
7,666
451
77
5
0
297,675
0
W
Bacchus
8,870
522
45
3
0
304,964
2
W
Skadi
8,135
479
85
5
0
291,546
0
W
Tiamat
9,222
542
141
8
0
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role