Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dashinkan
Arachne
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,560 Elo+
Party 2
Cabrakan
Cabrakan
T4zh
Cabrakan
Level 128
God Stats
13W - 11L
1,597 SR
Queue Stats
141W - 127L
1,525 Elo+
Party 1
Chronos
Chronos
ayo-crema
Chronos
Level 89
God Stats
4W - 3L
1,697 SR
Queue Stats
237W - 213L
1,501 Elo+
Solo
Ymir
Ymir
dynamite014
Ymir
Level 67
God Stats
7W - 5L
1,722 SR
Queue Stats
94W - 89L
1,483 Elo+
Party 1
Team Averages
Level 114
1,603 SR
1,514 Elo+

VS

Team Averages
Level 82
1,541 SR
1,485 Elo+
Cabrakan
Cabrakan
GamerRSpro
Cabrakan
Level 159
God Stats
5W - 5L
1,457 SR
Queue Stats
339W - 314L
1,572 Elo+
Solo
Ra
Ra
MonitorParty
Ra
Level 28
God Stats
2W - 2L
1,534 SR
Queue Stats
26W - 29L
1,436 Elo+
Party 3
Scylla
Scylla
alienwaregamer
Scylla
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 14L
1,448 Elo+
Party 3
Da Ji
Da Ji
caatetet
Da Ji
Level 158
God Stats
1W - 1L
1,264 SR
Queue Stats
100W - 85L
1,568 Elo+
Solo
Ullr
Ullr
xdaPcGamer
Ullr
Level 37
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 10L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 3 / 2
7,471
498
6,967
11,680
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
Dashinkan
Arachne
12
0 / 1 / 1
6,706
447
6,052
17,780
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cabrakan
T4zh
Cabrakan
9
0 / 3 / 4
5,976
398
4,157
8,125
5,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
ayo-crema
Chronos
14
2 / 2 / 2
7,592
506
4,528
9,311
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 0
7,193
480
4,177
11,101
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GamerRSpro
Cabrakan
13
1 / 1 / 6
8,427
562
6,017
11,916
13,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 2 / 0
8,034
536
1,446
5,320
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
10 / 3 / 1
10,576
705
14,202
7,398
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
caatetet
Da Ji
12
0 / 3 / 1
6,969
465
3,677
12,011
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 0
9,115
608
10,048
9,302
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
13
13
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
3
2
1.67
L
Arachne
Dashinkan
Arachne
0
1
1
0.5
W
Cabrakan
GamerRSpro
Cabrakan
1
1
6
4
W
1
2
0
0.5
L
Cabrakan
T4zh
Cabrakan
0
3
4
0.67
W
10
3
1
3.5
L
Chronos
ayo-crema
Chronos
2
2
2
1.5
W
Da Ji
caatetet
Da Ji
0
3
1
0.17
L
3
4
0
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
35,390
57,997
Taken
45,947
30,312
Mitigated
28,552
16,239
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,967
1,184
0
2,841
11,680
4,387
0
2,867
8,773
0
59,745
L
Arachne
Dashinkan
Arachne
6,052
3,431
0
7,801
17,780
10,724
0
760
17,020
0
41,537
W
Cabrakan
GamerRSpro
Cabrakan
6,017
984
0
2,262
11,916
13,922
0
6,127
5,789
22,517
1,424
W
1,446
86
474
1,697
5,320
2,279
257
1,966
3,354
60,736
1,208
L
Cabrakan
T4zh
Cabrakan
4,157
554
0
1,644
8,125
5,060
0
5,225
2,900
27,804
1,184
W
14,202
4,786
0
1,696
7,398
3,059
300
4,237
3,161
93,312
5,592
L
Chronos
ayo-crema
Chronos
4,528
1,448
0
1,743
9,311
4,324
0
4,329
4,770
50,986
2,054
W
Da Ji
caatetet
Da Ji
3,677
916
0
5,156
12,011
5,053
0
207
11,804
0
52,078
L
4,177
1,260
256
1,954
11,101
5,817
123
7,079
3,982
37,680
688
W
10,048
3,406
0
3,422
9,302
4,239
0
0
9,302
0
86,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
43,121
375
Minions Killed
541
0
Camps Cleared
0
1,291,934
Distance Traveled
1,377,373
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,471
498
96
6
0
292,450
0
L
Arachne
6,706
447
70
5
0
282,343
0
W
Cabrakan
8,427
562
31
2
0
282,711
3
W
Ra
8,034
536
119
8
0
289,399
0
L
Cabrakan
5,976
398
30
2
0
184,736
0
W
Scylla
10,576
705
152
10
0
251,736
0
L
Chronos
7,592
506
101
7
0
272,243
0
W
Da Ji
6,969
465
89
6
0
284,184
3
L
Ymir
7,193
480
78
5
0
260,162
0
W
Ullr
9,115
608
150
10
0
269,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role