Player Matchup

Kukulkan
Kukulkan
DJGuilty530
Kukulkan
Level 29
God Stats
12W - 17L
1,170 SR
Queue Stats
51W - 72L
1,132 Elo+
Party 1
Vamana
Vamana
HIGH im CHUD
Vamana
Level 63
God Stats
6W - 9L
1,252 SR
Queue Stats
98W - 114L
1,287 Elo+
Party 1
Awilix
Awilix
MasGravy
Awilix
Level 128
God Stats
111W - 104L
1,435 SR
Queue Stats
317W - 361L
1,315 Elo+
Party 1
Ares
Ares
Th3Dude530
Ares
Level 24
God Stats
6W - 7L
1,136 SR
Queue Stats
177W - 207L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
scottieb530
Danzaburou
Level 67
God Stats
72W - 73L
1,440 SR
Queue Stats
287W - 317L
1,345 Elo+
Party 1
Team Averages
Level 62
1,287 SR
1,288 Elo+

VS

Team Averages
Level 95
1,482 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Das_Hamma
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 151L
1,501 Elo+
Solo
Loki
Loki
FrownzCG
Loki
Level 124
God Stats
3W - 6L
1,424 SR
Queue Stats
47W - 47L
1,506 Elo+
Party 2
Rama
Rama
JosheyJosh
Rama
Level 89
God Stats
14W - 13L
1,530 SR
Queue Stats
116W - 115L
1,499 Elo+
Solo
Bacchus
Bacchus
MUTz CH1SPAS
Bacchus
Level 15
God Stats
9W - 13L
1,457 SR
Queue Stats
9W - 15L
1,438 Elo+
Party 2
Anubis
Anubis
SENTEYITA
Anubis
Level 120
God Stats
2W - 1L
1,498 SR
Queue Stats
177W - 178L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJGuilty530
Kukulkan
13
1 / 7 / 0
7,618
476
1,651
10,241
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
0 / 3 / 0
7,243
453
4,090
12,563
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
MasGravy
Awilix
14
0 / 3 / 1
7,214
451
4,035
12,169
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
6,478
405
1,618
11,951
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
scottieb530
Danzaburou
11
0 / 3 / 0
6,965
435
2,258
7,808
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Das_Hamma
Sun Wukong
15
1 / 0 / 5
9,314
582
8,236
11,879
13,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
6 / 1 / 3
9,128
571
7,510
11,366
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 5
9,369
586
4,878
4,710
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MUTz CH1SPAS
Bacchus
13
1 / 0 / 5
8,333
521
1,765
6,571
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SENTEYITA
Anubis
17
11 / 0 / 6
11,035
690
15,803
7,173
3,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
20
20
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DJGuilty530
Kukulkan
1
7
0
0.14
W
Sun Wukong
Das_Hamma
Sun Wukong
1
0
5
3.5
W
Loki
6
1
3
7.5
L
Vamana
0
3
0
0
W
1
0
5
3.5
W
Bacchus
MUTz CH1SPAS
Bacchus
1
0
5
3.5
L
Awilix
MasGravy
Awilix
0
3
1
0.17
W
Anubis
SENTEYITA
Anubis
11
0
6
14
L
0
4
0
0
L
Danzaburou
scottieb530
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,652
Damage
38,192
54,732
Taken
41,699
30,546
Mitigated
30,292
5,792
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DJGuilty530
Kukulkan
1,651
85
0
742
10,241
2,208
0
7,833
2,408
57,123
0
W
Sun Wukong
Das_Hamma
Sun Wukong
8,236
1,317
0
2,735
11,879
13,418
258
960
10,243
649
69,752
W
Loki
7,510
2,238
0
5,322
11,366
4,447
0
1,047
10,271
0
75,604
L
Vamana
4,090
1,326
0
1,318
12,563
10,438
0
2,462
10,101
0
42,193
W
4,878
4,291
0
3,157
4,710
2,049
596
370
4,340
0
86,644
W
Bacchus
MUTz CH1SPAS
Bacchus
1,765
134
0
1,360
6,571
6,608
514
356
6,172
17,398
0
L
Awilix
MasGravy
Awilix
4,035
1,398
0
1,138
12,169
5,040
0
3,298
8,871
0
71,547
W
Anubis
SENTEYITA
Anubis
15,803
393
0
6,437
7,173
3,770
862
921
6,252
108,528
2,225
L
1,618
322
0
1,134
11,951
10,014
0
2,517
9,434
15,020
0
L
Danzaburou
scottieb530
Danzaburou
2,258
301
0
1,460
7,808
2,846
0
1,925
5,883
0
47,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
47,179
409
Minions Killed
565
0
Camps Cleared
0
1,538,788
Distance Traveled
1,564,547
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,618
476
107
7
0
254,627
5
W
Sun Wukong
9,314
582
97
6
0
278,403
0
W
Loki
9,128
571
110
7
0
357,568
1
L
Vamana
7,243
453
84
5
0
259,819
0
W
Rama
9,369
586
140
9
0
297,815
5
W
Bacchus
8,333
521
24
2
0
307,403
0
L
Awilix
7,214
451
112
7
0
385,116
4
W
Anubis
11,035
690
194
12
0
323,358
0
L
Ares
6,478
405
25
2
0
328,070
0
L
Danzaburou
6,965
435
81
5
0
311,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role